Player Matchup

Sylvanus
Sylvanus
King_Zooka
Sylvanus
Level 17
God Stats
8W - 10L
1,551 SR
Queue Stats
45W - 39L
1,544 Elo+
Solo
Da Ji
Da Ji
Severa-HolyBlade
Da Ji
Level 16
God Stats
2W - 2L
1,510 SR
Queue Stats
5W - 4L
1,518 Elo+
Solo
Nemesis
Nemesis
dylan 12255375
Nemesis
Level 3
God Stats
1W - 1L
1,690 SR
Queue Stats
4W - 5L
1,640 Elo+
Solo
Ra
Ra
genial-ghost0
Ra
Level 27
God Stats
6W - 3L
1,743 SR
Queue Stats
152W - 174L
1,397 Elo+
Solo
Danzaburou
Danzaburou
token_caviar0
Danzaburou
Level 27
God Stats
5W - 6L
1,482 SR
Queue Stats
128W - 148L
1,443 Elo+
Solo
Team Averages
Level 18
1,595 SR
1,508 Elo+

VS

Team Averages
Level 26
1,562 SR
1,503 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Azertijo777
Tiamat
Level 23
God Stats
32W - 37L
1,530 SR
Queue Stats
72W - 82L
1,524 Elo+
Solo
Ravana
Ravana
Idgits420
Ravana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 43L
1,454 Elo+
Solo
Anubis
Anubis
Millanomics
Anubis
Level 25
God Stats
10W - 10L
1,480 SR
Queue Stats
70W - 71L
1,458 Elo+
Solo
Heimdallr
Heimdallr
tiago_tyr
Heimdallr
Level 26
God Stats
2W - 0L
1,797 SR
Queue Stats
127W - 122L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
King_Zooka
Sylvanus
6
0 / 5 / 1
7,515
301
2,532
6,834
3,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
13 / 12 / 1
14,498
580
26,293
26,384
12,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 16 / 3
9,041
362
3,067
18,029
5,150
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
1 / 9 / 5
10,586
423
10,892
19,719
6,095
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
token_caviar0
Danzaburou
20
5 / 5 / 5
12,707
508
15,189
19,373
6,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
20
9 / 1 / 4
14,521
581
11,121
17,840
13,540
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
20
3 / 4 / 6
13,111
524
8,503
15,229
11,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
Idgits420
Ravana
20
15 / 4 / 1
15,225
609
19,461
22,709
19,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
19
10 / 6 / 8
13,193
528
19,552
23,114
11,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
tiago_tyr
Heimdallr
20
8 / 5 / 10
14,536
581
11,208
21,323
9,758
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
74
20
Kills
45
47
Deaths
20
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
9
1
4
11
W
Tiamat
3
4
6
1.5
W
Ravana
Idgits420
Ravana
15
4
1
3.88
L
Sylvanus
King_Zooka
Sylvanus
0
5
1
0.1
W
Anubis
10
6
8
2.33
L
13
12
1
1.13
L
1
16
3
0.16
L
1
9
5
0.39
W
Heimdallr
tiago_tyr
Heimdallr
8
5
10
2.6
L
Danzaburou
token_caviar0
Danzaburou
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,973
Damage
69,845
90,339
Taken
100,215
34,067
Mitigated
66,183
18,874
Healing
40,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
11,121
2,107
0
3,954
17,840
13,540
1,003
2,361
15,479
0
126,390
W
Tiamat
8,503
1,327
75
5,217
15,229
11,472
973
2,529
12,700
86,417
0
W
Ravana
Idgits420
Ravana
19,461
6,938
438
10,563
22,709
19,888
3,977
4,533
18,176
15,608
90,375
L
Sylvanus
King_Zooka
Sylvanus
2,532
684
177
1,847
6,834
3,230
0
1,890
4,944
10,657
4,108
W
Anubis
19,552
821
0
10,965
23,114
11,525
3,449
3,347
19,767
88,197
0
L
26,293
8,979
0
2,907
26,384
12,806
558
6,839
19,402
0
63,906
L
3,067
1,053
0
550
18,029
5,150
69
6,985
10,878
0
25,494
L
10,892
2,052
432
4,947
19,719
6,095
270
6,689
12,820
62,039
0
W
Heimdallr
tiago_tyr
Heimdallr
11,208
4,726
0
9,336
21,323
9,758
5,900
1,614
19,709
0
97,471
L
Danzaburou
token_caviar0
Danzaburou
15,189
9,904
0
8,014
19,373
6,786
1,080
8,462
10,841
0
95,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,347
Gold Earned
70,586
377
Minions Killed
743
0
Camps Cleared
0
1,755,437
Distance Traveled
2,080,896
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
14,521
581
172
7
0
534,531
0
W
Tiamat
13,111
524
160
6
0
401,582
3
W
Ravana
15,225
609
148
6
0
395,882
1
L
Sylvanus
7,515
301
34
1
0
138,086
3
W
Anubis
13,193
528
137
5
0
350,882
2
L
Da Ji
14,498
580
84
3
0
417,645
0
L
Nemesis
9,041
362
31
1
0
387,219
0
L
Ra
10,586
423
82
3
0
394,175
0
W
Heimdallr
14,536
581
126
5
0
398,019
5
L
Danzaburou
12,707
508
146
6
0
418,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role