Player Matchup

Nemesis
Nemesis
DaizenRadiance
Nemesis
Level 102
God Stats
2W - 2L
1,467 SR
Queue Stats
238W - 257L
1,513 Elo+
Solo
Discordia
Discordia
Microleaf
Discordia
Level 43
God Stats
13W - 13L
1,739 SR
Queue Stats
265W - 209L
1,561 Elo+
Solo
Charybdis
Charybdis
spo97
Charybdis
Level 139
God Stats
32W - 31L
1,622 SR
Queue Stats
100W - 94L
1,606 Elo+
Solo
Team Averages
Level 95
1,609 SR
1,560 Elo+

VS

Team Averages
Level 113
1,619 SR
1,573 Elo+
Camazotz
Camazotz
HomeMan
Camazotz
Level 43
God Stats
2W - 5L
1,404 SR
Queue Stats
163W - 149L
1,539 Elo+
Solo
Thoth
Thoth
Kiioi
Thoth
Level 136
God Stats
16W - 6L
1,717 SR
Queue Stats
314W - 282L
1,590 Elo+
Party 1
Guan Yu
Guan Yu
xNot Even Close
Guan Yu
Level 159
God Stats
47W - 18L
1,737 SR
Queue Stats
419W - 363L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 7
14,808
823
19,550
25,024
20,480
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Microleaf
Discordia
16
3 / 8 / 10
12,611
701
15,953
15,625
5,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
spo97
Charybdis
18
7 / 7 / 11
14,061
781
21,080
19,224
6,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
HomeMan
Camazotz
15
5 / 5 / 9
13,226
735
13,981
22,314
15,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
Kiioi
Thoth
15
7 / 8 / 8
12,588
699
17,413
17,929
5,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 6 / 6
12,842
713
15,497
27,630
27,830
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
42
19
Kills
19
19
Deaths
19
28
Assists
23
Player
Kills
Deaths
Assists
KDA
W
9
4
7
3.13
L
Camazotz
HomeMan
Camazotz
5
5
9
1.9
L
Thoth
Kiioi
Thoth
7
8
8
1.38
W
Discordia
Microleaf
Discordia
3
8
10
1
W
Charybdis
spo97
Charybdis
7
7
11
1.79
L
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,583
Damage
46,891
59,873
Taken
67,873
32,719
Mitigated
48,665
11,184
Healing
18,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,550
6,137
0
4,825
25,024
20,480
498
6,773
18,251
0
40,302
L
Camazotz
HomeMan
Camazotz
13,981
2,967
0
7,813
22,314
15,496
246
4,426
17,888
430
37,453
L
Thoth
Kiioi
Thoth
17,413
429
163
2,286
17,929
5,339
259
7,526
10,403
44,936
0
W
Discordia
Microleaf
Discordia
15,953
440
0
1,344
15,625
5,432
410
5,763
9,862
53,938
0
W
Charybdis
spo97
Charybdis
21,080
11,783
0
5,015
19,224
6,807
2,410
5,221
14,003
0
64,885
L
15,497
3,302
1,859
6,670
27,630
27,830
1,317
4,803
22,827
0
48,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,480
Gold Earned
38,656
189
Minions Killed
184
5
Camps Cleared
10
940,654
Distance Traveled
1,000,040
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,808
823
31
2
2
353,439
1
L
Camazotz
13,226
735
50
3
3
364,492
1
L
Thoth
12,588
699
82
5
3
307,220
1
W
Discordia
12,611
701
77
4
1
314,293
0
W
Charybdis
14,061
781
81
5
2
272,922
1
L
Guan Yu
12,842
713
52
3
4
328,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role