Player Matchup

Fafnir
Fafnir
DAKER1011
Fafnir
Level 23
God Stats
19W - 16L
1,517 SR
Queue Stats
58W - 73L
1,366 Elo+
Solo
Heimdallr
Heimdallr
Darknes_Sx
Heimdallr
Level 27
God Stats
9W - 19L
1,328 SR
Queue Stats
74W - 87L
1,322 Elo+
Solo
Cu Chulainn
Cu Chulainn
Destiny-_-Zeus
Cu Chulainn
Level 8
God Stats
1W - 2L
1,426 SR
Queue Stats
6W - 7L
1,385 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Luna roja3549
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,410 SR
Queue Stats
18W - 14L
1,418 Elo+
Solo
Mercury
Mercury
pouletpanique
Mercury
Level 26
God Stats
11W - 7L
1,659 SR
Queue Stats
53W - 46L
1,473 Elo+
Party 1
Team Averages
Level 20
1,468 SR
1,393 Elo+

VS

Team Averages
Level 23
1,392 SR
1,352 Elo+
Loki
Loki
GBR_corn
Loki
Level 17
God Stats
7W - 1L
1,669 SR
Queue Stats
31W - 23L
1,543 Elo+
Solo
Merlin
Merlin
Gnomebilly
Merlin
Level 28
God Stats
8W - 4L
1,457 SR
Queue Stats
24W - 16L
1,495 Elo+
Solo
Heimdallr
Heimdallr
NithEna
Heimdallr
Level 24
God Stats
1W - 4L
1,067 SR
Queue Stats
26W - 63L
1,145 Elo+
Party 2
Ares
Ares
Wolfbane114
Ares
Level 26
God Stats
1W - 3L
1,220 SR
Queue Stats
16W - 28L
1,247 Elo+
Party 2
King Arthur
King Arthur
kombeat
King Arthur
Level 18
God Stats
6W - 5L
1,545 SR
Queue Stats
22W - 39L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DAKER1011
Fafnir
10
1 / 7 / 0
7,906
376
5,323
20,322
16,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Darknes_Sx
Heimdallr
11
0 / 9 / 3
7,628
363
7,380
16,695
5,086
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Destiny-_-Zeus
Cu Chulainn
9
1 / 7 / 0
7,383
352
2,837
11,488
7,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Luna roja3549
Morgan Le Fay
14
1 / 11 / 0
8,877
423
3,412
14,844
4,759
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
11
2 / 7 / 0
7,924
377
3,033
10,573
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
24 / 1 / 7
14,813
705
22,500
14,039
5,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
Gnomebilly
Merlin
18
7 / 0 / 11
12,608
600
11,890
6,780
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
NithEna
Heimdallr
15
4 / 2 / 12
10,742
512
9,262
12,039
5,804
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 1 / 14
9,934
473
8,836
13,226
12,866
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
kombeat
King Arthur
17
4 / 1 / 4
11,471
546
3,573
11,035
9,375
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
89
5
Kills
41
41
Deaths
5
3
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Fafnir
DAKER1011
Fafnir
1
7
0
0.14
L
Heimdallr
Darknes_Sx
Heimdallr
0
9
3
0.17
L
Cu Chulainn
Destiny-_-Zeus
Cu Chulainn
1
7
0
0.14
W
Loki
24
1
7
27.5
W
Merlin
Gnomebilly
Merlin
7
0
11
12.5
L
Morgan Le Fay
Luna roja3549
Morgan Le Fay
1
11
0
0.09
W
Heimdallr
NithEna
Heimdallr
4
2
12
5
W
2
1
14
9
W
King Arthur
kombeat
King Arthur
4
1
4
6
L
Mercury
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,985
Damage
56,061
73,922
Taken
57,119
36,658
Mitigated
36,100
9,757
Healing
14,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
DAKER1011
Fafnir
5,323
2,217
0
2,239
20,322
16,760
0
7,851
12,471
22,635
0
L
Heimdallr
Darknes_Sx
Heimdallr
7,380
3,977
0
3,849
16,695
5,086
155
4,435
12,260
0
34,315
L
Cu Chulainn
Destiny-_-Zeus
Cu Chulainn
2,837
444
0
634
11,488
7,582
298
2,037
9,451
0
22,220
W
Loki
22,500
7,060
0
6,233
14,039
5,878
4,884
1,515
12,316
0
146,748
W
Merlin
Gnomebilly
Merlin
11,890
545
0
1,601
6,780
2,177
750
2,966
3,770
89,046
0
L
Morgan Le Fay
Luna roja3549
Morgan Le Fay
3,412
812
0
1,609
14,844
4,759
1,095
3,822
11,022
58,251
0
W
Heimdallr
NithEna
Heimdallr
9,262
4,654
0
4,491
12,039
5,804
1,585
2,257
9,782
0
50,250
W
8,836
826
375
1,015
13,226
12,866
51
3,718
9,508
35,096
0
W
King Arthur
kombeat
King Arthur
3,573
216
32
1,217
11,035
9,375
1,282
2,174
8,501
0
53,731
L
Mercury
3,033
1,774
0
1,426
10,573
2,471
0
2,581
7,992
0
25,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,718
Gold Earned
59,568
295
Minions Killed
560
0
Camps Cleared
0
1,585,673
Distance Traveled
2,163,137
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,906
376
23
1
0
360,452
1
L
Heimdallr
7,628
363
56
3
0
344,159
0
L
Cu Chulainn
7,383
352
49
2
0
241,720
1
W
Loki
14,813
705
181
9
0
479,475
7
W
Merlin
12,608
600
148
7
0
399,446
0
L
Morgan Le Fay
8,877
423
103
5
0
297,977
1
W
Heimdallr
10,742
512
84
4
0
415,552
0
W
Ares
9,934
473
31
1
0
455,960
4
W
King Arthur
11,471
546
116
6
0
412,704
0
L
Mercury
7,924
377
64
3
0
341,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role