Player Matchup

Sobek
Sobek
 
Sobek
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
FeignedSanity
Cabrakan
Level 160
God Stats
20W - 14L
2,083 SR
Queue Stats
301W - 245L
1,736 Elo+
Solo
Hel
Hel
Poemoethamofo
Hel
Level 127
God Stats
5W - 6L
1,574 SR
Queue Stats
294W - 289L
1,558 Elo+
Solo
Kuzenbo
Kuzenbo
RiversLion
Kuzenbo
Level 88
God Stats
4W - 2L
1,732 SR
Queue Stats
208W - 232L
1,484 Elo+
Solo
Chaac
Chaac
WAY2B3AST4U
Chaac
Level 80
God Stats
25W - 9L
1,723 SR
Queue Stats
332W - 310L
1,501 Elo+
Solo
Team Averages
Level 112
1,722 SR
1,556 Elo+

VS

Team Averages
Level 98
1,500 SR
1,574 Elo+
Terra
Terra
YR_JJN_YR
Terra
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 18L
1,669 Elo+
Solo
Neith
Neith
ZankudoR
Neith
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
117W - 107L
1,690 Elo+
Solo
Zhong Kui
Zhong Kui
cloubo
Zhong Kui
Level 59
God Stats
62W - 60L
1,562 SR
Queue Stats
80W - 73L
1,492 Elo+
Party 1
Chiron
Chiron
forODINsake
Chiron
Level 127
God Stats
0W - 8L
1,301 SR
Queue Stats
208W - 217L
1,460 Elo+
Solo
Tsukuyomi
Tsukuyomi
hskzmkr
Tsukuyomi
Level 99
God Stats
40W - 34L
1,636 SR
Queue Stats
299W - 264L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
3 / 2 / 1
5,389
490
4,486
8,458
3,756
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cabrakan
FeignedSanity
Cabrakan
12
4 / 0 / 0
6,537
594
3,999
5,739
3,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 1 / 1
6,022
547
2,324
4,182
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
RiversLion
Kuzenbo
9
0 / 0 / 0
5,208
473
1,963
5,023
4,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 1 / 4
5,483
498
4,172
6,188
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
YR_JJN_YR
Terra
8
0 / 1 / 2
5,093
463
2,614
6,244
4,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
ZankudoR
Neith
10
1 / 2 / 0
5,694
518
2,744
4,410
1,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
cloubo
Zhong Kui
10
0 / 1 / 0
5,962
542
2,733
5,854
3,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
7
1 / 3 / 1
4,615
420
3,184
5,398
1,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Tsukuyomi
hskzmkr
Tsukuyomi
11
2 / 0 / 1
6,012
547
4,054
6,854
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
7
Kills
4
4
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
2
1
1.75
W
Cabrakan
FeignedSanity
Cabrakan
4
0
0
4
W
0
1
1
0.5
W
Kuzenbo
RiversLion
Kuzenbo
0
0
0
0
W
0
1
4
2
L
Terra
YR_JJN_YR
Terra
0
1
2
1
L
Neith
ZankudoR
Neith
1
2
0
0.5
L
Zhong Kui
cloubo
Zhong Kui
0
1
0
0
L
Chiron
1
3
1
0.5
L
Tsukuyomi
hskzmkr
Tsukuyomi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,944
Damage
15,329
29,590
Taken
28,760
15,529
Mitigated
13,122
12,005
Healing
12,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,486
553
0
3,968
8,458
3,756
123
1,813
6,645
20,541
0
W
Cabrakan
FeignedSanity
Cabrakan
3,999
703
0
1,284
5,739
3,458
0
1,253
4,486
33,647
0
W
2,324
105
966
2,323
4,182
1,182
0
0
4,182
37,265
0
W
Kuzenbo
RiversLion
Kuzenbo
1,963
926
0
266
5,023
4,499
0
1,480
3,543
21,292
0
W
4,172
692
0
3,198
6,188
2,634
99
801
5,387
0
28,445
L
Terra
YR_JJN_YR
Terra
2,614
920
175
2,893
6,244
4,022
0
1,894
4,350
14,337
0
L
Neith
ZankudoR
Neith
2,744
1,149
0
1,223
4,410
1,412
0
2,909
1,275
0
33,967
L
Zhong Kui
cloubo
Zhong Kui
2,733
382
0
3,506
5,854
3,897
0
2,989
2,575
32,843
0
L
Chiron
3,184
1,797
430
1,622
5,398
1,531
0
2,311
3,087
0
14,157
L
Tsukuyomi
hskzmkr
Tsukuyomi
4,054
1,053
0
2,883
6,854
2,260
0
2,113
4,701
0
35,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,639
Gold Earned
27,376
286
Minions Killed
285
0
Camps Cleared
0
1,082,092
Distance Traveled
996,074
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,389
490
32
3
0
204,347
2
W
Cabrakan
6,537
594
66
6
0
222,346
1
W
Hel
6,022
547
94
9
0
233,766
6
W
Kuzenbo
5,208
473
38
3
0
191,006
3
W
Chaac
5,483
498
56
5
0
230,627
0
L
Terra
5,093
463
24
2
0
211,967
4
L
Neith
5,694
518
70
6
0
206,414
4
L
Zhong Kui
5,962
542
84
8
0
163,480
3
L
Chiron
4,615
420
27
2
0
156,724
2
L
Tsukuyomi
6,012
547
80
7
0
257,489
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role