Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum IV
Edolur
Morgan Le Fay
Platinum IV
Level 89
God Stats
4W - 6L
1,598 SR
Queue Stats
105W - 117L
1,750 MMR
Solo
Cthulhu
Cthulhu
Gold I
RyRy K 101
Cthulhu
Gold I
Level 150
God Stats
39W - 48L
1,610 SR
Queue Stats
203W - 240L
1,860 MMR
Party 1
Hercules
Hercules
Gold V
Surfing Paladin
Hercules
Gold V
Level 158
God Stats
4W - 8L
1,555 SR
Queue Stats
210W - 252L
1,705 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,588 SR
1,772 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 77
1,551 SR
1,785 MMR
Discordia
Discordia
Bronze III
Prisma-Amine-Sam
Discordia
Bronze III
Level 32
God Stats
1W - 0L
1,410 SR
Queue Stats
2W - 2L
1,410 MMR
Solo
Izanami
Izanami
Gold I
Ullr4-2-0
Izanami
Gold I
Level 64
God Stats
1W - 1L
1,692 SR
Queue Stats
62W - 75L
1,606 MMR
Solo
Achilles
Achilles
Diamond III
xMajorEvil
Achilles
Diamond III
Level 136
God Stats
7W - 9L
1,551 SR
Queue Stats
80W - 100L
2,338 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Edolur
Morgan Le Fay
18
7 / 3 / 9
14,900
648
28,370
20,576
7,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
RyRy K 101
Cthulhu
18
6 / 5 / 11
15,061
655
17,662
30,080
45,503
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
17
5 / 4 / 11
14,630
636
15,555
31,615
31,959
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
PersephoneTiamatThothGilgameshUllr

VS

Bans
FenrirScyllaHou YiMerlinChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
17
3 / 9 / 8
14,704
639
17,522
19,245
6,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Ullr4-2-0
Izanami
18
5 / 7 / 5
15,022
653
24,706
26,777
9,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
xMajorEvil
Achilles
18
4 / 2 / 7
14,613
635
29,439
34,416
43,723
Heavy Mace

Heavy Mace

+30
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
18
Kills
12
12
Deaths
18
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Edolur
Morgan Le Fay
7
3
9
3.83
W
Discordia
3
9
8
0.78
L
Cthulhu
RyRy K 101
Cthulhu
6
5
11
2.3
L
Hercules
5
4
11
2.63
W
Izanami
Ullr4-2-0
Izanami
5
7
5
1.07
W
Achilles
xMajorEvil
Achilles
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,587
Damage
71,667
82,271
Taken
80,438
85,187
Mitigated
59,455
24,442
Healing
28,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Edolur
Morgan Le Fay
28,370
2,513
626
5,998
20,576
7,725
1,009
4,475
16,101
77,172
0
W
Discordia
17,522
1,090
849
5,578
19,245
6,420
0
14,294
4,951
51,518
0
L
Cthulhu
RyRy K 101
Cthulhu
17,662
969
1,003
7,401
30,080
45,503
140
5,435
24,645
48,811
0
L
Hercules
15,555
2,160
0
9,414
31,615
31,959
822
8,168
23,447
9,402
26,670
W
Izanami
Ullr4-2-0
Izanami
24,706
14,279
0
8,941
26,777
9,312
3,292
16,296
10,481
0
115,640
W
Achilles
xMajorEvil
Achilles
29,439
7,328
0
12,829
34,416
43,723
220
20,024
14,392
1,323
55,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,591
Gold Earned
44,339
216
Minions Killed
274
6
Camps Cleared
12
1,291,837
Distance Traveled
1,191,497
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
14,900
648
110
5
4
426,536
1
W
Discordia
14,704
639
59
3
3
363,095
0
L
Cthulhu
15,061
655
57
2
1
442,315
3
L
Hercules
14,630
636
49
2
1
422,986
1
W
Izanami
15,022
653
149
6
9
367,843
4
W
Achilles
14,613
635
66
3
0
460,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role