Player Matchup

Hercules
Hercules
Er3n jager
Hercules
Level 71
God Stats
1W - 1L
1,173 SR
Queue Stats
28W - 38L
1,374 Elo+
Party 1
Danzaburou
Danzaburou
FlyNeCrOZz
Danzaburou
Level 64
God Stats
1W - 1L
1,300 SR
Queue Stats
7W - 7L
1,418 Elo+
Party 1
Scylla
Scylla
edwardjruiz01-ed
Scylla
Level 22
God Stats
21W - 27L
1,445 SR
Queue Stats
52W - 69L
1,319 Elo+
Solo
Team Averages
Level 52
1,306 SR
1,370 Elo+

VS

Team Averages
Level 68
1,426 SR
1,356 Elo+
Poseidon
Poseidon
AegisOG
Poseidon
Level 66
God Stats
1W - 2L
1,503 SR
Queue Stats
177W - 277L
1,266 Elo+
Solo
Neith
Neith
Aerial_Aray
Neith
Level 14
God Stats
0W - 2L
1,187 SR
Queue Stats
8W - 12L
1,341 Elo+
Solo
Kuzenbo
Kuzenbo
SonGia
Kuzenbo
Level 124
God Stats
2W - 3L
1,588 SR
Queue Stats
156W - 187L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Er3n jager
Hercules
14
2 / 2 / 13
8,946
688
6,910
13,105
10,501
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
FlyNeCrOZz
Danzaburou
15
13 / 2 / 4
11,305
870
15,567
11,967
4,470
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

12
2 / 4 / 12
8,649
665
6,453
9,051
2,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AegisOG
Poseidon
11
0 / 7 / 4
7,707
593
7,021
7,658
2,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 5 / 1
9,370
721
10,757
12,413
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
SonGia
Kuzenbo
12
2 / 5 / 5
9,136
703
9,087
13,976
19,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
17
Kills
8
8
Deaths
17
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AegisOG
Poseidon
0
7
4
0.29
L
6
5
1
1.3
W
Hercules
Er3n jager
Hercules
2
2
13
4.25
W
Danzaburou
FlyNeCrOZz
Danzaburou
13
2
4
7.5
L
Kuzenbo
SonGia
Kuzenbo
2
5
5
0.9
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,930
Damage
26,865
34,123
Taken
34,047
17,960
Mitigated
26,799
6,404
Healing
6,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AegisOG
Poseidon
7,021
602
309
320
7,658
2,278
68
1,794
5,864
24,803
0
L
10,757
2,358
0
3,076
12,413
5,065
0
2,519
9,894
0
39,966
W
Hercules
Er3n jager
Hercules
6,910
1,772
262
915
13,105
10,501
0
6,152
6,953
0
15,634
W
Danzaburou
FlyNeCrOZz
Danzaburou
15,567
8,629
50
3,945
11,967
4,470
188
5,467
6,500
0
43,582
L
Kuzenbo
SonGia
Kuzenbo
9,087
2,905
195
2,128
13,976
19,456
72
2,250
11,726
17,190
0
W
6,453
357
902
330
9,051
2,989
0
4,838
4,213
25,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,900
Gold Earned
26,213
145
Minions Killed
138
3
Camps Cleared
7
708,764
Distance Traveled
629,349
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,707
593
58
4
0
170,040
4
L
Neith
9,370
721
71
5
6
219,919
1
W
Hercules
8,946
688
25
2
0
257,230
2
W
Danzaburou
11,305
870
63
5
1
219,481
3
L
Kuzenbo
9,136
703
9
1
1
239,390
3
W
Scylla
8,649
665
57
4
2
232,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role