Player Matchup

Kukulkan
Kukulkan
Kinglordudi
Kukulkan
Level 56
God Stats
2W - 10L
1,139 SR
Queue Stats
7W - 42L
1,008 Elo+
Party 1
Nemesis
Nemesis
LordDin89
Nemesis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 56L
1,129 Elo+
Party 1
Merlin
Merlin
Lorderan911
Merlin
Level 42
God Stats
7W - 23L
1,239 SR
Queue Stats
9W - 35L
1,099 Elo+
Party 1
Team Averages
Level 56
1,292 SR
1,079 Elo+

VS

Team Averages
Level 104
1,395 SR
1,473 Elo+
Sun Wukong
Sun Wukong
DeaDLy_VeNom_525
Sun Wukong
Level 59
God Stats
5W - 6L
1,464 SR
Queue Stats
158W - 257L
1,214 Elo+
Solo
Charybdis
Charybdis
PuddlezSanchez
Charybdis
Level 128
God Stats
1W - 2L
1,424 SR
Queue Stats
50W - 44L
1,640 Elo+
Solo
Cabrakan
Cabrakan
Setheria8238
Cabrakan
Level 124
God Stats
14W - 12L
1,298 SR
Queue Stats
436W - 340L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kinglordudi
Kukulkan
13
3 / 10 / 1
9,700
693
9,461
13,052
4,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
LordDin89
Nemesis
11
0 / 12 / 1
7,617
544
4,378
16,288
5,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
11
1 / 12 / 2
8,618
616
7,560
13,623
4,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeaDLy_VeNom_525
Sun Wukong
15
12 / 3 / 14
11,386
813
9,620
13,173
13,911
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
PuddlezSanchez
Charybdis
15
10 / 1 / 15
11,133
795
14,960
10,766
4,424
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Setheria8238
Cabrakan
15
12 / 0 / 14
11,367
812
14,216
13,671
8,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
77
4
Kills
34
34
Deaths
4
4
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DeaDLy_VeNom_525
Sun Wukong
12
3
14
6.33
L
Kukulkan
Kinglordudi
Kukulkan
3
10
1
0.35
L
Nemesis
LordDin89
Nemesis
0
12
1
0.04
L
Merlin
1
12
2
0.17
W
Charybdis
PuddlezSanchez
Charybdis
10
1
15
17.5
W
Cabrakan
Setheria8238
Cabrakan
12
0
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,399
Damage
38,796
42,963
Taken
37,610
14,589
Mitigated
26,660
3,052
Healing
12,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DeaDLy_VeNom_525
Sun Wukong
9,620
1,767
318
2,405
13,173
13,911
1,395
7,061
5,712
0
13,610
L
Kukulkan
Kinglordudi
Kukulkan
9,461
1,256
107
1,211
13,052
4,686
0
4,899
7,840
36,422
0
L
Nemesis
LordDin89
Nemesis
4,378
1,775
0
1,212
16,288
5,329
0
4,726
11,286
0
17,467
L
Merlin
7,560
1,171
134
388
13,623
4,574
0
4,277
9,122
21,546
0
W
Charybdis
PuddlezSanchez
Charybdis
14,960
7,584
0
4,745
10,766
4,424
839
4,145
6,621
0
66,025
W
Cabrakan
Setheria8238
Cabrakan
14,216
1,182
158
4,994
13,671
8,325
280
6,113
7,298
36,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,935
Gold Earned
33,886
121
Minions Killed
157
2
Camps Cleared
8
582,700
Distance Traveled
718,827
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,386
813
8
1
1
227,412
0
L
Kukulkan
9,700
693
64
5
0
195,301
0
L
Nemesis
7,617
544
23
2
1
224,194
0
L
Merlin
8,618
616
34
2
1
163,205
0
W
Charybdis
11,133
795
92
7
5
237,774
4
W
Cabrakan
11,367
812
57
4
2
253,641
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role