Player Matchup

Chaac
Chaac
 
Chaac
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
LaS97k
Hun Batz
Level 72
God Stats
11W - 11L
1,528 SR
Queue Stats
172W - 176L
1,507 Elo+
Solo
Nox
Nox
sadsnout
Nox
Level 85
God Stats
47W - 39L
1,385 SR
Queue Stats
566W - 606L
1,370 Elo+
Solo
Team Averages
Level 104
1,483 SR
1,475 Elo+

VS

Team Averages
Level 92
1,420 SR
1,399 Elo+
Merlin
Merlin
 
Merlin
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Mielkor
Mercury
Level 117
God Stats
7W - 11L
1,352 SR
Queue Stats
74W - 80L
1,489 Elo+
Solo
Hachiman
Hachiman
bybowie
Hachiman
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,354 Elo+
Party 1
King Arthur
King Arthur
javittuss
King Arthur
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,422 Elo+
Party 1
Sobek
Sobek
osuatonkachi
Sobek
Level 69
God Stats
0W - 1L
1,248 SR
Queue Stats
1W - 2L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
5 / 1 / 1
7,547
629
6,353
9,847
8,513
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cupid
 
Cupid
10
2 / 1 / 4
6,112
509
5,135
6,681
1,973
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
 
Cthulhu
9
0 / 2 / 6
5,362
447
3,205
6,656
4,890
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
LaS97k
Hun Batz
13
7 / 0 / 2
7,594
633
3,380
6,678
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 0 / 4
7,423
619
6,376
3,042
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 5 / 0
5,421
452
3,518
5,844
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Mielkor
Mercury
11
2 / 4 / 1
6,379
532
3,692
8,678
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
bybowie
Hachiman
8
1 / 2 / 2
5,094
425
3,055
6,612
1,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
javittuss
King Arthur
9
0 / 4 / 1
5,678
473
3,102
7,570
5,805
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 4 / 1
5,016
418
3,158
7,522
5,599
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
19
Kills
4
4
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
1
5.5
W
Cupid
 
Cupid
2
1
4
4
W
Cthulhu
 
Cthulhu
0
2
6
1.5
L
Merlin
 
Merlin
0
5
0
0
W
Hun Batz
LaS97k
Hun Batz
7
0
2
8
L
Mercury
Mielkor
Mercury
2
4
1
0.63
L
Hachiman
bybowie
Hachiman
1
2
2
1
L
King Arthur
javittuss
King Arthur
0
4
1
0.13
L
1
4
1
0.38
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,449
Damage
16,525
32,904
Taken
36,226
18,480
Mitigated
16,840
14,311
Healing
8,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,353
741
0
4,536
9,847
8,513
0
470
9,377
8,238
37,630
W
Cupid
 
Cupid
5,135
2,213
345
2,912
6,681
1,973
0
2,008
4,673
0
24,312
W
Cthulhu
 
Cthulhu
3,205
245
127
1,134
6,656
4,890
0
1,642
5,014
20,108
0
L
Merlin
 
Merlin
3,518
64
0
500
5,844
1,397
0
3,762
2,082
28,372
0
W
Hun Batz
LaS97k
Hun Batz
3,380
996
0
4,297
6,678
2,117
0
713
5,965
0
41,573
L
Mercury
Mielkor
Mercury
3,692
1,151
0
3,232
8,678
2,585
0
2,150
6,528
0
34,178
L
Hachiman
bybowie
Hachiman
3,055
2,469
0
2,148
6,612
1,454
0
1,348
5,264
0
20,826
L
King Arthur
javittuss
King Arthur
3,102
481
0
250
7,570
5,805
0
1,061
6,509
0
24,607
L
3,158
606
372
1,679
7,522
5,599
48
2,825
4,697
12,798
0
W
6,376
270
0
960
3,042
987
588
1,843
1,199
37,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,038
Gold Earned
27,588
333
Minions Killed
252
0
Camps Cleared
0
1,207,462
Distance Traveled
1,129,305
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,547
629
100
8
0
222,262
1
W
Cupid
6,112
509
50
4
0
231,868
3
W
Cthulhu
5,362
447
32
3
0
226,920
2
L
Merlin
5,421
452
59
5
0
217,321
2
W
Hun Batz
7,594
633
78
7
0
274,324
3
L
Mercury
6,379
532
76
6
0
238,483
3
L
Hachiman
5,094
425
36
3
0
219,368
3
L
King Arthur
5,678
473
62
5
0
219,611
2
L
Sobek
5,016
418
19
2
0
234,522
1
W
Nox
7,423
619
73
6
0
252,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role