Player Matchup

Kukulkan
Kukulkan
ByMaRs10
Kukulkan
Level 10
God Stats
0W - 1L
1,340 SR
Queue Stats
7W - 13L
1,191 Elo+
Solo
Thor
Thor
KieranWicks5
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 87L
1,354 Elo+
Solo
Odin
Odin
OrangeJewel3960
Odin
Level 17
God Stats
10W - 10L
1,558 SR
Queue Stats
37W - 35L
1,555 Elo+
Solo
Osiris
Osiris
Uyesa
Osiris
Level 29
God Stats
5W - 6L
1,572 SR
Queue Stats
164W - 164L
1,444 Elo+
Solo
Olorun
Olorun
kakatoHesss
Olorun
Level 29
God Stats
80W - 43L
1,691 SR
Queue Stats
272W - 259L
1,447 Elo+
Solo
Team Averages
Level 22
1,532 SR
1,398 Elo+

VS

Team Averages
Level 22
1,512 SR
1,355 Elo+
Chaac
Chaac
DeepDarkPurple
Chaac
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,171 Elo+
Solo
Mercury
Mercury
HydreEcrivain55
Mercury
Level 17
God Stats
3W - 2L
1,732 SR
Queue Stats
48W - 55L
1,379 Elo+
Solo
Apollo
Apollo
Nash1993
Apollo
Level 28
God Stats
1W - 3L
1,236 SR
Queue Stats
124W - 144L
1,400 Elo+
Solo
Sobek
Sobek
XDivine-GodZ
Sobek
Level 28
God Stats
14W - 12L
1,592 SR
Queue Stats
163W - 138L
1,517 Elo+
Solo
Sylvanus
Sylvanus
imdaddy4286
Sylvanus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ByMaRs10
Kukulkan
16
2 / 7 / 1
10,363
471
10,122
12,463
4,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 12 / 1
8,573
390
10,538
19,596
8,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 4 / 2
9,101
414
6,547
14,182
15,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
Uyesa
Osiris
15
0 / 3 / 1
9,239
420
12,786
18,384
17,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
17
4 / 5 / 2
9,905
450
13,348
17,127
7,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 8
10,959
498
13,198
16,725
16,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
19 / 2 / 2
14,018
637
23,085
13,789
6,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
Nash1993
Apollo
17
0 / 4 / 2
10,349
470
4,833
15,642
5,806
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
5 / 0 / 5
11,158
507
15,445
23,824
25,025
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
imdaddy4286
Sylvanus
16
1 / 2 / 9
9,642
438
4,879
19,911
16,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
8
Kills
31
31
Deaths
8
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ByMaRs10
Kukulkan
2
7
1
0.36
W
6
0
8
10
W
19
2
2
10
L
2
12
1
0.21
W
Apollo
Nash1993
Apollo
0
4
2
0.25
L
0
4
2
0.25
L
Osiris
Uyesa
Osiris
0
3
1
0.17
W
5
0
5
7.5
W
Sylvanus
imdaddy4286
Sylvanus
1
2
9
2.75
L
Olorun
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,341
Damage
61,440
81,752
Taken
89,891
54,354
Mitigated
69,253
17,165
Healing
35,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ByMaRs10
Kukulkan
10,122
1,613
0
1,751
12,463
4,854
659
1,108
10,816
60,344
0
W
13,198
2,079
246
6,571
16,725
16,206
2,175
4,158
12,263
0
52,813
W
23,085
11,243
0
4,757
13,789
6,166
5,345
2,236
11,510
0
109,709
L
10,538
2,527
0
2,212
19,596
8,614
234
5,201
14,096
0
48,950
W
Apollo
Nash1993
Apollo
4,833
1,856
0
4,377
15,642
5,806
759
4,650
10,937
0
80,859
L
6,547
1,358
0
2,581
14,182
15,366
0
2,606
11,213
0
38,343
L
Osiris
Uyesa
Osiris
12,786
3,485
0
3,855
18,384
17,578
154
8,038
10,298
0
60,560
W
15,445
1,261
0
11,628
23,824
25,025
360
813
23,001
69,311
0
W
Sylvanus
imdaddy4286
Sylvanus
4,879
1,701
1,327
7,066
19,911
16,050
1,039
9,990
9,746
23,669
6,801
L
Olorun
13,348
6,870
265
6,501
17,127
7,942
896
2,841
14,138
64,104
10,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,181
Gold Earned
56,126
489
Minions Killed
530
0
Camps Cleared
0
1,971,510
Distance Traveled
2,161,319
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,363
471
123
6
0
388,949
0
W
Chaac
10,959
498
62
3
0
425,980
3
W
Mercury
14,018
637
179
8
0
545,301
3
L
Thor
8,573
390
71
3
0
363,499
3
W
Apollo
10,349
470
136
6
0
391,506
0
L
Odin
9,101
414
66
3
0
397,917
5
L
Osiris
9,239
420
106
5
0
459,346
0
W
Sobek
11,158
507
107
5
0
446,296
6
W
Sylvanus
9,642
438
46
2
0
352,236
2
L
Olorun
9,905
450
123
6
0
361,799
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role