Player Matchup

Ratatoskr
Ratatoskr
DeYz_bomber
Ratatoskr
Level 19
God Stats
2W - 1L
1,422 SR
Queue Stats
34W - 33L
1,331 Elo+
Party 1
Bellona
Bellona
Dream_GhostBello
Bellona
Level 16
God Stats
16W - 8L
1,657 SR
Queue Stats
24W - 23L
1,296 Elo+
Party 1
Gilgamesh
Gilgamesh
Saiki_Yomi
Gilgamesh
Level 4
God Stats
6W - 2L
1,537 SR
Queue Stats
13W - 4L
1,545 Elo+
Party 2
Tsukuyomi
Tsukuyomi
dark_97_italy
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,405 Elo+
Party 1
Tiamat
Tiamat
victor-de-nantes
Tiamat
Level 119
God Stats
6W - 11L
1,424 SR
Queue Stats
366W - 328L
1,595 Elo+
Party 2
Team Averages
Level 37
1,508 SR
1,434 Elo+

VS

Team Averages
Level 18
1,339 SR
1,411 Elo+
Heimdallr
Heimdallr
EmeraldDragons
Heimdallr
Level 3
God Stats
10W - 6L
1,243 SR
Queue Stats
26W - 17L
1,452 Elo+
Party 3
Set
Set
F_Zhu4ara_
Set
Level 30
God Stats
0W - 2L
1,243 SR
Queue Stats
181W - 166L
1,480 Elo+
Party 3
Chronos
Chronos
IgorTron
Chronos
Level 28
God Stats
11W - 12L
1,443 SR
Queue Stats
88W - 69L
1,502 Elo+
Party 3
Scylla
Scylla
mr_xaker
Scylla
Level 28
God Stats
0W - 2L
1,265 SR
Queue Stats
103W - 92L
1,496 Elo+
Party 3
Ymir
Ymir
saviano
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DeYz_bomber
Ratatoskr
17
3 / 5 / 2
10,827
570
4,261
10,862
4,121
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 2 / 8
10,072
530
5,902
13,574
7,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Saiki_Yomi
Gilgamesh
19
11 / 1 / 8
11,762
619
14,735
15,075
6,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
dark_97_italy
Tsukuyomi
15
4 / 5 / 5
9,865
519
8,717
12,168
4,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 0 / 11
11,417
601
15,115
7,717
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EmeraldDragons
Heimdallr
14
3 / 7 / 1
9,343
492
5,101
15,208
4,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 4 / 3
10,204
537
10,245
13,799
4,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
IgorTron
Chronos
15
2 / 5 / 2
9,552
503
7,922
12,733
4,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
mr_xaker
Scylla
14
2 / 10 / 1
8,950
471
5,616
16,537
4,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
saviano
Ymir
10
1 / 6 / 2
8,132
428
2,675
13,205
12,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
31
Kills
13
13
Deaths
32
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
DeYz_bomber
Ratatoskr
3
5
2
0.8
W
5
2
8
4.5
L
Heimdallr
EmeraldDragons
Heimdallr
3
7
1
0.5
L
5
4
3
1.63
L
Chronos
IgorTron
Chronos
2
5
2
0.6
W
Gilgamesh
Saiki_Yomi
Gilgamesh
11
1
8
15
W
Tsukuyomi
dark_97_italy
Tsukuyomi
4
5
5
1.3
L
Scylla
mr_xaker
Scylla
2
10
1
0.25
L
Ymir
saviano
Ymir
1
6
2
0.33
W
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,730
Damage
31,559
59,396
Taken
71,482
26,791
Mitigated
31,604
15,041
Healing
8,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
DeYz_bomber
Ratatoskr
4,261
2,337
0
299
10,862
4,121
4,255
2,011
8,827
0
70,317
W
5,902
1,219
0
3,958
13,574
7,061
0
4,040
9,494
0
34,500
L
Heimdallr
EmeraldDragons
Heimdallr
5,101
3,223
0
542
15,208
4,781
1,129
712
14,496
0
48,155
L
10,245
3,669
31
2,525
13,799
4,881
1,496
1,289
12,510
0
70,752
L
Chronos
IgorTron
Chronos
7,922
3,671
0
2,876
12,733
4,989
1,200
1,838
10,895
49,336
7,036
W
Gilgamesh
Saiki_Yomi
Gilgamesh
14,735
3,429
0
5,463
15,075
6,986
380
1,732
13,307
0
93,482
W
Tsukuyomi
dark_97_italy
Tsukuyomi
8,717
2,490
0
1,338
12,168
4,938
1,728
3,720
8,382
0
53,654
L
Scylla
mr_xaker
Scylla
5,616
1,129
0
1,776
16,537
4,425
194
6,349
10,188
43,055
0
L
Ymir
saviano
Ymir
2,675
485
0
464
13,205
12,528
440
4,927
8,278
19,876
0
W
15,115
1,390
0
3,983
7,717
3,685
120
3,216
4,341
72,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,943
Gold Earned
46,181
526
Minions Killed
414
0
Camps Cleared
0
2,033,325
Distance Traveled
1,673,982
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,827
570
143
8
0
358,438
0
W
Bellona
10,072
530
58
3
0
403,140
0
L
Heimdallr
9,343
492
77
4
0
345,776
0
L
Set
10,204
537
117
6
0
410,311
1
L
Chronos
9,552
503
100
5
0
334,857
3
W
Gilgamesh
11,762
619
124
7
0
484,697
1
W
Tsukuyomi
9,865
519
73
4
0
388,778
0
L
Scylla
8,950
471
78
4
0
305,990
4
L
Ymir
8,132
428
42
2
0
277,048
0
W
Tiamat
11,417
601
128
7
0
398,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role