Player Matchup

Tsukuyomi
Tsukuyomi
Platinum IV
Alexeitor10
Tsukuyomi
Platinum IV
Level 141
God Stats
5W - 2L
1,796 SR
Queue Stats
291W - 285L
1,824 MMR
Solo
Ares
Ares
Platinum II
COVID319
Ares
Platinum II
Level 126
God Stats
62W - 63L
1,592 SR
Queue Stats
1,241W - 1,231L
1,824 MMR
Solo
Chang'e
Chang'e
Platinum V
MaDaRa20000
Chang'e
Platinum V
Level 144
God Stats
6W - 6L
1,591 SR
Queue Stats
142W - 137L
1,866 MMR
Solo
Olorun
Olorun
Gold II
Vorobey777
Olorun
Gold II
Level 107
God Stats
9W - 8L
1,772 SR
Queue Stats
17W - 15L
1,838 MMR
Solo
Charybdis
Charybdis
Platinum II
araios
Charybdis
Platinum II
Level 160
God Stats
12W - 7L
1,406 SR
Queue Stats
517W - 521L
1,828 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,631 SR
1,836 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,632 SR
1,836 MMR
Izanami
Izanami
Platinum IV
EZwinTUTORIAL
Izanami
Platinum IV
Level 109
God Stats
10W - 13L
1,521 SR
Queue Stats
274W - 278L
1,868 MMR
Solo
Sol
Sol
Diamond III
SanchezSSJ
Sol
Diamond III
Level 85
God Stats
14W - 6L
1,790 SR
Queue Stats
325W - 315L
1,887 MMR
Party 1
Ullr
Ullr
Platinum I
Zordiman
Ullr
Platinum I
Level 145
God Stats
2W - 0L
1,725 SR
Queue Stats
158W - 144L
1,828 MMR
Solo
Da Ji
Da Ji
Platinum IV
theramon7
Da Ji
Platinum IV
Level 106
God Stats
5W - 1L
1,421 SR
Queue Stats
202W - 196L
1,780 MMR
Party 1
Geb
Geb
Platinum IV
Åustrian
Geb
Platinum IV
Level 159
God Stats
16W - 9L
1,703 SR
Queue Stats
259W - 260L
1,815 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alexeitor10
Tsukuyomi
15
1 / 8 / 2
9,022
475
6,703
17,466
6,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
14
2 / 5 / 5
8,451
445
6,891
16,489
15,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
MaDaRa20000
Chang'e
16
2 / 5 / 3
9,199
484
8,400
14,629
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
Vorobey777
Olorun
18
6 / 4 / 1
11,858
624
14,046
15,362
6,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
araios
Charybdis
17
3 / 2 / 1
10,175
536
9,336
12,267
4,324
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaTiamatMorgan Le FayOdinLoki

VS

Bans
PersephoneGilgameshRaijinArtioScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
3 / 3 / 5
12,243
644
10,248
16,703
5,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
16 / 1 / 5
13,671
720
22,785
15,449
6,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
16
1 / 4 / 3
10,334
544
4,824
9,651
2,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
theramon7
Da Ji
17
3 / 4 / 15
11,120
585
10,960
14,366
5,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 16
10,083
531
6,126
13,539
13,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
14
Kills
24
24
Deaths
14
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Alexeitor10
Tsukuyomi
1
8
2
0.25
L
Ares
2
5
5
0.9
W
Izanami
3
3
5
1.83
L
Chang'e
MaDaRa20000
Chang'e
2
5
3
0.7
W
16
1
5
18.5
L
Olorun
Vorobey777
Olorun
6
4
1
1.63
W
Ullr
1
4
3
0.63
L
Charybdis
araios
Charybdis
3
2
1
1.75
W
Da Ji
theramon7
Da Ji
3
4
15
2.63
W
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,376
Damage
54,943
76,213
Taken
69,708
37,502
Mitigated
35,072
22,134
Healing
29,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Alexeitor10
Tsukuyomi
6,703
1,598
0
1,542
17,466
6,464
0
4,975
12,491
0
65,174
L
Ares
6,891
449
0
3,046
16,489
15,028
0
7,307
9,182
35,373
0
W
Izanami
10,248
7,244
0
8,320
16,703
5,603
822
7,738
8,965
0
102,040
L
Chang'e
MaDaRa20000
Chang'e
8,400
270
870
5,370
14,629
5,208
0
5,683
8,946
66,216
0
W
22,785
12,166
0
11,324
15,449
6,940
6,207
6,696
8,753
102,450
12,504
L
Olorun
Vorobey777
Olorun
14,046
7,093
399
7,264
15,362
6,478
454
5,210
10,152
77,322
7,968
W
Ullr
4,824
2,248
0
2,453
9,651
2,769
1,014
3,386
6,265
0
73,364
L
Charybdis
araios
Charybdis
9,336
3,771
0
3,643
12,267
4,324
0
3,107
9,160
0
82,697
W
Da Ji
theramon7
Da Ji
10,960
3,685
0
4,736
14,366
5,963
202
5,112
9,254
0
67,044
W
6,126
443
0
2,987
13,539
13,797
96
5,272
8,267
20,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,705
Gold Earned
57,451
587
Minions Killed
587
0
Camps Cleared
0
1,856,253
Distance Traveled
1,881,337
30
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,022
475
106
6
0
385,866
5
L
Ares
8,451
445
55
3
0
360,688
7
W
Izanami
12,243
644
189
10
0
364,490
3
L
Chang'e
9,199
484
111
6
0
419,959
8
W
Sol
13,671
720
164
9
0
356,580
7
L
Olorun
11,858
624
154
8
0
332,585
6
W
Ullr
10,334
544
133
7
0
344,096
11
L
Charybdis
10,175
536
161
8
0
357,155
4
W
Da Ji
11,120
585
89
5
0
383,076
3
W
Geb
10,083
531
12
1
0
433,095
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role