Player Matchup

He Bo
He Bo
AustinlSantos
He Bo
Level 133
God Stats
1W - 1L
1,455 SR
Queue Stats
278W - 253L
1,494 Elo+
Solo
Chiron
Chiron
Fernz-_-
Chiron
Level 116
God Stats
4W - 5L
1,283 SR
Queue Stats
142W - 150L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Saucy_Spry
Morgan Le Fay
Level 56
God Stats
78W - 72L
1,544 SR
Queue Stats
312W - 264L
1,526 Elo+
Solo
Cerberus
Cerberus
YWL-15
Cerberus
Level 127
God Stats
2W - 0L
1,711 SR
Queue Stats
137W - 129L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
rommelig_jasje
Sun Wukong
Level 90
God Stats
1W - 2L
1,125 SR
Queue Stats
83W - 105L
1,436 Elo+
Solo
Team Averages
Level 104
1,423 SR
1,487 Elo+

VS

Team Averages
Level 88
1,501 SR
1,476 Elo+
Neith
Neith
C_h_i_y_u
Neith
Level 138
God Stats
4W - 10L
1,529 SR
Queue Stats
64W - 60L
1,538 Elo+
Solo
Cthulhu
Cthulhu
CrixusLD7
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 47L
1,435 Elo+
Solo
Hades
Hades
Raccoon2288
Hades
Level 39
God Stats
1W - 3L
1,376 SR
Queue Stats
38W - 48L
1,428 Elo+
Solo
Ao Kuang
Ao Kuang
Sicarius1999
Ao Kuang
Level 104
God Stats
0W - 1L
1,655 SR
Queue Stats
43W - 42L
1,532 Elo+
Solo
Scylla
Scylla
janrourera6
Scylla
Level 90
God Stats
3W - 2L
1,447 SR
Queue Stats
34W - 40L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 11
11,437
1,144
17,663
9,762
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
Fernz-_-
Chiron
18
8 / 4 / 17
12,021
1,202
14,741
11,435
4,138
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Morgan Le Fay
Saucy_Spry
Morgan Le Fay
18
10 / 3 / 12
12,459
1,246
24,112
11,279
4,435
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
YWL-15
Cerberus
18
5 / 2 / 20
11,322
1,132
10,573
11,536
14,024
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sun Wukong
rommelig_jasje
Sun Wukong
17
0 / 0 / 14
9,665
967
4,053
8,118
5,641
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

242

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
C_h_i_y_u
Neith
17
1 / 6 / 8
10,762
1,076
8,849
16,406
4,903
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
CrixusLD7
Cthulhu
16
3 / 4 / 5
10,246
1,025
9,590
10,666
3,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
0 / 10 / 3
9,136
914
8,399
18,990
9,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Sicarius1999
Ao Kuang
16
6 / 9 / 0
10,918
1,092
10,252
16,329
5,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Scylla
16
1 / 4 / 3
9,423
942
8,190
12,615
3,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
30
33
Kills
11
11
Deaths
33
74
Assists
19
Player
Kills
Deaths
Assists
KDA
W
10
2
11
7.75
L
Neith
C_h_i_y_u
Neith
1
6
8
0.83
L
Cthulhu
CrixusLD7
Cthulhu
3
4
5
1.38
W
Chiron
Fernz-_-
Chiron
8
4
17
4.13
L
0
10
3
0.15
W
Morgan Le Fay
Saucy_Spry
Morgan Le Fay
10
3
12
5.33
L
Ao Kuang
Sicarius1999
Ao Kuang
6
9
0
0.67
W
Cerberus
YWL-15
Cerberus
5
2
20
7.5
L
Scylla
1
4
3
0.63
W
Sun Wukong
rommelig_jasje
Sun Wukong
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,142
Damage
45,280
52,130
Taken
75,006
31,703
Mitigated
27,446
13,797
Healing
7,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,663
637
251
1,670
9,762
3,465
0
7,381
2,381
34,820
0
L
Neith
C_h_i_y_u
Neith
8,849
3,681
0
1,967
16,406
4,903
0
13,058
3,096
0
31,489
L
Cthulhu
CrixusLD7
Cthulhu
9,590
359
388
0
10,666
3,476
0
6,413
4,204
25,164
0
W
Chiron
Fernz-_-
Chiron
14,741
8,977
1,052
3,807
11,435
4,138
0
8,276
3,082
0
34,905
L
8,399
454
400
1,623
18,990
9,985
0
10,762
7,994
32,757
0
W
Morgan Le Fay
Saucy_Spry
Morgan Le Fay
24,112
3,752
0
1,797
11,279
4,435
0
7,983
3,296
36,780
0
L
Ao Kuang
Sicarius1999
Ao Kuang
10,252
1,862
0
2,716
16,329
5,401
0
11,945
4,190
19,233
1,773
W
Cerberus
YWL-15
Cerberus
10,573
732
645
2,741
11,536
14,024
0
7,412
4,124
23,782
0
L
Scylla
8,190
708
0
0
12,615
3,681
0
9,450
3,047
24,880
0
W
Sun Wukong
rommelig_jasje
Sun Wukong
4,053
829
296
1,538
8,118
5,641
0
4,758
3,360
220
24,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,904
Gold Earned
50,485
187
Minions Killed
202
9
Camps Cleared
8
998,641
Distance Traveled
970,981
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,437
1,144
43
4
4
209,355
2
L
Neith
10,762
1,076
44
4
1
172,819
0
L
Cthulhu
10,246
1,025
23
2
1
209,914
0
W
Chiron
12,021
1,202
41
4
1
177,615
0
L
Hades
9,136
914
79
8
0
184,088
1
W
Morgan Le Fay
12,459
1,246
30
3
1
208,968
0
L
Ao Kuang
10,918
1,092
14
1
5
195,904
0
W
Cerberus
11,322
1,132
28
3
0
191,230
0
L
Scylla
9,423
942
42
4
1
208,256
0
W
Sun Wukong
9,665
967
45
5
3
211,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role