Player Matchup

Neith
Neith
MehmetForSenate
Neith
Level 17
God Stats
9W - 9L
1,454 SR
Queue Stats
18W - 20L
1,465 Elo+
Party 2
Freya
Freya
PandaOnAVerandah
Freya
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,331 Elo+
Party 2
Thor
Thor
YujiroHanma9180
Thor
Level 42
God Stats
0W - 3L
1,217 SR
Queue Stats
168W - 205L
1,462 Elo+
Solo
Cthulhu
Cthulhu
pandaz0410
Cthulhu
Level 106
God Stats
0W - 1L
1,631 SR
Queue Stats
1W - 4L
1,375 Elo+
Party 2
Cabrakan
Cabrakan
xSYRR_BA_DURRx
Cabrakan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 60L
1,395 Elo+
Party 2
Team Averages
Level 72
1,460 SR
1,406 Elo+

VS

Team Averages
Level 72
1,678 SR
1,504 Elo+
Awilix
Awilix
TheChad3490
Awilix
Level 97
God Stats
6W - 3L
1,745 SR
Queue Stats
612W - 613L
1,523 Elo+
Party 1
Geb
Geb
Zuntite
Geb
Level 28
God Stats
14W - 2L
1,885 SR
Queue Stats
47W - 36L
1,558 Elo+
Party 1
Hercules
Hercules
hxh1707
Hercules
Level 44
God Stats
2W - 3L
1,602 SR
Queue Stats
192W - 199L
1,483 Elo+
Solo
Skadi
Skadi
joiwi
Skadi
Level 157
God Stats
8W - 6L
1,642 SR
Queue Stats
1,264W - 1,210L
1,560 Elo+
Party 1
Anubis
Anubis
rebote_factible4
Anubis
Level 34
God Stats
35W - 28L
1,516 SR
Queue Stats
241W - 263L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
7,551
472
6,388
10,141
4,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 7 / 3
7,170
448
5,746
15,038
5,713
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
5 / 7 / 2
8,619
539
8,125
13,493
5,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
pandaz0410
Cthulhu
12
0 / 3 / 2
7,606
475
10,141
10,395
12,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
12
2 / 7 / 2
8,006
500
6,109
13,420
13,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
12 / 2 / 13
10,331
646
19,230
13,236
4,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Geb
10
0 / 0 / 13
7,190
449
4,174
12,653
8,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
hxh1707
Hercules
15
6 / 2 / 8
9,169
573
5,903
12,153
5,104
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Skadi
joiwi
Skadi
15
7 / 0 / 10
9,434
590
11,171
6,709
2,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
6 / 5 / 12
8,641
540
6,242
10,856
4,748
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
87
9
Kills
31
31
Deaths
9
10
Assists
56
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
1
7
3
0.36
W
Awilix
12
2
13
9.25
L
5
7
2
0.86
W
Geb
0
0
13
6.5
W
Hercules
hxh1707
Hercules
6
2
8
5
W
Skadi
joiwi
Skadi
7
0
10
12
L
Cthulhu
pandaz0410
Cthulhu
0
3
2
0.33
W
6
5
12
2.4
L
Cabrakan
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,509
Damage
46,720
62,487
Taken
55,607
40,711
Mitigated
25,621
12,755
Healing
12,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,388
3,020
0
1,435
10,141
4,454
0
1,468
8,673
0
38,456
L
5,746
2,057
0
5,246
15,038
5,713
0
2,555
12,483
40,243
0
W
Awilix
19,230
8,042
0
3,661
13,236
4,592
0
4,718
8,331
0
64,169
L
8,125
768
0
2,688
13,493
5,169
0
2,393
11,100
0
48,196
W
Geb
4,174
353
0
1,603
12,653
8,901
54
3,357
9,155
17,624
0
W
Hercules
hxh1707
Hercules
5,903
1,015
0
1,553
12,153
5,104
0
5,229
6,345
0
41,805
W
Skadi
joiwi
Skadi
11,171
6,576
0
2,630
6,709
2,276
502
2,997
3,665
0
70,080
L
Cthulhu
pandaz0410
Cthulhu
10,141
245
214
1,217
10,395
12,360
160
1,744
8,651
45,039
0
W
6,242
562
0
3,227
10,856
4,748
396
4,694
6,115
25,629
0
L
Cabrakan
6,109
1,001
0
1,955
13,420
13,015
0
2,256
11,164
23,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,952
Gold Earned
44,765
343
Minions Killed
369
0
Camps Cleared
0
1,426,572
Distance Traveled
1,626,901
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,551
472
72
5
0
272,778
0
L
Freya
7,170
448
62
4
0
284,469
2
W
Awilix
10,331
646
83
5
0
368,400
2
L
Thor
8,619
539
96
6
0
294,071
4
W
Geb
7,190
449
24
2
0
334,912
17
W
Hercules
9,169
573
96
6
0
318,619
1
W
Skadi
9,434
590
117
7
0
325,253
2
L
Cthulhu
7,606
475
85
5
0
311,359
2
W
Anubis
8,641
540
49
3
0
279,717
3
L
Cabrakan
8,006
500
28
2
0
263,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role