Player Matchup

Kukulkan
Kukulkan
Datcritthoo
Kukulkan
Level 21
God Stats
2W - 2L
1,415 SR
Queue Stats
54W - 36L
1,670 Elo+
Solo
Ne Zha
Ne Zha
Malagueño
Ne Zha
Level 26
God Stats
17W - 12L
1,711 SR
Queue Stats
84W - 62L
1,666 Elo+
Solo
Sol
Sol
Phyro17
Sol
Level 16
God Stats
9W - 9L
1,557 SR
Queue Stats
46W - 30L
1,643 Elo+
Party 1
Odin
Odin
Tearsbleed
Odin
Level 28
God Stats
4W - 0L
1,807 SR
Queue Stats
24W - 13L
1,661 Elo+
Party 1
Ullr
Ullr
UrMomLovedMyBBC
Ullr
Level 26
God Stats
26W - 18L
1,642 SR
Queue Stats
123W - 104L
1,621 Elo+
Solo
Team Averages
Level 23
1,627 SR
1,652 Elo+

VS

Team Averages
Level 28
1,657 SR
1,594 Elo+
Amaterasu
Amaterasu
GoodGodHeals
Amaterasu
Level 29
God Stats
1W - 4L
1,437 SR
Queue Stats
93W - 82L
1,534 Elo+
Solo
Horus
Horus
LoLklicker
Horus
Level 29
God Stats
6W - 3L
1,705 SR
Queue Stats
34W - 28L
1,584 Elo+
Solo
Anubis
Anubis
MindenÁron
Anubis
Level 23
God Stats
3W - 2L
1,717 SR
Queue Stats
51W - 40L
1,623 Elo+
Solo
Tsukuyomi
Tsukuyomi
f69009
Tsukuyomi
Level 29
God Stats
4W - 4L
1,743 SR
Queue Stats
88W - 54L
1,624 Elo+
Solo
Neith
Neith
typertje
Neith
Level 29
God Stats
43W - 21L
1,684 SR
Queue Stats
129W - 86L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Datcritthoo
Kukulkan
12
6 / 2 / 1
7,026
703
3,381
4,323
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Malagueño
Ne Zha
10
2 / 0 / 6
5,946
595
5,569
5,416
1,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
10
2 / 2 / 1
6,216
622
2,919
4,416
1,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
2 / 4 / 3
5,882
588
5,222
7,340
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 1 / 0
6,116
612
3,478
5,084
1,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GoodGodHeals
Amaterasu
11
3 / 3 / 0
6,242
624
3,790
8,842
5,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
6
1 / 4 / 0
4,760
476
2,437
7,822
4,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
9
1 / 6 / 1
5,221
522
1,448
7,371
3,000
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
f69009
Tsukuyomi
12
4 / 1 / 1
6,934
693
4,611
4,688
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
typertje
Neith
9
0 / 2 / 1
5,199
520
3,407
4,314
748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
16
Kills
9
9
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Datcritthoo
Kukulkan
6
2
1
3.25
L
Amaterasu
GoodGodHeals
Amaterasu
3
3
0
1
L
Horus
1
4
0
0.25
W
Ne Zha
Malagueño
Ne Zha
2
0
6
5
L
Anubis
1
6
1
0.25
W
Sol
2
2
1
1.25
W
2
4
3
0.88
W
4
1
0
4
L
Tsukuyomi
f69009
Tsukuyomi
4
1
1
4.5
L
Neith
typertje
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,569
Damage
15,693
26,579
Taken
33,037
7,231
Mitigated
14,541
5,376
Healing
11,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Datcritthoo
Kukulkan
3,381
401
0
541
4,323
1,248
448
496
3,827
40,269
0
L
Amaterasu
GoodGodHeals
Amaterasu
3,790
1,231
0
3,494
8,842
5,205
46
2,360
6,482
0
34,401
L
Horus
2,437
1,386
497
2,275
7,822
4,111
180
237
7,585
0
5,336
W
Ne Zha
Malagueño
Ne Zha
5,569
1,691
0
1,189
5,416
1,199
0
0
5,416
0
32,951
L
Anubis
1,448
138
0
1,590
7,371
3,000
0
2,285
5,086
25,994
0
W
Sol
2,919
1,481
0
1,327
4,416
1,389
1,260
0
4,416
25,503
4,298
W
5,222
1,664
0
1,114
7,340
2,066
0
952
6,388
0
23,811
W
3,478
1,556
0
1,205
5,084
1,329
0
157
4,927
0
38,015
L
Tsukuyomi
f69009
Tsukuyomi
4,611
788
0
2,481
4,688
1,477
0
828
3,860
0
37,781
L
Neith
typertje
Neith
3,407
1,305
0
1,401
4,314
748
230
143
4,171
0
32,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,186
Gold Earned
28,356
322
Minions Killed
274
0
Camps Cleared
0
979,979
Distance Traveled
955,199
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,026
703
88
9
0
183,588
3
L
Amaterasu
6,242
624
67
7
0
215,256
3
L
Horus
4,760
476
7
1
0
185,691
0
W
Ne Zha
5,946
595
45
5
0
213,288
4
L
Anubis
5,221
522
44
4
0
159,230
3
W
Sol
6,216
622
65
7
0
183,103
1
W
Odin
5,882
588
46
5
0
211,364
1
W
Ullr
6,116
612
78
8
0
188,636
5
L
Tsukuyomi
6,934
693
83
8
0
213,180
0
L
Neith
5,199
520
73
7
0
181,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role