Player Matchup

Cernunnos
Cernunnos
Polote24
Cernunnos
Level 52
God Stats
1W - 3L
1,271 SR
Queue Stats
90W - 112L
1,422 Elo+
Solo
Fenrir
Fenrir
Wamuuu
Fenrir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 55L
1,531 Elo+
Party 1
Janus
Janus
gecef
Janus
Level 77
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 3L
1,712 Elo+
Party 1
Ymir
Ymir
jakers1107
Ymir
Level 104
God Stats
11W - 3L
1,695 SR
Queue Stats
414W - 490L
1,407 Elo+
Solo
Bacchus
Bacchus
krisix3
Bacchus
Level 62
God Stats
10W - 4L
1,769 SR
Queue Stats
151W - 123L
1,528 Elo+
Solo
Team Averages
Level 84
1,547 SR
1,520 Elo+

VS

Team Averages
Level 101
1,385 SR
1,471 Elo+
Ratatoskr
Ratatoskr
IIblankIl
Ratatoskr
Level 89
God Stats
8W - 17L
1,368 SR
Queue Stats
383W - 371L
1,491 Elo+
Party 2
Awilix
Awilix
Okanava
Awilix
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
216W - 212L
1,464 Elo+
Party 3
Thoth
Thoth
TNoob38
Thoth
Level 100
God Stats
0W - 1L
1,295 SR
Queue Stats
258W - 237L
1,476 Elo+
Party 2
Sylvanus
Sylvanus
hhulio
Sylvanus
Level 101
God Stats
0W - 2L
1,332 SR
Queue Stats
233W - 226L
1,462 Elo+
Party 3
Bellona
Bellona
xSinbad
Bellona
Level 127
God Stats
8W - 10L
1,428 SR
Queue Stats
13W - 19L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Polote24
Cernunnos
15
3 / 3 / 14
9,333
519
10,664
10,557
3,609
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Wamuuu
Fenrir
16
17 / 6 / 4
10,974
610
15,770
14,435
7,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
gecef
Janus
16
5 / 1 / 6
10,090
561
5,741
4,287
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 3 / 6
9,511
528
10,059
11,432
9,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
krisix3
Bacchus
14
3 / 1 / 12
9,216
512
8,312
14,378
19,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
IIblankIl
Ratatoskr
12
3 / 3 / 1
8,085
449
4,081
9,938
5,484
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Awilix
Okanava
Awilix
14
9 / 8 / 2
10,023
557
12,163
16,471
7,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
TNoob38
Thoth
14
1 / 7 / 4
8,752
486
3,226
13,720
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
hhulio
Sylvanus
11
0 / 7 / 4
6,914
384
4,218
16,063
16,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
xSinbad
Bellona
15
1 / 5 / 1
8,243
458
5,056
11,109
6,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
30
Kills
14
14
Deaths
30
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
IIblankIl
Ratatoskr
3
3
1
1.17
L
Awilix
Okanava
Awilix
9
8
2
1.25
W
Cernunnos
Polote24
Cernunnos
3
3
14
3.33
L
Thoth
TNoob38
Thoth
1
7
4
0.43
W
Fenrir
Wamuuu
Fenrir
17
6
4
3.17
W
Janus
gecef
Janus
5
1
6
8
L
Sylvanus
hhulio
Sylvanus
0
7
4
0.29
W
2
3
6
1.67
W
Bacchus
krisix3
Bacchus
3
1
12
9
L
Bellona
xSinbad
Bellona
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,546
Damage
28,744
55,089
Taken
67,301
41,632
Mitigated
39,861
14,134
Healing
17,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
IIblankIl
Ratatoskr
4,081
1,170
0
4,360
9,938
5,484
342
3,755
6,183
0
31,071
L
Awilix
Okanava
Awilix
12,163
6,257
0
1,572
16,471
7,130
459
5,350
11,121
0
43,263
W
Cernunnos
Polote24
Cernunnos
10,664
5,607
0
3,300
10,557
3,609
1,220
1,342
9,215
0
61,709
L
Thoth
TNoob38
Thoth
3,226
91
0
3,298
13,720
4,429
736
4,370
9,350
46,908
0
W
Fenrir
Wamuuu
Fenrir
15,770
6,063
0
4,585
14,435
7,801
830
695
13,566
37
56,758
W
Janus
gecef
Janus
5,741
458
327
334
4,287
1,346
583
1,796
2,491
58,116
0
L
Sylvanus
hhulio
Sylvanus
4,218
779
1,343
4,859
16,063
16,378
0
7,024
9,039
22,361
7,592
W
10,059
1,905
0
2,155
11,432
9,188
428
1,152
9,807
51,043
0
W
Bacchus
krisix3
Bacchus
8,312
1,439
198
3,235
14,378
19,688
449
2,235
12,143
27,578
0
L
Bellona
xSinbad
Bellona
5,056
868
332
2,089
11,109
6,440
0
3,650
7,459
0
53,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,124
Gold Earned
42,017
442
Minions Killed
360
0
Camps Cleared
0
1,695,954
Distance Traveled
1,537,783
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,085
449
68
4
0
287,508
5
L
Awilix
10,023
557
64
4
0
310,350
0
W
Cernunnos
9,333
519
119
7
0
321,443
3
L
Thoth
8,752
486
84
5
0
311,965
3
W
Fenrir
10,974
610
81
5
0
370,005
3
W
Janus
10,090
561
120
7
0
384,594
8
L
Sylvanus
6,914
384
46
3
0
277,587
4
W
Ymir
9,511
528
100
6
0
289,035
1
W
Bacchus
9,216
512
22
1
0
330,877
1
L
Bellona
8,243
458
98
5
0
350,373
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role