Player Matchup

Scylla
Scylla
ArcagelVoid
Scylla
Level 26
God Stats
4W - 8L
1,340 SR
Queue Stats
104W - 110L
1,414 Elo+
Solo
Ne Zha
Ne Zha
Reptyze
Ne Zha
Level 28
God Stats
2W - 1L
1,410 SR
Queue Stats
58W - 53L
1,525 Elo+
Solo
Medusa
Medusa
dima112311
Medusa
Level 17
God Stats
1W - 0L
1,699 SR
Queue Stats
5W - 5L
1,412 Elo+
Solo
Ares
Ares
ekipHisoka
Ares
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,561 Elo+
Solo
Hou Yi
Hou Yi
АNGRYSTEELL
Hou Yi
Level 28
God Stats
3W - 2L
1,596 SR
Queue Stats
42W - 46L
1,489 Elo+
Solo
Team Averages
Level 21
1,509 SR
1,480 Elo+

VS

Team Averages
Level 11
1,508 SR
1,398 Elo+
Rama
Rama
GreenNun
Rama
Level 17
God Stats
1W - 2L
1,765 SR
Queue Stats
26W - 35L
1,309 Elo+
Solo
Tsukuyomi
Tsukuyomi
GuggaPT
Tsukuyomi
Level 26
God Stats
1W - 2L
1,474 SR
Queue Stats
26W - 25L
1,519 Elo+
Solo
Scylla
Scylla
ScarfaceBRE
Scylla
Level 6
God Stats
6W - 9L
1,300 SR
Queue Stats
34W - 41L
1,428 Elo+
Solo
Tyr
Tyr
ZaiDHakkii
Tyr
Level 2
God Stats
3W - 5L
1,500 SR
Queue Stats
90W - 107L
1,655 Elo+
Solo
Cerberus
Cerberus
nuxxed
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,078 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
16 / 2 / 5
12,597
600
23,035
12,276
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
Reptyze
Ne Zha
20
11 / 3 / 8
12,430
592
18,074
18,133
10,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
dima112311
Medusa
15
7 / 4 / 5
10,092
481
8,688
12,268
4,942
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 6 / 11
9,692
462
9,321
17,375
16,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
17
6 / 3 / 2
10,849
517
8,359
15,237
6,167
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
3 / 7 / 7
9,461
451
8,547
14,433
3,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
GuggaPT
Tsukuyomi
17
8 / 6 / 6
11,146
531
14,914
18,912
8,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
14
1 / 13 / 2
8,746
416
5,184
15,574
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 7 / 3
9,887
471
8,855
17,589
14,372
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
nuxxed
Cerberus
15
5 / 8 / 3
9,595
457
9,679
19,321
16,593
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
39
41
Kills
18
18
Deaths
41
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
16
2
5
9.25
L
Rama
3
7
7
0.93
L
Tsukuyomi
GuggaPT
Tsukuyomi
8
6
6
1.83
W
Ne Zha
Reptyze
Ne Zha
11
3
8
5
L
Scylla
1
13
2
0.15
L
1
7
3
0.36
W
Medusa
dima112311
Medusa
7
4
5
2.38
W
1
6
11
1.08
L
Cerberus
nuxxed
Cerberus
5
8
3
0.81
W
Hou Yi
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,477
Damage
47,179
75,289
Taken
85,829
42,763
Mitigated
46,739
19,944
Healing
18,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
23,035
1,353
0
3,272
12,276
4,097
758
2,303
9,973
87,569
0
L
Rama
8,547
6,581
0
3,268
14,433
3,963
0
5,405
9,028
0
45,779
L
Tsukuyomi
GuggaPT
Tsukuyomi
14,914
3,613
0
6,173
18,912
8,137
0
5,383
13,529
0
80,198
W
Ne Zha
Reptyze
Ne Zha
18,074
9,175
0
8,092
18,133
10,890
190
3,290
14,843
0
101,439
L
Scylla
5,184
674
0
1,609
15,574
3,674
0
9,011
6,563
33,672
0
L
8,855
631
0
4,078
17,589
14,372
39
5,718
11,871
0
57,064
W
Medusa
dima112311
Medusa
8,688
3,088
654
2,632
12,268
4,942
1,295
3,351
8,917
0
54,039
W
9,321
1,015
0
2,538
17,375
16,667
449
6,109
11,266
36,429
0
L
Cerberus
nuxxed
Cerberus
9,679
1,031
0
3,566
19,321
16,593
78
6,839
12,482
42,394
0
W
Hou Yi
8,359
4,193
0
2,756
15,237
6,167
2,222
0
15,237
0
61,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,660
Gold Earned
48,835
548
Minions Killed
471
0
Camps Cleared
0
1,851,487
Distance Traveled
1,792,761
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,597
600
143
7
0
414,129
3
L
Rama
9,461
451
83
4
0
334,366
6
L
Tsukuyomi
11,146
531
115
5
0
380,369
2
W
Ne Zha
12,430
592
152
7
0
402,279
0
L
Scylla
8,746
416
66
3
0
338,051
0
L
Tyr
9,887
471
110
5
0
387,099
1
W
Medusa
10,092
481
85
4
0
354,691
0
W
Ares
9,692
462
48
2
0
380,229
2
L
Cerberus
9,595
457
97
5
0
352,876
2
W
Hou Yi
10,849
517
120
6
0
300,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role