Player Matchup

Fafnir
Fafnir
Silver III
 
Fafnir
Silver III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver IV
DARCK61
Chiron
Silver IV
Level 147
God Stats
2W - 7L
1,276 SR
Queue Stats
242W - 258L
776 MMR
Solo
Odin
Odin
Silver IV
Hazard32
Odin
Silver IV
Level 122
God Stats
2W - 6L
1,442 SR
Queue Stats
352W - 393L
724 MMR
Solo
Anubis
Anubis
Silver III
Saicoz
Anubis
Silver III
Level 159
God Stats
11W - 9L
1,529 SR
Queue Stats
311W - 322L
815 MMR
Solo
Thanatos
Thanatos
Silver IV
TheBlackAngeI
Thanatos
Silver IV
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 166L
714 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,449 SR
906 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,575 SR
760 MMR
Izanami
Izanami
Silver V
Abaddonx
Izanami
Silver V
Level 60
God Stats
6W - 5L
1,631 SR
Queue Stats
19W - 34L
717 MMR
Party 1
Cerberus
Cerberus
Silver IV
Clone13
Cerberus
Silver IV
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
113W - 106L
792 MMR
Solo
Merlin
Merlin
Silver III
Qopilka
Merlin
Silver III
Level 68
God Stats
5W - 11L
1,472 SR
Queue Stats
339W - 351L
826 MMR
Solo
Ymir
Ymir
Silver V
Rangax
Ymir
Silver V
Level 61
God Stats
3W - 9L
1,553 SR
Queue Stats
16W - 32L
670 MMR
Party 1
Nemesis
Nemesis
Silver IV
eMooseX
Nemesis
Silver IV
Level 155
God Stats
15W - 12L
1,718 SR
Queue Stats
148W - 150L
795 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
1 / 3 / 10
8,333
521
5,959
11,443
12,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
DARCK61
Chiron
15
2 / 1 / 7
8,331
521
9,565
9,146
3,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
15
1 / 2 / 2
8,963
560
7,202
11,185
6,254
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Saicoz
Anubis
17
13 / 2 / 3
10,566
660
15,069
8,000
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
TheBlackAngeI
Thanatos
14
4 / 4 / 7
8,632
540
7,534
10,948
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GilgameshMorgan Le FayAthenaGebPersephone

VS

Bans
SetAresArtemisKhepriTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Abaddonx
Izanami
12
1 / 6 / 3
7,330
458
6,140
13,497
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Clone13
Cerberus
14
1 / 3 / 3
8,330
521
6,011
12,487
7,811
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Qopilka
Merlin
12
2 / 5 / 1
7,754
485
4,938
9,333
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Rangax
Ymir
9
1 / 4 / 1
6,566
410
4,651
12,367
3,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
eMooseX
Nemesis
15
7 / 3 / 3
8,854
553
9,630
12,583
4,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
21
Kills
12
12
Deaths
21
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
3
10
2
L
Izanami
Abaddonx
Izanami
1
6
3
0.42
L
Cerberus
Clone13
Cerberus
1
3
3
0.83
W
Chiron
DARCK61
Chiron
2
1
7
5.5
W
Odin
1
2
2
1
L
Merlin
Qopilka
Merlin
2
5
1
0.5
L
Ymir
Rangax
Ymir
1
4
1
0.38
W
Anubis
Saicoz
Anubis
13
2
3
7.25
W
Thanatos
TheBlackAngeI
Thanatos
4
4
7
1.88
L
Nemesis
eMooseX
Nemesis
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,329
Damage
31,370
50,722
Taken
60,267
29,924
Mitigated
20,647
25,015
Healing
16,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,959
1,707
0
2,865
11,443
12,436
28
3,559
7,836
17,878
0
L
Izanami
Abaddonx
Izanami
6,140
3,664
0
3,247
13,497
2,922
0
4,704
8,793
0
38,543
L
Cerberus
Clone13
Cerberus
6,011
189
0
4,964
12,487
7,811
0
2,581
9,906
50,832
0
W
Chiron
DARCK61
Chiron
9,565
4,617
601
5,248
9,146
3,073
408
1,687
7,413
0
68,620
W
Odin
7,202
1,267
0
2,494
11,185
6,254
0
4,692
5,822
2,908
60,296
L
Merlin
Qopilka
Merlin
4,938
238
0
1,469
9,333
1,380
0
5,419
3,914
42,719
0
L
Ymir
Rangax
Ymir
4,651
1,656
1,129
2,457
12,367
3,937
0
4,559
7,808
19,810
0
W
Anubis
Saicoz
Anubis
15,069
631
0
3,599
8,000
4,157
0
3,238
4,715
65,091
0
W
Thanatos
TheBlackAngeI
Thanatos
7,534
1,984
0
10,208
10,948
4,004
375
1,613
9,290
0
58,226
L
Nemesis
eMooseX
Nemesis
9,630
4,790
0
3,071
12,583
4,597
0
3,983
8,600
0
53,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,825
Gold Earned
38,834
491
Minions Killed
442
0
Camps Cleared
0
1,464,228
Distance Traveled
1,385,768
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,333
521
23
1
0
283,983
5
L
Izanami
7,330
458
77
5
0
264,732
4
L
Cerberus
8,330
521
149
9
0
273,858
0
W
Chiron
8,331
521
122
8
0
279,598
2
W
Odin
8,963
560
145
9
0
269,894
2
L
Merlin
7,754
485
92
6
0
292,140
9
L
Ymir
6,566
410
34
2
0
235,008
5
W
Anubis
10,566
660
117
7
0
298,459
10
W
Thanatos
8,632
540
84
5
0
332,294
6
L
Nemesis
8,854
553
90
6
0
320,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role