Player Matchup

Danzaburou
Danzaburou
Silver I
GN_Renttu_3
Danzaburou
Silver I
Level 65
God Stats
14W - 5L
1,616 SR
Queue Stats
164W - 149L
1,095 MMR
Party 1
Janus
Janus
Silver I
N4RUTOUN
Janus
Silver I
Level 136
God Stats
2W - 7L
1,464 SR
Queue Stats
264W - 259L
1,197 MMR
Solo
Loki
Loki
Silver I
Vetrolic
Loki
Silver I
Level 127
God Stats
8W - 6L
1,459 SR
Queue Stats
122W - 121L
1,223 MMR
Solo
Ganesha
Ganesha
Silver I
j24319
Ganesha
Silver I
Level 124
God Stats
26W - 22L
1,505 SR
Queue Stats
68W - 71L
1,071 MMR
Solo
Nike
Nike
Gold IV
zippari22
Nike
Gold IV
Level 98
God Stats
1W - 1L
1,495 SR
Queue Stats
117W - 112L
1,431 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,508 SR
1,203 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,490 SR
1,204 MMR
Bellona
Bellona
Gold V
Haampp
Bellona
Gold V
Level 50
God Stats
2W - 3L
1,518 SR
Queue Stats
57W - 71L
1,269 MMR
Solo
Bastet
Bastet
Gold IV
MrAwesomeXD1
Bastet
Gold IV
Level 120
God Stats
1W - 4L
1,415 SR
Queue Stats
266W - 303L
1,270 MMR
Solo
Ra
Ra
Silver I
Sideway Slug
Ra
Silver I
Level 127
God Stats
0W - 1L
1,367 SR
Queue Stats
23W - 40L
1,180 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
WaRx HITM4N
Tsukuyomi
Silver I
Level 123
God Stats
1W - 1L
1,745 SR
Queue Stats
49W - 59L
1,259 MMR
Solo
Medusa
Medusa
Silver IV
loay-sy963
Medusa
Silver IV
Level 89
God Stats
0W - 2L
1,402 SR
Queue Stats
66W - 85L
1,040 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GN_Renttu_3
Danzaburou
8
3 / 0 / 0
4,945
706
2,570
2,585
718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
N4RUTOUN
Janus
8
0 / 0 / 0
4,272
610
1,432
1,108
229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
8
0 / 0 / 1
4,437
634
967
3,580
857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
j24319
Ganesha
7
0 / 1 / 2
3,897
557
394
2,932
2,696
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Nike
8
1 / 0 / 0
4,388
627
2,104
4,037
1,993
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
UllrArachneGilgameshMorgan Le FayAthena

VS

Bans
Cu ChulainnNeithGebKukulkanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Haampp
Bellona
8
0 / 1 / 0
4,382
626
1,383
5,037
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
5
0 / 1 / 1
3,708
530
421
2,599
515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
2,856
408
0
0
0
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tsukuyomi
WaRx HITM4N
Tsukuyomi
7
1 / 0 / 0
4,168
595
1,365
3,527
1,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Medusa
loay-sy963
Medusa
4
0 / 2 / 0
3,474
496
1,058
2,698
352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GN_Renttu_3
Danzaburou
3
0
0
3
L
Bellona
Haampp
Bellona
0
1
0
0
L
Bastet
0
1
1
0.5
W
Janus
N4RUTOUN
Janus
0
0
0
0
L
0
0
0
0
W
Loki
0
0
1
0.5
L
Tsukuyomi
WaRx HITM4N
Tsukuyomi
1
0
0
1
W
Ganesha
j24319
Ganesha
0
1
2
1
L
Medusa
loay-sy963
Medusa
0
2
0
0
W
Nike
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,467
Damage
4,227
14,242
Taken
13,861
6,493
Mitigated
4,739
5,361
Healing
5,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GN_Renttu_3
Danzaburou
2,570
1,703
0
964
2,585
718
389
0
2,585
0
24,072
L
Bellona
Haampp
Bellona
1,383
421
0
2,291
5,037
2,709
0
391
4,626
0
19,877
L
Bastet
421
91
170
149
2,599
515
0
696
1,877
0
7,651
W
Janus
N4RUTOUN
Janus
1,432
139
0
693
1,108
229
0
0
1,108
20,728
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Loki
967
128
0
2,522
3,580
857
0
0
3,580
0
19,857
L
Tsukuyomi
WaRx HITM4N
Tsukuyomi
1,365
267
0
1,777
3,527
1,163
0
631
2,822
0
20,078
W
Ganesha
j24319
Ganesha
394
0
30
402
2,932
2,696
183
0
2,932
8,978
0
L
Medusa
loay-sy963
Medusa
1,058
632
0
929
2,698
352
0
198
2,500
0
8,502
W
Nike
2,104
229
0
750
4,037
1,993
0
0
4,037
968
18,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,939
Gold Earned
18,588
207
Minions Killed
135
0
Camps Cleared
0
671,394
Distance Traveled
474,679
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,945
706
62
9
0
123,493
0
L
Bellona
4,382
626
52
7
0
143,384
2
L
Bastet
3,708
530
19
3
0
109,785
1
W
Janus
4,272
610
46
7
0
139,601
3
L
Ra
2,856
408
0
0
0
1,955
0
W
Loki
4,437
634
55
8
0
135,256
1
L
Tsukuyomi
4,168
595
44
6
0
138,274
2
W
Ganesha
3,897
557
1
0
0
133,852
4
L
Medusa
3,474
496
20
3
0
81,281
0
W
Nike
4,388
627
43
6
0
139,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role