Player Matchup

Gilgamesh
Gilgamesh
Senpai_Chef-_-
Gilgamesh
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 25L
1,397 Elo+
Party 3
Anhur
Anhur
Senpai_Kami-_-
Anhur
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 26L
1,388 Elo+
Party 3
Loki
Loki
YT_jelopop
Loki
Level 25
God Stats
6W - 7L
1,481 SR
Queue Stats
109W - 127L
1,351 Elo+
Solo
Fafnir
Fafnir
byJuaN2007
Fafnir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,190 Elo+
Party 2
Janus
Janus
sebastianaron300
Janus
Level 17
God Stats
3W - 4L
1,262 SR
Queue Stats
18W - 32L
1,243 Elo+
Party 2
Team Averages
Level 18
1,448 SR
1,314 Elo+

VS

Team Averages
Level 19
1,403 SR
1,270 Elo+
Persephone
Persephone
JxstCallMeAJ
Persephone
Level 27
God Stats
33W - 36L
1,475 SR
Queue Stats
123W - 149L
1,411 Elo+
Party 1
Anubis
Anubis
Kieferdaddy
Anubis
Level 23
God Stats
7W - 5L
1,507 SR
Queue Stats
46W - 49L
1,337 Elo+
Solo
Bellona
Bellona
Serpexus
Bellona
Level 21
God Stats
13W - 12L
1,476 SR
Queue Stats
94W - 101L
1,374 Elo+
Party 1
Kukulkan
Kukulkan
Tomkr06
Kukulkan
Level 6
God Stats
1W - 4L
1,274 SR
Queue Stats
2W - 8L
933 Elo+
Party 1
Hun Batz
Hun Batz
mini_keys
Hun Batz
Level 18
God Stats
7W - 16L
1,284 SR
Queue Stats
141W - 160L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Senpai_Chef-_-
Gilgamesh
15
9 / 6 / 3
10,353
545
10,153
19,557
15,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 6 / 7
9,369
493
10,071
11,910
3,125
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
1 / 5 / 4
9,124
480
6,842
14,418
4,740
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
byJuaN2007
Fafnir
12
0 / 8 / 0
7,790
410
6,472
12,677
7,876
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 8 / 2
8,445
444
6,245
13,014
3,940
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
JxstCallMeAJ
Persephone
17
9 / 1 / 4
11,257
592
10,984
8,428
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
16
5 / 4 / 1
10,152
534
7,981
16,156
7,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Serpexus
Bellona
18
12 / 2 / 4
11,647
613
13,597
15,168
13,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Tomkr06
Kukulkan
12
0 / 3 / 5
8,195
431
3,516
9,190
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
mini_keys
Hun Batz
15
7 / 5 / 6
10,032
528
12,811
12,909
5,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
15
Kills
33
33
Deaths
15
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Persephone
JxstCallMeAJ
Persephone
9
1
4
11
W
Anubis
5
4
1
1.38
L
Gilgamesh
Senpai_Chef-_-
Gilgamesh
9
6
3
1.75
L
2
6
7
0.92
W
Bellona
Serpexus
Bellona
12
2
4
7
W
Kukulkan
Tomkr06
Kukulkan
0
3
5
0.83
L
1
5
4
0.6
L
Fafnir
byJuaN2007
Fafnir
0
8
0
0
W
Hun Batz
mini_keys
Hun Batz
7
5
6
2
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,783
Damage
48,889
71,576
Taken
61,851
35,561
Mitigated
31,472
8,331
Healing
18,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
JxstCallMeAJ
Persephone
10,984
539
86
2,741
8,428
2,780
357
1,733
6,694
64,193
0
W
Anubis
7,981
564
0
8,614
16,156
7,145
2,252
0
16,156
69,853
0
L
Gilgamesh
Senpai_Chef-_-
Gilgamesh
10,153
2,527
0
3,533
19,557
15,880
0
6,321
12,871
0
28,952
L
10,071
3,814
0
2,125
11,910
3,125
432
5,891
5,899
0
40,270
W
Bellona
Serpexus
Bellona
13,597
5,224
0
4,640
15,168
13,030
194
5,348
9,820
0
65,769
W
Kukulkan
Tomkr06
Kukulkan
3,516
451
0
0
9,190
3,089
333
2,477
6,713
26,834
0
L
6,842
1,473
0
0
14,418
4,740
0
2,127
12,131
0
54,786
L
Fafnir
byJuaN2007
Fafnir
6,472
1,705
0
1,573
12,677
7,876
739
0
12,677
35,436
0
W
Hun Batz
mini_keys
Hun Batz
12,811
3,613
202
2,198
12,909
5,428
0
3,159
9,750
0
57,422
L
6,245
212
66
1,034
13,014
3,940
787
6,909
5,517
45,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,081
Gold Earned
51,283
364
Minions Killed
457
0
Camps Cleared
0
1,596,163
Distance Traveled
1,697,569
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,257
592
102
5
0
357,632
0
W
Anubis
10,152
534
98
5
0
253,717
1
L
Gilgamesh
10,353
545
37
2
0
359,786
0
L
Anhur
9,369
493
79
4
0
310,933
1
W
Bellona
11,647
613
132
7
0
363,973
0
W
Kukulkan
8,195
431
50
3
0
324,168
1
L
Loki
9,124
480
94
5
0
338,379
0
L
Fafnir
7,790
410
60
3
0
284,470
0
W
Hun Batz
10,032
528
75
4
0
398,079
0
L
Janus
8,445
444
94
5
0
302,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role