Player Matchup

Sol
Sol
DotsDots
Sol
Level 106
God Stats
24W - 16L
1,620 SR
Queue Stats
123W - 156L
1,433 Elo+
Solo
Bastet
Bastet
I--PlayerOne---I
Bastet
Level 67
God Stats
10W - 6L
1,617 SR
Queue Stats
62W - 53L
1,510 Elo+
Party 2
Discordia
Discordia
LatajacyHolender
Discordia
Level 83
God Stats
17W - 14L
1,467 SR
Queue Stats
249W - 259L
1,422 Elo+
Solo
Danzaburou
Danzaburou
NoIntPls
Danzaburou
Level 66
God Stats
4W - 4L
1,402 SR
Queue Stats
63W - 69L
1,455 Elo+
Party 2
Sylvanus
Sylvanus
xElshaaa
Sylvanus
Level 64
God Stats
2W - 4L
1,393 SR
Queue Stats
77W - 78L
1,466 Elo+
Party 2
Team Averages
Level 77
1,500 SR
1,457 Elo+

VS

Team Averages
Level 92
1,465 SR
1,434 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
ALETJ
Nox
Level 84
God Stats
2W - 5L
1,434 SR
Queue Stats
37W - 66L
1,365 Elo+
Party 1
Danzaburou
Danzaburou
Brine619
Danzaburou
Level 75
God Stats
0W - 1L
1,327 SR
Queue Stats
18W - 18L
1,401 Elo+
Solo
Anubis
Anubis
illumimnati
Anubis
Level 66
God Stats
5W - 7L
1,562 SR
Queue Stats
50W - 63L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
6,408
641
5,434
7,393
2,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 1 / 1
6,364
636
2,062
6,248
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
9
1 / 3 / 1
5,565
557
3,119
5,091
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
NoIntPls
Danzaburou
8
2 / 2 / 2
5,382
538
3,603
4,909
1,383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
xElshaaa
Sylvanus
11
1 / 1 / 0
6,287
629
2,897
4,951
2,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
3 / 0 / 2
6,056
606
3,991
5,546
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
 
Tsukuyomi
9
4 / 4 / 1
5,748
575
5,392
7,829
3,026
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nox
ALETJ
Nox
10
2 / 1 / 1
5,646
565
2,665
3,208
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Brine619
Danzaburou
8
0 / 2 / 1
4,864
486
783
5,066
1,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
9
1 / 3 / 2
5,331
533
3,677
5,867
3,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
10
Kills
10
10
Deaths
10
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
3
0
2
4
L
Tsukuyomi
 
Tsukuyomi
4
4
1
1.13
L
Nox
ALETJ
Nox
2
1
1
2.5
L
Danzaburou
Brine619
Danzaburou
0
2
1
0.25
W
3
3
2
1.33
W
3
1
1
3.5
W
Discordia
1
3
1
0.5
W
Danzaburou
NoIntPls
Danzaburou
2
2
2
1.5
L
Anubis
1
3
2
0.67
W
Sylvanus
xElshaaa
Sylvanus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,115
Damage
16,508
28,592
Taken
27,516
8,524
Mitigated
11,347
11,941
Healing
8,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,991
678
0
2,195
5,546
3,083
0
1,556
3,891
33,328
0
L
Tsukuyomi
 
Tsukuyomi
5,392
1,682
0
1,526
7,829
3,026
0
4,060
3,769
0
23,039
L
Nox
ALETJ
Nox
2,665
176
0
158
3,208
907
0
1,667
1,539
29,465
0
L
Danzaburou
Brine619
Danzaburou
783
0
0
2,009
5,066
1,316
0
1,481
3,275
0
23,294
W
5,434
3,135
0
3,191
7,393
2,141
896
1,939
5,371
31,376
0
W
2,062
621
0
3,230
6,248
1,826
0
823
5,318
0
29,991
W
Discordia
3,119
120
0
1,625
5,091
1,118
670
2,343
2,483
28,302
0
W
Danzaburou
NoIntPls
Danzaburou
3,603
1,706
0
1,657
4,909
1,383
992
2,006
2,823
0
19,932
L
Anubis
3,677
33
0
2,257
5,867
3,015
0
1,984
3,799
28,518
0
W
Sylvanus
xElshaaa
Sylvanus
2,897
716
0
2,238
4,951
2,056
0
2,622
2,241
30,663
6,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,006
Gold Earned
27,645
330
Minions Killed
281
0
Camps Cleared
0
922,601
Distance Traveled
974,835
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,056
606
69
7
0
222,238
6
L
Tsukuyomi
5,748
575
43
4
0
178,834
1
L
Nox
5,646
565
68
7
0
201,607
5
L
Danzaburou
4,864
486
45
5
0
190,262
2
W
Sol
6,408
641
72
7
0
140,552
2
W
Bastet
6,364
636
67
7
0
208,850
2
W
Discordia
5,565
557
61
6
0
177,730
4
W
Danzaburou
5,382
538
42
4
0
198,972
3
L
Anubis
5,331
533
56
6
0
181,894
5
W
Sylvanus
6,287
629
88
9
0
196,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role