Player Matchup

Hades
Hades
Big_Aut69
Hades
Level 17
God Stats
7W - 10L
1,596 SR
Queue Stats
63W - 53L
1,423 Elo+
Solo
Nemesis
Nemesis
Legion89polska
Nemesis
Level 6
God Stats
126W - 125L
1,237 SR
Queue Stats
338W - 334L
1,193 Elo+
Solo
Danzaburou
Danzaburou
Zilla12
Danzaburou
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 25L
1,025 Elo+
Solo
Yemoja
Yemoja
cellophana
Yemoja
Level 4
God Stats
2W - 6L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Bellona
Bellona
evenfort
Bellona
Level 16
God Stats
2W - 6L
1,340 SR
Queue Stats
25W - 38L
1,368 Elo+
Solo
Team Averages
Level 10
1,435 SR
1,302 Elo+

VS

Team Averages
Level 28
1,505 SR
1,401 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Alinissa847
Nu Wa
Level 16
God Stats
43W - 54L
1,343 SR
Queue Stats
48W - 66L
1,321 Elo+
Party 1
Scylla
Scylla
Jeet1886
Scylla
Level 6
God Stats
53W - 51L
1,686 SR
Queue Stats
64W - 68L
1,076 Elo+
Solo
Izanami
Izanami
KXNGxLXST
Izanami
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,741 Elo+
Solo
Discordia
Discordia
PotatoStarch413
Discordia
Level 22
God Stats
9W - 18L
1,496 SR
Queue Stats
44W - 72L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Big_Aut69
Hades
20
12 / 13 / 7
14,705
1,337
29,283
36,732
26,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 14 / 15
13,266
1,206
13,895
26,677
11,143
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Zilla12
Danzaburou
19
0 / 8 / 15
11,328
1,030
9,323
20,444
9,085
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
cellophana
Yemoja
17
0 / 9 / 6
9,712
883
2,240
15,562
8,235
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
evenfort
Bellona
18
6 / 7 / 5
12,578
1,143
9,192
20,606
18,224
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
18 / 3 / 18
16,726
1,521
33,953
14,810
7,218
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
7 / 5 / 29
13,615
1,238
20,908
11,464
5,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
Jeet1886
Scylla
20
1 / 4 / 23
11,887
1,081
8,021
14,989
5,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
KXNGxLXST
Izanami
20
21 / 6 / 14
14,908
1,355
35,773
16,051
7,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
PotatoStarch413
Discordia
20
4 / 5 / 22
11,843
1,077
8,621
11,563
4,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
157
23
Kills
51
51
Deaths
23
48
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
18
3
18
9
W
7
5
29
4.3
L
Hades
Big_Aut69
Hades
12
13
7
1.19
W
Scylla
Jeet1886
Scylla
1
4
23
3.13
W
Izanami
KXNGxLXST
Izanami
21
6
14
4.67
L
5
14
15
0.89
W
Discordia
PotatoStarch413
Discordia
4
5
22
3
L
Danzaburou
Zilla12
Danzaburou
0
8
15
0.94
L
Yemoja
cellophana
Yemoja
0
9
6
0.33
L
Bellona
evenfort
Bellona
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,933
Damage
107,276
120,021
Taken
68,877
73,018
Mitigated
29,261
20,681
Healing
6,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
33,953
20,086
0
2,300
14,810
7,218
0
4,584
10,226
0
60,244
W
20,908
6,764
0
848
11,464
5,028
0
6,565
4,899
44,512
0
L
Hades
Big_Aut69
Hades
29,283
1,780
393
11,220
36,732
26,331
0
10,626
26,106
67,583
0
W
Scylla
Jeet1886
Scylla
8,021
1,822
0
0
14,989
5,289
0
7,346
7,643
16,905
0
W
Izanami
KXNGxLXST
Izanami
35,773
27,873
235
3,176
16,051
7,302
0
7,025
9,026
0
57,521
L
13,895
8,099
0
3,377
26,677
11,143
0
9,228
17,449
0
31,389
W
Discordia
PotatoStarch413
Discordia
8,621
864
0
101
11,563
4,424
0
6,336
5,227
16,017
0
L
Danzaburou
Zilla12
Danzaburou
9,323
2,377
0
1,340
20,444
9,085
0
5,696
14,748
0
30,941
L
Yemoja
cellophana
Yemoja
2,240
557
1,409
106
15,562
8,235
0
5,928
9,634
10,260
0
L
Bellona
evenfort
Bellona
9,192
1,722
1,324
1,512
20,606
18,224
0
6,072
14,534
994
41,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,589
Gold Earned
68,979
225
Minions Killed
206
7
Camps Cleared
7
917,390
Distance Traveled
918,097
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,726
1,521
58
5
5
197,512
1
W
Nu Wa
13,615
1,238
51
5
0
211,717
1
L
Hades
14,705
1,337
74
7
1
193,115
0
W
Scylla
11,887
1,081
36
3
1
202,961
0
W
Izanami
14,908
1,355
44
4
1
154,572
1
L
Nemesis
13,266
1,206
20
2
3
211,633
0
W
Discordia
11,843
1,077
17
2
0
151,335
0
L
Danzaburou
11,328
1,030
43
4
0
186,941
0
L
Yemoja
9,712
883
15
1
1
153,984
2
L
Bellona
12,578
1,143
73
7
2
171,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role