Player Matchup

Ra
Ra
DDWQQ
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,261 Elo+
Solo
Nemesis
Nemesis
Daichikko
Nemesis
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 25L
1,381 Elo+
Solo
Zeus
Zeus
LigmaTestySack
Zeus
Level 6
God Stats
22W - 19L
1,542 SR
Queue Stats
32W - 29L
1,524 Elo+
Solo
Artemis
Artemis
Neymarik50
Artemis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Ares
Ares
Youngmitra
Ares
Level 29
God Stats
2W - 5L
1,566 SR
Queue Stats
84W - 84L
1,475 Elo+
Solo
Team Averages
Level 10
1,522 SR
1,428 Elo+

VS

Team Averages
Level 21
1,573 SR
1,391 Elo+
Thanatos
Thanatos
ALTOTHEGREAT
Thanatos
Level 4
God Stats
2W - 1L
1,260 SR
Queue Stats
3W - 2L
1,106 Elo+
Solo
Anhur
Anhur
HeavyAC
Anhur
Level 16
God Stats
2W - 1L
1,793 SR
Queue Stats
9W - 4L
1,647 Elo+
Solo
Ares
Ares
Kultmor_Wolf
Ares
Level 29
God Stats
8W - 5L
1,795 SR
Queue Stats
90W - 101L
1,550 Elo+
Solo
Thor
Thor
pinoyMMC
Thor
Level 26
God Stats
3W - 2L
1,515 SR
Queue Stats
68W - 69L
1,354 Elo+
Party 1
Baron Samedi
Baron Samedi
xxinawesome
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 92L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
1 / 10 / 2
6,453
461
5,457
10,348
3,172
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Daichikko
Nemesis
15
8 / 3 / 4
9,424
673
8,024
11,153
3,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
15 / 5 / 6
9,974
712
18,617
9,184
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Neymarik50
Artemis
8
0 / 8 / 0
5,494
392
1,801
8,631
2,556
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8
0 / 6 / 3
6,126
438
2,701
11,619
7,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ALTOTHEGREAT
Thanatos
10
0 / 10 / 2
6,783
485
1,974
9,832
2,970
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
HeavyAC
Anhur
15
11 / 3 / 5
9,305
665
11,713
9,815
3,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
7 / 3 / 9
8,617
616
7,751
13,577
12,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
11
6 / 4 / 4
7,526
538
5,013
11,251
5,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
xxinawesome
Baron Samedi
13
6 / 5 / 11
7,905
565
8,712
10,008
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
61
24
Kills
30
32
Deaths
25
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ALTOTHEGREAT
Thanatos
0
10
2
0.1
L
Ra
1
10
2
0.2
L
Nemesis
Daichikko
Nemesis
8
3
4
3.33
W
Anhur
HeavyAC
Anhur
11
3
5
4.5
W
7
3
9
3.83
L
15
5
6
3.6
L
Artemis
Neymarik50
Artemis
0
8
0
0
L
0
6
3
0.25
W
Thor
6
4
4
2
W
Baron Samedi
xxinawesome
Baron Samedi
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,600
Damage
35,163
50,935
Taken
54,483
19,402
Mitigated
28,215
9,396
Healing
16,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ALTOTHEGREAT
Thanatos
1,974
996
0
3,470
9,832
2,970
807
4,802
4,773
0
25,906
L
Ra
5,457
984
567
923
10,348
3,172
160
5,331
5,017
26,679
0
L
Nemesis
Daichikko
Nemesis
8,024
4,648
0
1,329
11,153
3,592
0
1,759
9,394
0
67,435
W
Anhur
HeavyAC
Anhur
11,713
6,605
0
4,230
9,815
3,204
3,602
1,866
7,859
0
59,371
W
7,751
509
0
3,210
13,577
12,449
311
8,230
5,077
22,192
0
L
18,617
3,510
0
3,378
9,184
2,177
1,111
2,110
7,074
46,585
0
L
Artemis
Neymarik50
Artemis
1,801
1,007
0
483
8,631
2,556
456
2,358
6,273
0
10,564
L
2,701
391
216
2,500
11,619
7,905
115
4,905
6,714
15,004
0
W
Thor
5,013
1,522
0
2,146
11,251
5,602
72
5,409
5,608
0
22,209
W
Baron Samedi
xxinawesome
Baron Samedi
8,712
785
1,377
2,210
10,008
3,990
0
5,525
4,391
33,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,471
Gold Earned
40,136
263
Minions Killed
266
0
Camps Cleared
0
1,181,730
Distance Traveled
1,257,360
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,783
485
47
3
0
241,628
5
L
Ra
6,453
461
52
4
0
223,289
2
L
Nemesis
9,424
673
96
7
0
296,805
1
W
Anhur
9,305
665
98
7
0
253,598
4
W
Ares
8,617
616
23
2
0
268,004
3
L
Zeus
9,974
712
77
6
0
231,011
8
L
Artemis
5,494
392
14
1
0
172,576
0
L
Ares
6,126
438
24
2
0
258,049
2
W
Thor
7,526
538
49
4
0
257,325
6
W
Baron Samedi
7,905
565
49
4
0
236,805
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role