Player Matchup

Persephone
Persephone
AriRys
Persephone
Level 119
God Stats
1W - 4L
1,503 SR
Queue Stats
31W - 36L
1,413 Elo+
Solo
Ymir
Ymir
NiklasVangen93
Ymir
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,474 Elo+
Solo
Ravana
Ravana
Prxjeck
Ravana
Level 109
God Stats
1W - 3L
1,196 SR
Queue Stats
238W - 233L
1,489 Elo+
Solo
Chiron
Chiron
TRISTYN_
Chiron
Level 109
God Stats
14W - 16L
1,473 SR
Queue Stats
681W - 704L
1,403 Elo+
Solo
Amaterasu
Amaterasu
ocean_bronko
Amaterasu
Level 44
God Stats
0W - 3L
1,213 SR
Queue Stats
332W - 596L
1,302 Elo+
Solo
Team Averages
Level 86
1,377 SR
1,416 Elo+

VS

Team Averages
Level 101
1,579 SR
1,442 Elo+
Khepri
Khepri
 
Khepri
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Sbutler95-
Anhur
Level 125
God Stats
6W - 10L
1,337 SR
Queue Stats
332W - 386L
1,400 Elo+
Solo
Odin
Odin
VikingrFinn
Odin
Level 124
God Stats
7W - 3L
1,622 SR
Queue Stats
573W - 566L
1,371 Elo+
Solo
Hun Batz
Hun Batz
jipo_w
Hun Batz
Level 62
God Stats
4W - 2L
1,897 SR
Queue Stats
67W - 80L
1,449 Elo+
Solo
Zhong Kui
Zhong Kui
klassik_mor
Zhong Kui
Level 85
God Stats
14W - 11L
1,541 SR
Queue Stats
737W - 714L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AriRys
Persephone
14
3 / 3 / 2
9,028
564
9,780
10,411
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 1
7,005
438
3,919
10,920
9,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
Prxjeck
Ravana
14
4 / 5 / 1
8,082
505
8,797
13,016
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
TRISTYN_
Chiron
12
0 / 4 / 1
6,715
420
4,054
9,325
2,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Amaterasu
ocean_bronko
Amaterasu
11
0 / 6 / 1
6,730
421
4,928
13,765
6,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
1 / 1 / 7
8,373
523
4,014
12,396
12,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
15
4 / 0 / 2
8,815
551
5,929
6,906
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 9
8,574
536
11,817
11,022
11,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hun Batz
jipo_w
Hun Batz
16
8 / 2 / 0
9,405
588
11,892
13,667
5,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zhong Kui
klassik_mor
Zhong Kui
15
4 / 3 / 6
9,062
566
9,461
11,703
7,658
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
20
20
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
7
4.5
L
Persephone
AriRys
Persephone
3
3
2
1.33
L
0
2
1
0.25
L
Ravana
Prxjeck
Ravana
4
5
1
0.9
W
Anhur
4
0
2
5
L
Chiron
TRISTYN_
Chiron
0
4
1
0.13
W
3
1
9
7.5
W
Hun Batz
jipo_w
Hun Batz
8
2
0
4
W
Zhong Kui
klassik_mor
Zhong Kui
4
3
6
2.33
L
Amaterasu
ocean_bronko
Amaterasu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,478
Damage
43,113
57,437
Taken
55,694
26,493
Mitigated
39,684
16,005
Healing
19,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,014
525
264
3,385
12,396
12,654
763
3,009
9,239
22,475
0
L
Persephone
AriRys
Persephone
9,780
190
116
3,443
10,411
2,966
0
3,640
6,725
48,757
0
L
3,919
806
167
1,500
10,920
9,587
31
2,706
8,121
19,241
0
L
Ravana
Prxjeck
Ravana
8,797
2,349
0
4,302
13,016
4,880
0
2,568
10,295
0
53,579
W
Anhur
5,929
3,752
0
2,779
6,906
2,673
131
1,479
5,427
0
64,337
L
Chiron
TRISTYN_
Chiron
4,054
1,133
1,042
2,703
9,325
2,422
0
3,486
5,743
0
48,830
W
11,817
1,638
0
2,429
11,022
11,512
381
759
9,625
0
34,315
W
Hun Batz
jipo_w
Hun Batz
11,892
5,011
0
4,317
13,667
5,187
459
3,822
9,757
0
69,659
W
Zhong Kui
klassik_mor
Zhong Kui
9,461
667
0
6,635
11,703
7,658
336
4,765
6,892
58,493
0
L
Amaterasu
ocean_bronko
Amaterasu
4,928
2,151
0
2,732
13,765
6,638
712
1,075
11,790
0
26,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,560
Gold Earned
44,229
369
Minions Killed
452
0
Camps Cleared
0
1,521,102
Distance Traveled
1,507,090
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,373
523
25
2
0
302,269
6
L
Persephone
9,028
564
99
6
0
317,580
5
L
Ymir
7,005
438
32
2
0
286,627
4
L
Ravana
8,082
505
93
6
0
318,678
3
W
Anhur
8,815
551
126
8
0
283,774
3
L
Chiron
6,715
420
88
6
0
280,155
5
W
Odin
8,574
536
66
4
0
298,511
2
W
Hun Batz
9,405
588
129
8
0
322,873
3
W
Zhong Kui
9,062
566
106
7
0
299,663
4
L
Amaterasu
6,730
421
57
4
0
318,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role