Player Matchup

Ares
Ares
Bronze III
 
Ares
Bronze III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
Dioné
Anhur
Gold IV
Level 160
God Stats
17W - 12L
1,557 SR
Queue Stats
675W - 679L
1,426 MMR
Solo
Odin
Odin
Bronze III
Sephiroph7
Odin
Bronze III
Level 113
God Stats
4W - 7L
1,695 SR
Queue Stats
5W - 10L
1,427 MMR
Solo
Thanatos
Thanatos
Gold III
robbswan
Thanatos
Gold III
Level 157
God Stats
2W - 3L
1,438 SR
Queue Stats
94W - 84L
1,448 MMR
Solo
Zeus
Zeus
Gold IV
秦川小泰迪
Zeus
Gold IV
Level 158
God Stats
27W - 20L
1,697 SR
Queue Stats
218W - 222L
1,523 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,577 SR
1,465 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,536 SR
1,467 MMR
Izanami
Izanami
Gold IV
BjornPanda
Izanami
Gold IV
Level 128
God Stats
6W - 8L
1,454 SR
Queue Stats
117W - 112L
1,561 MMR
Party 1
Merlin
Merlin
Gold III
CziCzu
Merlin
Gold III
Level 117
God Stats
15W - 16L
1,492 SR
Queue Stats
190W - 193L
1,480 MMR
Solo
Cerberus
Cerberus
Silver II
Greeennn
Cerberus
Silver II
Level 109
God Stats
3W - 3L
1,532 SR
Queue Stats
128W - 117L
1,425 MMR
Solo
Loki
Loki
Gold IV
MasterZox
Loki
Gold IV
Level 146
God Stats
2W - 2L
1,486 SR
Queue Stats
93W - 90L
1,461 MMR
Solo
Horus
Horus
Silver II
OlaKochaEevee
Horus
Silver II
Level 49
God Stats
3W - 0L
1,714 SR
Queue Stats
13W - 15L
1,409 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 6 / 4
9,671
372
10,363
25,021
29,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Dioné
Anhur
19
1 / 5 / 1
12,638
486
8,408
15,968
4,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 2 / 3
10,932
420
8,138
19,642
23,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
robbswan
Thanatos
16
2 / 8 / 4
10,675
411
8,647
18,847
7,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 6 / 2
13,757
529
15,992
20,366
7,747
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TsukuyomiGilgameshAthenaMorgan Le Fay

VS

Bans
CharybdisTiamatFenrirSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BjornPanda
Izanami
20
10 / 2 / 10
15,776
607
14,533
16,701
7,330
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
CziCzu
Merlin
20
1 / 2 / 13
13,389
515
18,571
12,033
5,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Greeennn
Cerberus
20
5 / 2 / 9
14,206
546
12,761
20,045
22,818
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
20
8 / 2 / 10
15,275
588
16,285
17,891
9,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
3 / 1 / 20
13,405
516
11,755
18,815
26,461
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
89
9
Kills
27
27
Deaths
9
14
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
6
4
0.5
W
Izanami
BjornPanda
Izanami
10
2
10
7.5
W
Merlin
CziCzu
Merlin
1
2
13
3.75
L
Anhur
Dioné
Anhur
1
5
1
0.3
W
Cerberus
Greeennn
Cerberus
5
2
9
4.75
W
Loki
8
2
10
6.5
W
3
1
20
13
L
0
2
3
0.75
L
Thanatos
robbswan
Thanatos
2
8
4
0.5
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,548
Damage
73,905
99,844
Taken
85,485
72,966
Mitigated
70,835
30,663
Healing
38,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
10,363
242
566
4,378
25,021
29,582
0
10,277
14,373
24,890
0
W
Izanami
BjornPanda
Izanami
14,533
10,247
0
7,720
16,701
7,330
5,188
2,875
13,826
0
167,515
W
Merlin
CziCzu
Merlin
18,571
470
144
3,486
12,033
5,208
921
7,081
4,952
102,971
0
L
Anhur
Dioné
Anhur
8,408
4,049
0
5,495
15,968
4,459
176
1,452
14,500
0
107,029
W
Cerberus
Greeennn
Cerberus
12,761
1,216
0
8,700
20,045
22,818
303
6,424
13,621
94,343
0
W
Loki
16,285
3,693
0
8,078
17,891
9,018
1,205
4,719
13,172
0
148,677
W
11,755
3,581
3,506
6,795
18,815
26,461
357
8,022
10,793
8,473
29,364
L
8,138
2,781
0
4,293
19,642
23,689
0
6,749
12,802
4,259
68,447
L
Thanatos
robbswan
Thanatos
8,647
2,323
0
9,784
18,847
7,489
0
7,531
11,080
0
69,195
L
15,992
1,105
156
5,991
20,366
7,747
0
8,146
11,782
118,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,673
Gold Earned
72,051
709
Minions Killed
784
0
Camps Cleared
0
2,210,290
Distance Traveled
2,523,449
44
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,671
372
17
1
0
466,215
13
W
Izanami
15,776
607
229
9
0
493,577
8
W
Merlin
13,389
515
162
6
0
506,914
11
L
Anhur
12,638
486
201
8
0
421,201
8
W
Cerberus
14,206
546
171
7
0
430,965
2
W
Loki
15,275
588
176
7
0
563,641
4
W
Horus
13,405
516
46
2
0
528,352
13
L
Odin
10,932
420
152
6
0
409,035
6
L
Thanatos
10,675
411
111
4
0
483,633
10
L
Zeus
13,757
529
228
9
0
430,206
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role