Player Matchup

Janus
Janus
Gold IV
Moragus
Janus
Gold IV
Level 125
God Stats
1W - 0L
1,900 SR
Queue Stats
12W - 10L
1,631 MMR
Solo
Anhur
Anhur
Gold III
Nicotinum
Anhur
Gold III
Level 128
God Stats
2W - 0L
1,577 SR
Queue Stats
40W - 57L
1,634 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
ThatTicklesMe
Gilgamesh
Gold II
Level 51
God Stats
29W - 32L
1,534 SR
Queue Stats
235W - 288L
1,642 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 101
1,670 SR
1,636 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 73
1,442 SR
1,525 MMR
Artio
Artio
Gold V
 
Artio
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Lokvar
Danzaburou
Bronze III
Level 63
God Stats
0W - 1L
1,349 SR
Queue Stats
0W - 4L
1,400 MMR
Solo
Agni
Agni
Gold IV
PusherIN999
Agni
Gold IV
Level 32
God Stats
0W - 1L
1,477 SR
Queue Stats
5W - 4L
1,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Moragus
Janus
15
6 / 3 / 6
10,597
757
15,889
11,432
4,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
Nicotinum
Anhur
14
4 / 2 / 8
9,766
698
16,310
12,250
4,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
ThatTicklesMe
Gilgamesh
11
3 / 3 / 8
9,407
672
6,292
15,746
17,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
ThothAthenaTiamatHorusPersephone

VS

Bans
Baron SamediArtemisNoxNeithAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
3 / 0 / 5
9,872
705
6,725
19,137
19,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Lokvar
Danzaburou
12
3 / 3 / 5
9,315
665
9,666
13,400
5,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 11 / 4
9,015
644
9,576
13,440
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
13
Kills
8
8
Deaths
14
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
0
5
5.5
L
Danzaburou
Lokvar
Danzaburou
3
3
5
1.83
W
Janus
Moragus
Janus
6
3
6
3
W
Anhur
Nicotinum
Anhur
4
2
8
4
L
2
11
4
0.36
W
Gilgamesh
ThatTicklesMe
Gilgamesh
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,491
Damage
25,967
39,428
Taken
45,977
26,243
Mitigated
28,921
7,773
Healing
11,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,725
536
820
7,585
19,137
19,042
0
5,239
13,424
11,436
0
L
Danzaburou
Lokvar
Danzaburou
9,666
3,641
0
2,235
13,400
5,571
0
5,721
7,601
0
40,011
W
Janus
Moragus
Janus
15,889
668
68
3,328
11,432
4,505
645
6,903
4,529
64,978
0
W
Anhur
Nicotinum
Anhur
16,310
7,895
0
2,701
12,250
4,713
1,604
5,567
6,683
0
36,795
L
9,576
688
0
575
13,440
4,308
0
5,396
7,709
28,032
0
W
Gilgamesh
ThatTicklesMe
Gilgamesh
6,292
1,308
0
1,676
15,746
17,025
45
5,010
10,736
0
16,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,770
Gold Earned
28,202
168
Minions Killed
101
12
Camps Cleared
0
767,092
Distance Traveled
715,220
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,872
705
8
1
0
248,668
6
L
Danzaburou
9,315
665
57
4
0
245,565
4
W
Janus
10,597
757
105
8
4
238,699
3
W
Anhur
9,766
698
51
4
6
266,058
2
L
Agni
9,015
644
36
3
0
220,987
3
W
Gilgamesh
9,407
672
12
1
2
262,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role