Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Gigi1993
Ra
Level 8
God Stats
1W - 1L
1,764 SR
Queue Stats
4W - 5L
1,818 Elo+
Solo
Bellona
Bellona
PimpingNextDoor
Bellona
Level 18
God Stats
1W - 1L
1,522 SR
Queue Stats
13W - 12L
1,698 Elo+
Solo
Zeus
Zeus
pedgarper
Zeus
Level 29
God Stats
2W - 1L
1,863 SR
Queue Stats
21W - 17L
1,619 Elo+
Solo
Loki
Loki
ЖДУБАН
Loki
Level 10
God Stats
4W - 2L
1,770 SR
Queue Stats
28W - 15L
1,678 Elo+
Solo
Team Averages
Level 18
1,684 SR
1,663 Elo+

VS

Team Averages
Level 23
1,663 SR
1,611 Elo+
Ravana
Ravana
 
Ravana
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Sxki
Nemesis
Level 9
God Stats
9W - 3L
1,856 SR
Queue Stats
73W - 40L
1,685 Elo+
Party 1
Ne Zha
Ne Zha
XziBiD
Ne Zha
Level 65
God Stats
5W - 1L
1,657 SR
Queue Stats
233W - 185L
1,588 Elo+
Party 1
Medusa
Medusa
ω1vs9ω
Medusa
Level 11
God Stats
29W - 6L
1,804 SR
Queue Stats
67W - 31L
1,669 Elo+
Solo
He Bo
He Bo
大壮11号
He Bo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 4 / 3
8,700
544
6,655
10,722
3,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 10 / 6
7,029
439
1,683
10,026
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 8 / 4
7,233
452
5,456
12,539
10,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
14
6 / 7 / 3
8,875
555
10,027
10,010
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
6 / 7 / 4
9,430
589
8,466
11,997
4,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
10 / 2 / 4
9,231
577
8,256
7,593
5,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Sxki
Nemesis
13
5 / 6 / 6
8,393
525
8,162
11,631
5,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
XziBiD
Ne Zha
13
1 / 1 / 13
8,388
524
4,622
10,344
7,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
ω1vs9ω
Medusa
18
12 / 3 / 1
10,846
678
10,103
8,179
3,220
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
8 / 6 / 3
9,179
574
12,218
12,519
3,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
63
17
Kills
36
36
Deaths
18
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
4
3
1.38
W
Ravana
 
Ravana
10
2
4
6
L
0
10
6
0.3
L
1
8
4
0.38
W
Nemesis
Sxki
Nemesis
5
6
6
1.33
W
Ne Zha
XziBiD
Ne Zha
1
1
13
7.5
L
Zeus
6
7
3
1.07
W
Medusa
ω1vs9ω
Medusa
12
3
1
4.17
L
6
7
4
1.14
W
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,287
Damage
43,361
55,294
Taken
50,266
23,384
Mitigated
25,290
9,246
Healing
12,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,655
2,690
0
2,615
10,722
3,295
0
153
10,569
0
57,085
W
Ravana
 
Ravana
8,256
2,733
0
2,108
7,593
5,555
0
2,642
4,772
0
45,642
L
1,683
644
71
1,320
10,026
2,173
785
1,507
8,519
25,358
0
L
5,456
1,479
0
1,184
12,539
10,725
281
2,824
9,715
1,686
33,775
W
Nemesis
Sxki
Nemesis
8,162
3,430
0
1,821
11,631
5,079
334
1,999
9,464
0
36,314
W
Ne Zha
XziBiD
Ne Zha
4,622
1,152
0
3,002
10,344
7,646
250
2,225
7,999
0
26,040
L
Zeus
10,027
2,452
206
1,112
10,010
3,050
60
4,565
5,445
37,702
0
W
Medusa
ω1vs9ω
Medusa
10,103
3,960
0
1,299
8,179
3,220
298
469
7,664
0
71,352
L
8,466
2,531
0
2,738
11,997
4,141
0
3,322
8,675
0
51,262
W
12,218
640
0
3,837
12,519
3,790
476
4,235
8,056
60,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,267
Gold Earned
46,037
389
Minions Killed
406
0
Camps Cleared
0
1,418,981
Distance Traveled
1,515,054
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,700
544
100
6
0
254,712
3
W
Ravana
9,231
577
91
6
0
334,966
0
L
Ra
7,029
439
51
3
0
274,057
3
L
Bellona
7,233
452
60
4
0
304,473
2
W
Nemesis
8,393
525
63
4
0
307,613
8
W
Ne Zha
8,388
524
25
2
0
342,487
3
L
Zeus
8,875
555
79
5
0
258,037
3
W
Medusa
10,846
678
122
8
0
254,740
3
L
Loki
9,430
589
99
6
0
327,702
1
W
He Bo
9,179
574
105
7
0
275,248
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role