Player Matchup

Amaterasu
Amaterasu
Ajzberg
Amaterasu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ares
Ares
Quattro4444
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,210 Elo+
Party 2
Tyr
Tyr
Teilzeitsad
Tyr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,210 Elo+
Party 2
Loki
Loki
knsReq
Loki
Level 18
God Stats
11W - 14L
1,297 SR
Queue Stats
131W - 172L
1,243 Elo+
Solo
Chang'e
Chang'e
neudewelle
Chang'e
Level 5
God Stats
1W - 3L
1,241 SR
Queue Stats
3W - 5L
1,210 Elo+
Party 2
Team Averages
Level 6
1,408 SR
1,274 Elo+

VS

Team Averages
Level 15
1,500 SR
1,255 Elo+
Anubis
Anubis
Pedthekid
Anubis
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
74W - 81L
1,443 Elo+
Solo
Artemis
Artemis
Roselei
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Susano
Susano
important382car
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
908 Elo+
Solo
Gilgamesh
Gilgamesh
rebeluX
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,164 Elo+
Solo
Sobek
Sobek
zYUROSAİ
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ajzberg
Amaterasu
10
3 / 1 / 3
6,734
561
4,127
7,894
3,458
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
7 / 4 / 3
7,035
586
5,640
10,008
7,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
4 / 4 / 5
6,322
527
5,845
8,618
5,663
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
knsReq
Loki
11
1 / 2 / 2
6,632
553
1,959
7,902
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
neudewelle
Chang'e
11
8 / 2 / 3
7,274
606
8,537
7,628
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Pedthekid
Anubis
11
6 / 3 / 2
7,267
606
9,063
9,620
4,599
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Roselei
Artemis
7
3 / 4 / 2
5,339
445
3,634
4,698
1,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 7 / 0
4,758
397
1,384
6,850
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
rebeluX
Gilgamesh
9
2 / 5 / 4
6,151
513
5,392
7,807
5,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
zYUROSAİ
Sobek
8
2 / 4 / 4
5,461
455
4,421
7,490
5,159
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
23
Kills
13
13
Deaths
23
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Ajzberg
Amaterasu
3
1
3
4.5
L
Anubis
Pedthekid
Anubis
6
3
2
2.33
W
7
4
3
2.13
L
Artemis
Roselei
Artemis
3
4
2
1
W
4
4
5
1.63
L
0
7
0
0
W
Loki
knsReq
Loki
1
2
2
1
W
Chang'e
neudewelle
Chang'e
8
2
3
4.75
L
Gilgamesh
rebeluX
Gilgamesh
2
5
4
0.8
L
Sobek
zYUROSAİ
Sobek
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,108
Damage
23,894
42,050
Taken
36,465
20,064
Mitigated
18,522
12,932
Healing
7,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Ajzberg
Amaterasu
4,127
1,947
0
1,861
7,894
3,458
435
2,398
5,496
0
26,539
L
Anubis
Pedthekid
Anubis
9,063
652
0
4,814
9,620
4,599
111
3,050
6,570
37,481
0
W
5,640
974
0
2,008
10,008
7,119
147
3,256
6,752
21,476
0
L
Artemis
Roselei
Artemis
3,634
2,084
0
592
4,698
1,311
1,779
1,229
3,469
0
13,764
W
5,845
1,317
0
2,138
8,618
5,663
385
3,255
5,363
0
16,663
L
1,384
344
0
150
6,850
2,209
761
4,343
2,507
0
10,368
W
Loki
knsReq
Loki
1,959
513
0
3,686
7,902
2,114
0
1,852
6,050
0
38,357
W
Chang'e
neudewelle
Chang'e
8,537
1,660
659
2,580
7,628
1,710
418
2,723
4,905
25,924
0
L
Gilgamesh
rebeluX
Gilgamesh
5,392
1,662
0
1,505
7,807
5,244
0
2,760
5,047
0
13,050
L
Sobek
zYUROSAİ
Sobek
4,421
575
0
605
7,490
5,159
364
2,795
4,695
13,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,997
Gold Earned
28,976
228
Minions Killed
143
0
Camps Cleared
0
1,184,887
Distance Traveled
918,421
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,734
561
59
5
0
235,129
4
L
Anubis
7,267
606
65
5
0
200,832
3
W
Ares
7,035
586
20
2
0
244,032
1
L
Artemis
5,339
445
16
1
0
140,957
2
W
Tyr
6,322
527
21
2
0
248,523
0
L
Susano
4,758
397
20
2
0
189,259
0
W
Loki
6,632
553
84
7
0
247,624
3
W
Chang'e
7,274
606
44
4
0
209,579
1
L
Gilgamesh
6,151
513
19
2
0
188,137
0
L
Sobek
5,461
455
23
2
0
199,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role