Player Matchup

Nu Wa
Nu Wa
Silver IV
AAQ_2013
Nu Wa
Silver IV
Level 95
God Stats
9W - 4L
1,566 SR
Queue Stats
17W - 21L
1,293 MMR
Party 1
Apollo
Apollo
Silver I
N4RUTOUN
Apollo
Silver I
Level 136
God Stats
20W - 19L
1,539 SR
Queue Stats
264W - 259L
1,220 MMR
Solo
Khepri
Khepri
Gold V
Riskiest S1oth
Khepri
Gold V
Level 127
God Stats
6W - 4L
1,585 SR
Queue Stats
371W - 381L
1,231 MMR
Solo
Loki
Loki
Silver I
Vetrolic
Loki
Silver I
Level 127
God Stats
8W - 6L
1,526 SR
Queue Stats
122W - 121L
1,246 MMR
Solo
Cabrakan
Cabrakan
Silver II
ZABUZA_I_
Cabrakan
Silver II
Level 128
God Stats
56W - 33L
1,659 SR
Queue Stats
410W - 436L
1,021 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,575 SR
1,202 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,641 SR
1,203 MMR
Terra
Terra
Silver I
Olv395
Terra
Silver I
Level 133
God Stats
4W - 5L
1,668 SR
Queue Stats
448W - 461L
1,146 MMR
Solo
Artemis
Artemis
Bronze III
SansarSikli
Artemis
Bronze III
Level 63
God Stats
4W - 8L
1,542 SR
Queue Stats
17W - 25L
1,237 MMR
Solo
Hun Batz
Hun Batz
Gold IV
Toby-Swift99
Hun Batz
Gold IV
Level 82
God Stats
8W - 2L
1,921 SR
Queue Stats
243W - 249L
1,266 MMR
Solo
Nike
Nike
Silver I
YEAH-RIGHT-4-SUR
Nike
Silver I
Level 148
God Stats
117W - 109L
1,549 SR
Queue Stats
400W - 421L
1,155 MMR
Solo
Tiamat
Tiamat
Silver II
andresbg900
Tiamat
Silver II
Level 109
God Stats
4W - 4L
1,526 SR
Queue Stats
78W - 90L
1,209 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AAQ_2013
Nu Wa
20
5 / 7 / 16
12,892
516
20,915
14,101
5,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
N4RUTOUN
Apollo
20
4 / 3 / 8
13,390
536
8,937
16,829
7,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 1 / 23
12,852
514
8,385
15,393
19,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
20
15 / 2 / 9
15,025
601
18,343
21,121
10,882
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
ZABUZA_I_
Cabrakan
20
7 / 7 / 8
13,800
552
19,883
27,036
21,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArachneMorgan Le FayAthenaArtioGilgamesh

VS

Bans
KaliDanzaburouPersephoneIzanamiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Olv395
Terra
15
0 / 7 / 7
10,181
407
7,355
23,267
22,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
SansarSikli
Artemis
19
2 / 6 / 3
11,826
473
15,274
17,342
6,506
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Toby-Swift99
Hun Batz
20
8 / 7 / 4
13,390
536
16,719
20,869
7,194
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 8 / 6
11,774
471
12,551
31,572
25,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
18
7 / 5 / 1
12,705
508
18,582
16,801
10,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
41
33
Kills
20
20
Deaths
33
64
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AAQ_2013
Nu Wa
5
7
16
1.86
W
Apollo
N4RUTOUN
Apollo
4
3
8
2.67
L
Terra
Olv395
Terra
0
7
7
0.5
W
2
1
23
13.5
L
Artemis
SansarSikli
Artemis
2
6
3
0.58
L
Hun Batz
Toby-Swift99
Hun Batz
8
7
4
1.43
W
Loki
15
2
9
9.75
L
3
8
6
0.75
W
Cabrakan
ZABUZA_I_
Cabrakan
7
7
8
1.57
L
Tiamat
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,463
Damage
70,481
94,480
Taken
109,851
65,009
Mitigated
71,274
34,372
Healing
30,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AAQ_2013
Nu Wa
20,915
5,968
67
2,342
14,101
5,482
712
5,944
7,695
73,785
0
W
Apollo
N4RUTOUN
Apollo
8,937
4,767
0
6,158
16,829
7,747
4,024
5,106
11,641
0
111,498
L
Terra
Olv395
Terra
7,355
1,114
1,014
5,449
23,267
22,327
154
8,015
15,252
48,752
12,901
W
8,385
535
0
4,714
15,393
19,306
462
5,335
9,416
32,163
0
L
Artemis
SansarSikli
Artemis
15,274
6,796
0
4,942
17,342
6,506
346
7,502
9,840
0
108,004
L
Hun Batz
Toby-Swift99
Hun Batz
16,719
5,740
0
5,038
20,869
7,194
0
8,345
12,524
0
109,151
W
Loki
18,343
6,641
0
9,761
21,121
10,882
924
4,655
16,191
0
124,321
L
12,551
3,276
0
8,334
31,572
25,071
477
14,425
17,147
2,065
48,324
W
Cabrakan
ZABUZA_I_
Cabrakan
19,883
2,758
330
11,000
27,036
21,592
666
4,410
21,325
86,797
0
L
Tiamat
18,582
1,956
129
5,544
16,801
10,176
0
11,140
5,661
107,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,959
Gold Earned
59,876
655
Minions Killed
650
0
Camps Cleared
0
2,327,198
Distance Traveled
2,032,078
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,892
516
97
4
0
418,351
3
W
Apollo
13,390
536
175
7
0
490,308
12
L
Terra
10,181
407
72
3
0
458,700
12
W
Khepri
12,852
514
43
2
0
491,704
4
L
Artemis
11,826
473
144
6
0
408,104
3
L
Hun Batz
13,390
536
164
7
0
422,711
2
W
Loki
15,025
601
184
7
0
532,953
3
L
Nike
11,774
471
95
4
0
322,263
3
W
Cabrakan
13,800
552
156
6
0
393,882
2
L
Tiamat
12,705
508
175
7
0
420,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role