Player Matchup

Nemesis
Nemesis
AkAlshammri
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
Quattro4444
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Teilzeitsad
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
iy1927
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
neudewelle
Chang'e
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Team Averages
Level 3
1,500 SR
1,500 Elo+

VS

Team Averages
Level 35
1,435 SR
1,387 Elo+
Ares
Ares
DiegoAmarus
Ares
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
MikeMDFPlay
Ah Puch
Level 18
God Stats
3W - 2L
1,188 SR
Queue Stats
5W - 3L
1,174 Elo+
Party 3
Baron Samedi
Baron Samedi
MisungKK
Baron Samedi
Level 4
God Stats
2W - 3L
1,539 SR
Queue Stats
3W - 4L
1,372 Elo+
Solo
Chaac
Chaac
Regi1312
Chaac
Level 48
God Stats
4W - 2L
1,412 SR
Queue Stats
8W - 5L
1,426 Elo+
Party 3
Mercury
Mercury
pablolol666
Mercury
Level 105
God Stats
1W - 0L
1,536 SR
Queue Stats
9W - 4L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AkAlshammri
Nemesis
4
2 / 5 / 0
4,507
501
705
3,660
1,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
6
0 / 3 / 1
4,381
487
2,272
6,504
3,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heimdallr
Teilzeitsad
Heimdallr
7
1 / 5 / 0
4,386
487
3,801
6,257
1,872
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
iy1927
Guan Yu
3
0 / 4 / 1
3,691
410
674
3,231
1,386
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
neudewelle
Chang'e
8
0 / 4 / 1
4,693
521
1,801
6,277
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 1
4,684
520
905
3,883
2,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
MikeMDFPlay
Ah Puch
9
10 / 2 / 1
6,121
680
5,758
6,147
2,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
MisungKK
Baron Samedi
8
0 / 0 / 6
4,684
520
2,262
3,414
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Regi1312
Chaac
9
2 / 0 / 4
5,475
608
3,028
6,149
3,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
pablolol666
Mercury
9
5 / 0 / 4
5,748
639
4,068
5,230
1,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
19
21
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AkAlshammri
Nemesis
2
5
0
0.4
W
2
1
1
2.5
W
Ah Puch
MikeMDFPlay
Ah Puch
10
2
1
5.25
W
Baron Samedi
MisungKK
Baron Samedi
0
0
6
3
L
Yemoja
0
3
1
0.17
W
Chaac
Regi1312
Chaac
2
0
4
4
L
Heimdallr
Teilzeitsad
Heimdallr
1
5
0
0.2
L
Guan Yu
iy1927
Guan Yu
0
4
1
0.13
L
Chang'e
neudewelle
Chang'e
0
4
1
0.13
W
Mercury
pablolol666
Mercury
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,253
Damage
16,021
25,929
Taken
24,823
9,595
Mitigated
10,710
3,473
Healing
6,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AkAlshammri
Nemesis
705
401
0
93
3,660
1,153
180
970
2,690
0
3,980
W
905
251
0
650
3,883
2,364
175
887
2,996
11,543
0
W
Ah Puch
MikeMDFPlay
Ah Puch
5,758
755
0
2,201
6,147
2,036
476
851
5,296
20,433
0
W
Baron Samedi
MisungKK
Baron Samedi
2,262
203
148
471
3,414
1,095
1,175
203
3,211
16,678
0
L
Yemoja
2,272
1,232
195
621
6,504
3,501
290
2,507
3,866
8,336
0
W
Chaac
Regi1312
Chaac
3,028
179
0
2,507
6,149
3,622
609
1,164
4,985
0
23,326
L
Heimdallr
Teilzeitsad
Heimdallr
3,801
1,658
0
633
6,257
1,872
661
2,298
3,959
0
17,348
L
Guan Yu
iy1927
Guan Yu
674
55
0
155
3,231
1,386
0
1,593
1,638
0
4,837
L
Chang'e
neudewelle
Chang'e
1,801
323
205
1,571
6,277
1,683
0
1,557
4,408
18,427
0
W
Mercury
pablolol666
Mercury
4,068
1,771
0
446
5,230
1,593
293
968
4,262
0
25,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,658
Gold Earned
26,712
91
Minions Killed
184
0
Camps Cleared
0
720,648
Distance Traveled
832,191
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,507
501
9
1
0
114,593
1
W
Ares
4,684
520
20
2
0
120,984
0
W
Ah Puch
6,121
680
37
4
0
155,545
0
W
Baron Samedi
4,684
520
26
3
0
184,433
1
L
Yemoja
4,381
487
9
1
0
156,061
4
W
Chaac
5,475
608
47
5
0
154,207
3
L
Heimdallr
4,386
487
26
3
0
169,003
0
L
Guan Yu
3,691
410
5
1
0
115,183
0
L
Chang'e
4,693
521
42
5
0
165,808
0
W
Mercury
5,748
639
54
6
0
217,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role