Player Matchup

Tyr
Tyr
Silver II
HereNoCash
Tyr
Silver II
Level 128
God Stats
101W - 108L
1,521 SR
Queue Stats
547W - 559L
1,015 MMR
Solo
Fenrir
Fenrir
Silver II
ShadowDragon_420
Fenrir
Silver II
Level 124
God Stats
4W - 4L
1,558 SR
Queue Stats
63W - 73L
1,149 MMR
Solo
Khepri
Khepri
Bronze III
YR_JJN_YR
Khepri
Bronze III
Level 81
God Stats
0W - 1L
1,748 SR
Queue Stats
4W - 8L
1,462 MMR
Solo
Izanami
Izanami
Silver II
dialektike
Izanami
Silver II
Level 123
God Stats
7W - 8L
1,620 SR
Queue Stats
334W - 344L
1,009 MMR
Solo
Hera
Hera
Gold V
kazi1704
Hera
Gold V
Level 127
God Stats
6W - 3L
1,650 SR
Queue Stats
161W - 162L
1,256 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,619 SR
1,178 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,495 SR
1,178 MMR
Susano
Susano
Gold V
Iver974
Susano
Gold V
Level 143
God Stats
110W - 129L
1,489 SR
Queue Stats
1,057W - 1,070L
1,291 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
KingKida7569
Zhong Kui
Gold I
Level 100
God Stats
19W - 20L
1,488 SR
Queue Stats
242W - 238L
1,472 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Odavik
Baron Samedi
Silver III
Level 128
God Stats
138W - 152L
1,498 SR
Queue Stats
502W - 519L
916 MMR
Solo
Heimdallr
Heimdallr
Silver I
Roadking8762
Heimdallr
Silver I
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 208L
1,029 MMR
Solo
Thor
Thor
Gold V
Silvanuz
Thor
Gold V
Level 149
God Stats
12W - 15L
1,502 SR
Queue Stats
328W - 322L
1,184 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 2
12,261
472
11,522
21,961
24,229
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
3 / 7 / 3
12,441
479
8,535
20,561
8,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
YR_JJN_YR
Khepri
16
0 / 3 / 4
10,500
404
7,442
22,037
31,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
dialektike
Izanami
17
3 / 7 / 0
10,923
420
13,783
21,961
7,722
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
19
3 / 3 / 1
12,359
475
13,831
13,519
5,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
YemojaMorgan Le FaySetGilgameshOdin

VS

Bans
TiamatThanatosAchillesTsukuyomiUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Iver974
Susano
20
6 / 2 / 6
13,884
534
15,124
18,625
7,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
KingKida7569
Zhong Kui
20
11 / 2 / 7
16,216
624
29,160
22,291
16,234
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baron Samedi
Odavik
Baron Samedi
19
1 / 0 / 13
13,160
506
10,355
19,828
20,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
Roadking8762
Heimdallr
20
2 / 3 / 8
14,037
540
9,670
19,002
9,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
20
4 / 4 / 9
14,114
543
11,876
21,234
11,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
10
Kills
24
24
Deaths
11
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Susano
Iver974
Susano
6
2
6
4.5
W
Zhong Kui
KingKida7569
Zhong Kui
11
2
7
7.25
W
Baron Samedi
Odavik
Baron Samedi
1
0
13
7.5
W
Heimdallr
Roadking8762
Heimdallr
2
3
8
2
L
3
7
3
0.64
W
Thor
4
4
9
2.13
L
Khepri
YR_JJN_YR
Khepri
0
3
4
0.67
L
Izanami
dialektike
Izanami
3
7
0
0.43
L
Hera
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,113
Damage
76,185
100,039
Taken
100,980
77,742
Mitigated
64,997
24,415
Healing
41,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,522
214
0
5,799
21,961
24,229
0
7,379
14,582
0
74,935
W
Susano
Iver974
Susano
15,124
2,845
0
4,909
18,625
7,347
168
3,521
15,036
0
94,454
W
Zhong Kui
KingKida7569
Zhong Kui
29,160
3,458
468
12,054
22,291
16,234
1,458
7,130
14,869
130,239
0
W
Baron Samedi
Odavik
Baron Samedi
10,355
976
2,059
12,385
19,828
20,941
18
4,218
15,506
52,625
0
W
Heimdallr
Roadking8762
Heimdallr
9,670
4,028
0
5,249
19,002
9,008
6,892
5,822
13,016
0
124,447
L
8,535
1,499
0
5,666
20,561
8,527
1,676
6,054
14,507
0
96,128
W
Thor
11,876
2,042
0
4,066
21,234
11,467
499
4,038
17,146
0
113,121
L
Khepri
YR_JJN_YR
Khepri
7,442
760
0
3,664
22,037
31,923
0
11,823
10,214
31,767
0
L
Izanami
dialektike
Izanami
13,783
9,894
0
5,696
21,961
7,722
0
8,812
13,145
0
108,021
L
Hera
13,831
4,286
122
3,468
13,519
5,341
0
5,522
7,997
101,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,484
Gold Earned
71,411
723
Minions Killed
701
0
Camps Cleared
0
2,504,689
Distance Traveled
2,451,674
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,261
472
153
6
0
566,006
2
W
Susano
13,884
534
120
5
0
503,999
6
W
Zhong Kui
16,216
624
198
8
0
490,943
6
W
Baron Samedi
13,160
506
59
2
0
492,125
1
W
Heimdallr
14,037
540
196
8
0
456,523
7
L
Fenrir
12,441
479
154
6
0
433,235
2
W
Thor
14,114
543
128
5
0
508,084
6
L
Khepri
10,500
404
41
2
0
552,254
6
L
Izanami
10,923
420
165
6
0
439,450
7
L
Hera
12,359
475
210
8
0
513,744
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role