Player Matchup

Tiamat
Tiamat
Diamond I
ArT1X
Tiamat
Diamond I
Level 160
God Stats
10W - 0L
1,904 SR
Queue Stats
88W - 24L
2,428 MMR
Party 1
Ullr
Ullr
Diamond I
Bryanna22
Ullr
Diamond I
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 11L
2,784 MMR
Party 1
Ganesha
Ganesha
Platinum V
SenaTheQueen
Ganesha
Platinum V
Level 156
God Stats
7W - 7L
1,706 SR
Queue Stats
153W - 128L
1,555 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,704 SR
2,256 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,606 SR
1,653 MMR
Neith
Neith
Platinum III
TyrusTuk
Neith
Platinum III
Level 129
God Stats
32W - 40L
1,586 SR
Queue Stats
312W - 317L
1,823 MMR
Solo
Odin
Odin
Gold II
eWJuiStrapon
Odin
Gold II
Level 109
God Stats
44W - 34L
1,733 SR
Queue Stats
127W - 153L
1,815 MMR
Solo
He Bo
He Bo
Bronze IV
marmoladax
He Bo
Bronze IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,320 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ArT1X
Tiamat
13
7 / 1 / 4
8,665
788
9,845
8,511
6,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
12
4 / 4 / 7
8,538
776
11,539
9,068
3,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
SenaTheQueen
Ganesha
13
1 / 0 / 10
8,680
789
5,628
11,093
14,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
FenrirGilgameshSobekThothPersephone

VS

Bans
Morgan Le FayAphroditeAthenaSolAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
TyrusTuk
Neith
10
2 / 3 / 2
7,286
662
7,840
7,960
2,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 1 / 2
6,909
628
5,616
13,487
7,020
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
9
1 / 8 / 4
6,795
618
5,146
9,266
2,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
12
Kills
5
5
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ArT1X
Tiamat
7
1
4
9
W
Ullr
4
4
7
1.88
W
Ganesha
SenaTheQueen
Ganesha
1
0
10
6
L
Neith
TyrusTuk
Neith
2
3
2
1
L
2
1
2
3
L
He Bo
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,012
Damage
18,602
28,672
Taken
30,713
25,316
Mitigated
11,596
8,676
Healing
3,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ArT1X
Tiamat
9,845
1,300
249
3,552
8,511
6,665
365
1,860
6,651
35,229
0
W
Ullr
11,539
3,961
0
1,724
9,068
3,726
1,873
1,921
7,147
0
36,259
W
Ganesha
SenaTheQueen
Ganesha
5,628
557
0
3,151
11,093
14,925
279
2,473
8,620
17,694
0
L
Neith
TyrusTuk
Neith
7,840
3,820
0
1,897
7,960
2,268
0
4,418
3,308
0
26,833
L
5,616
1,908
0
1,000
13,487
7,020
0
4,744
8,525
0
14,247
L
He Bo
5,146
83
0
305
9,266
2,308
0
5,635
3,295
15,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,883
Gold Earned
20,990
134
Minions Killed
112
8
Camps Cleared
1
606,833
Distance Traveled
610,670
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,665
788
70
6
5
216,007
2
W
Ullr
8,538
776
63
6
3
185,562
2
W
Ganesha
8,680
789
1
0
0
205,264
2
L
Neith
7,286
662
57
5
0
200,402
1
L
Odin
6,909
628
26
2
1
230,662
3
L
He Bo
6,795
618
29
3
0
179,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role