Player Matchup

Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
HerEyesAndTears_
Nu Wa
Level 160
God Stats
6W - 6L
1,637 SR
Queue Stats
184W - 197L
1,427 Elo+
Party 2
Ra
Ra
Perlixee
Ra
Level 160
God Stats
1W - 3L
1,436 SR
Queue Stats
390W - 374L
1,514 Elo+
Party 2
He Bo
He Bo
WarsmithVex
He Bo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,420 Elo+
Solo
Team Averages
Level 116
1,514 SR
1,472 Elo+

VS

Team Averages
Level 110
1,630 SR
1,441 Elo+
Scylla
Scylla
DarkRaven-IVXX
Scylla
Level 101
God Stats
0W - 2L
1,260 SR
Queue Stats
33W - 63L
1,338 Elo+
Solo
Discordia
Discordia
Pineapple27
Discordia
Level 101
God Stats
14W - 3L
2,057 SR
Queue Stats
561W - 562L
1,504 Elo+
Solo
Chang'e
Chang'e
RikuDarkSpawn
Chang'e
Level 111
God Stats
9W - 1L
1,759 SR
Queue Stats
563W - 554L
1,470 Elo+
Solo
Mulan
Mulan
Wartooth74
Mulan
Level 129
God Stats
1W - 4L
1,296 SR
Queue Stats
176W - 207L
1,444 Elo+
Solo
Nike
Nike
jjaxxer
Nike
Level 109
God Stats
4W - 2L
1,781 SR
Queue Stats
159W - 163L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
15 / 3 / 12
11,272
1,025
16,216
10,610
4,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
 
Baba Yaga
13
3 / 6 / 12
8,788
799
8,384
10,617
4,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 1 / 23
9,982
907
18,609
10,402
4,167
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 2 / 19
9,898
900
14,099
10,502
4,570
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 7 / 11
9,541
867
6,703
9,656
3,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 4
8,429
766
7,066
11,008
3,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Pineapple27
Discordia
17
6 / 5 / 6
9,722
884
16,666
12,778
4,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
12
1 / 8 / 6
7,282
662
4,633
15,117
5,688
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
13
1 / 5 / 5
7,513
683
6,968
18,420
14,271
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
jjaxxer
Nike
13
3 / 8 / 6
8,014
729
6,313
15,474
10,895
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
44
33
Kills
17
19
Deaths
33
77
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
15
3
12
7
W
Baba Yaga
 
Baba Yaga
3
6
12
1.5
L
6
7
4
1.14
W
3
1
23
14.5
W
5
2
19
7.25
L
Discordia
Pineapple27
Discordia
6
5
6
1.8
L
Chang'e
1
8
6
0.5
W
7
7
11
1.79
L
Mulan
1
5
5
0.7
L
Nike
jjaxxer
Nike
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,011
Damage
41,646
51,787
Taken
72,797
21,419
Mitigated
38,720
25,923
Healing
20,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
16,216
4,451
1,186
1,952
10,610
4,945
1,208
5,517
4,819
30,910
0
W
Baba Yaga
 
Baba Yaga
8,384
732
914
2,375
10,617
4,370
516
5,015
5,458
12,764
0
L
7,066
119
554
797
11,008
3,490
0
10,476
278
20,286
0
W
18,609
7,634
1,201
1,537
10,402
4,167
1,897
5,671
4,465
31,412
0
W
14,099
1,116
8,082
6,043
10,502
4,570
918
4,999
5,281
28,015
0
L
Discordia
Pineapple27
Discordia
16,666
286
1,109
2,721
12,778
4,376
0
11,844
738
33,918
0
L
Chang'e
4,633
651
3,186
2,580
15,117
5,688
444
13,797
1,123
17,431
0
W
6,703
513
1,688
945
9,656
3,367
588
6,053
3,399
15,904
0
L
Mulan
6,968
846
1,285
4,689
18,420
14,271
472
15,081
2,844
0
20,063
L
Nike
jjaxxer
Nike
6,313
1,191
1,661
1,748
15,474
10,895
109
11,355
3,803
0
17,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,481
Gold Earned
40,960
119
Minions Killed
121
0
Camps Cleared
0
1,013,115
Distance Traveled
863,824
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,272
1,025
32
3
0
204,282
0
W
Baba Yaga
8,788
799
11
1
0
199,571
0
L
Scylla
8,429
766
27
2
0
176,242
0
W
Nu Wa
9,982
907
28
3
0
224,547
0
W
Ra
9,898
900
36
3
0
210,758
0
L
Discordia
9,722
884
39
4
0
192,081
0
L
Chang'e
7,282
662
19
2
0
192,128
0
W
He Bo
9,541
867
12
1
0
173,957
0
L
Mulan
7,513
683
20
2
0
154,146
0
L
Nike
8,014
729
16
1
0
149,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role