Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Marking
Osiris
Level 105
God Stats
6W - 9L
1,298 SR
Queue Stats
522W - 200L
1,693 Elo+
Party 1
Hou Yi
Hou Yi
Merlinone
Hou Yi
Level 160
God Stats
26W - 4L
1,930 SR
Queue Stats
977W - 281L
1,764 Elo+
Party 1
Vulcan
Vulcan
MonsDerrMan
Vulcan
Level 160
God Stats
19W - 5L
1,799 SR
Queue Stats
868W - 266L
1,719 Elo+
Party 1
Ymir
Ymir
TextaGun
Ymir
Level 76
God Stats
2W - 0L
1,846 SR
Queue Stats
130W - 32L
1,712 Elo+
Party 1
Team Averages
Level 132
1,675 SR
1,678 Elo+

VS

Team Averages
Level 153
1,589 SR
1,558 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
 
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Blazè
Neith
Level 158
God Stats
5W - 6L
1,722 SR
Queue Stats
680W - 435L
1,625 Elo+
Party 2
Hera
Hera
Spìcy
Hera
Level 160
God Stats
3W - 4L
1,653 SR
Queue Stats
447W - 271L
1,660 Elo+
Party 2
Jormungandr
Jormungandr
The-Argis
Jormungandr
Level 134
God Stats
3W - 5L
1,572 SR
Queue Stats
197W - 249L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
5 / 3 / 4
9,150
654
9,698
10,382
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Marking
Osiris
14
3 / 1 / 0
8,109
579
5,441
9,865
9,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Merlinone
Hou Yi
17
6 / 0 / 0
10,412
744
5,818
8,647
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
11
1 / 3 / 2
7,294
521
6,136
7,124
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
12
1 / 3 / 2
7,008
501
2,342
13,204
7,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
4 / 4 / 2
7,420
530
4,614
9,563
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
 
Ne Zha
12
3 / 2 / 3
7,285
520
8,440
12,130
4,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Blazè
Neith
12
0 / 5 / 1
6,920
494
4,009
7,282
1,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
Spìcy
Hera
15
2 / 2 / 2
8,188
585
5,591
5,290
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
The-Argis
Jormungandr
14
1 / 3 / 1
8,176
584
5,647
10,992
7,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
16
Kills
10
10
Deaths
16
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
3
4
2.33
L
Thanatos
 
Thanatos
4
4
2
1.25
L
Ne Zha
 
Ne Zha
3
2
3
2.25
L
Neith
Blazè
Neith
0
5
1
0.1
W
Osiris
Marking
Osiris
3
1
0
3
W
Hou Yi
Merlinone
Hou Yi
6
0
0
6
W
Vulcan
1
3
2
0.67
L
Hera
Spìcy
Hera
2
2
2
1.5
W
Ymir
1
3
2
0.67
L
Jormungandr
The-Argis
Jormungandr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,435
Damage
28,301
49,222
Taken
45,257
25,538
Mitigated
18,246
10,977
Healing
16,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,698
3,738
0
3,468
10,382
3,765
0
3,452
6,930
0
64,565
L
Thanatos
 
Thanatos
4,614
1,416
0
5,806
9,563
2,852
48
2,048
7,366
0
36,905
L
Ne Zha
 
Ne Zha
8,440
3,275
0
3,960
12,130
4,958
156
3,789
8,189
2,975
42,555
L
Neith
Blazè
Neith
4,009
2,159
0
1,790
7,282
1,053
0
615
6,667
0
43,991
W
Osiris
Marking
Osiris
5,441
1,058
0
2,358
9,865
9,440
180
4,342
5,523
6,392
43,536
W
Hou Yi
Merlinone
Hou Yi
5,818
2,889
0
3,927
8,647
2,779
594
63
8,584
0
89,542
W
Vulcan
6,136
1,503
0
759
7,124
2,277
0
1,215
5,909
45,833
0
L
Hera
Spìcy
Hera
5,591
1,244
0
1,697
5,290
1,464
48
1,655
3,507
59,886
0
W
Ymir
2,342
1,103
0
465
13,204
7,277
0
2,601
10,603
28,124
0
L
Jormungandr
The-Argis
Jormungandr
5,647
2,998
0
2,889
10,992
7,919
0
329
10,663
49,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,973
Gold Earned
37,989
521
Minions Killed
497
0
Camps Cleared
0
1,479,640
Distance Traveled
1,419,275
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,150
654
117
8
0
317,294
1
L
Thanatos
7,420
530
80
6
0
262,213
0
L
Ne Zha
7,285
520
67
5
0
306,833
4
L
Neith
6,920
494
97
7
0
270,983
0
W
Osiris
8,109
579
103
7
0
315,774
1
W
Hou Yi
10,412
744
161
12
0
265,313
5
W
Vulcan
7,294
521
88
6
0
294,358
6
L
Hera
8,188
585
139
10
0
326,527
8
W
Ymir
7,008
501
52
4
0
286,901
7
L
Jormungandr
8,176
584
114
8
0
252,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role