Player Matchup

Sun Wukong
Sun Wukong
CaptainJmax
Sun Wukong
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Solo
Athena
Athena
Quattro4444
Athena
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,378 Elo+
Party 1
Odin
Odin
Teilzeitsad
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,378 Elo+
Party 1
King Arthur
King Arthur
Zeroock
King Arthur
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Chang'e
Chang'e
neudewelle
Chang'e
Level 5
God Stats
1W - 3L
1,435 SR
Queue Stats
3W - 5L
1,378 Elo+
Party 1
Team Averages
Level 4
1,487 SR
1,427 Elo+

VS

Team Averages
Level 17
1,496 SR
1,441 Elo+
Izanami
Izanami
Polilu112
Izanami
Level 29
God Stats
2W - 1L
1,334 SR
Queue Stats
22W - 15L
1,440 Elo+
Solo
Anubis
Anubis
RamaLamaPingPong
Anubis
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 15L
1,581 Elo+
Party 2
Loki
Loki
blackarsH
Loki
Level 19
God Stats
19W - 33L
1,388 SR
Queue Stats
19W - 36L
1,299 Elo+
Solo
Odin
Odin
inibini96
Odin
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
22W - 13L
1,502 Elo+
Party 2
Bellona
Bellona
somi727
Bellona
Level 12
God Stats
1W - 0L
1,758 SR
Queue Stats
8W - 14L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CaptainJmax
Sun Wukong
10
2 / 2 / 0
5,665
515
2,143
6,898
6,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Athena
6
0 / 6 / 1
4,713
428
3,614
11,611
7,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
1 / 5 / 1
4,660
424
3,149
9,638
4,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
Zeroock
King Arthur
7
0 / 4 / 1
4,690
426
1,714
8,820
3,474
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
neudewelle
Chang'e
10
1 / 3 / 1
5,309
483
4,394
7,518
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Polilu112
Izanami
12
10 / 1 / 4
7,973
725
15,328
6,601
1,944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
8 / 1 / 4
7,189
654
9,288
4,768
2,221
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
9
2 / 1 / 4
5,996
545
3,142
4,315
1,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
12
0 / 0 / 1
6,702
609
2,420
4,230
1,485
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
somi727
Bellona
8
0 / 1 / 3
5,308
483
2,271
4,462
2,409
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
20
20
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CaptainJmax
Sun Wukong
2
2
0
1
W
Izanami
Polilu112
Izanami
10
1
4
12
L
Athena
0
6
1
0.08
W
8
1
4
10
L
1
5
1
0.3
L
King Arthur
Zeroock
King Arthur
0
4
1
0.13
W
Loki
2
1
4
4
W
Odin
0
0
1
0.5
L
Chang'e
neudewelle
Chang'e
1
3
1
0.5
W
Bellona
somi727
Bellona
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,014
Damage
32,449
44,485
Taken
24,376
22,645
Mitigated
9,256
8,428
Healing
6,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CaptainJmax
Sun Wukong
2,143
426
0
829
6,898
6,045
20
328
6,570
0
18,232
W
Izanami
Polilu112
Izanami
15,328
11,211
0
1,784
6,601
1,944
477
2,270
3,905
0
52,293
L
Athena
3,614
1,753
0
1,918
11,611
7,105
0
2,600
9,011
13,873
0
W
9,288
915
0
2,453
4,768
2,221
0
2,334
2,338
40,602
0
L
3,149
986
0
749
9,638
4,327
0
1,727
7,911
0
9,154
L
King Arthur
Zeroock
King Arthur
1,714
326
0
1,650
8,820
3,474
0
2,216
6,604
0
18,813
W
Loki
3,142
1,371
0
1,409
4,315
1,197
0
1,122
3,068
0
19,811
W
Odin
2,420
550
0
889
4,230
1,485
514
0
3,987
1,064
37,699
L
Chang'e
neudewelle
Chang'e
4,394
725
560
2,722
7,518
1,694
0
2,417
5,101
25,764
0
W
Bellona
somi727
Bellona
2,271
662
0
180
4,462
2,409
388
2,282
2,016
0
15,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,037
Gold Earned
33,168
157
Minions Killed
324
0
Camps Cleared
0
1,119,109
Distance Traveled
1,059,625
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,665
515
38
3
0
210,844
0
W
Izanami
7,973
725
95
9
0
233,510
2
L
Athena
4,713
428
17
2
0
235,536
4
W
Anubis
7,189
654
75
7
0
208,367
3
L
Odin
4,660
424
18
2
0
242,114
0
L
King Arthur
4,690
426
31
3
0
232,430
0
W
Loki
5,996
545
42
4
0
226,266
1
W
Odin
6,702
609
82
7
0
207,466
1
L
Chang'e
5,309
483
53
5
0
198,185
2
W
Bellona
5,308
483
30
3
0
184,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role