Player Matchup

Guan Yu
Guan Yu
CrazyGermanTV
Guan Yu
Level 26
God Stats
36W - 19L
1,647 SR
Queue Stats
42W - 41L
1,442 Elo+
Party 1
Ares
Ares
Duncanyee22
Ares
Level 25
God Stats
3W - 7L
1,381 SR
Queue Stats
25W - 37L
1,318 Elo+
Party 1
Ao Kuang
Ao Kuang
MC_KapuTheBrain_
Ao Kuang
Level 18
God Stats
5W - 2L
1,870 SR
Queue Stats
15W - 19L
1,331 Elo+
Party 1
Arachne
Arachne
Online-ID_147
Arachne
Level 26
God Stats
14W - 7L
1,855 SR
Queue Stats
41W - 43L
1,408 Elo+
Party 1
Rama
Rama
jelmerh_17-8
Rama
Level 23
God Stats
1W - 1L
1,770 SR
Queue Stats
27W - 22L
1,490 Elo+
Solo
Team Averages
Level 24
1,705 SR
1,398 Elo+

VS

Team Averages
Level 17
1,453 SR
1,446 Elo+
Nemesis
Nemesis
Fricadelle_Boy
Nemesis
Level 16
God Stats
2W - 2L
1,316 SR
Queue Stats
138W - 100L
1,457 Elo+
Solo
Guan Yu
Guan Yu
GaiaTheDefender
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,291 Elo+
Solo
Heimdallr
Heimdallr
RabidPinkBear
Heimdallr
Level 28
God Stats
10W - 16L
1,450 SR
Queue Stats
144W - 136L
1,469 Elo+
Solo
Xing Tian
Xing Tian
WiryZephyr
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 37L
1,511 Elo+
Solo
Cthulhu
Cthulhu
cone_2777
Cthulhu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
9
2 / 1 / 2
5,873
420
2,717
6,607
3,820
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 3 / 0
5,502
393
1,748
8,532
7,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 5 / 1
5,465
390
3,305
7,347
2,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
9
2 / 4 / 1
6,010
429
6,811
8,219
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

3
0 / 3 / 0
4,519
323
616
2,609
431
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 5
8,103
579
5,514
9,675
4,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 1 / 5
7,072
505
4,321
7,291
6,281
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
RabidPinkBear
Heimdallr
14
5 / 0 / 6
8,368
598
8,141
4,233
1,787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
WiryZephyr
Xing Tian
11
1 / 0 / 8
7,073
505
3,043
8,472
8,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
cone_2777
Cthulhu
12
0 / 2 / 0
6,902
493
2,028
7,505
4,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
16
16
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
2
1
2
3
L
0
3
0
0
W
7
1
5
9.5
W
3
1
5
5.5
L
0
5
1
0.1
L
Arachne
2
4
1
0.63
W
Heimdallr
RabidPinkBear
Heimdallr
5
0
6
8
W
Xing Tian
WiryZephyr
Xing Tian
1
0
8
5
W
Cthulhu
cone_2777
Cthulhu
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,197
Damage
23,047
33,314
Taken
37,176
16,310
Mitigated
25,620
6,298
Healing
11,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
2,717
739
75
1,750
6,607
3,820
0
1,761
4,336
0
14,834
L
1,748
71
0
202
8,532
7,211
0
1,056
7,476
15,384
0
W
5,514
1,719
0
3,229
9,675
4,787
744
843
8,832
0
58,718
W
4,321
334
893
1,914
7,291
6,281
1,107
2,153
5,138
0
30,723
L
3,305
746
0
1,451
7,347
2,188
0
479
6,868
12,174
3,022
L
Arachne
6,811
4,261
0
2,331
8,219
2,660
0
503
7,716
0
27,088
W
Heimdallr
RabidPinkBear
Heimdallr
8,141
5,222
0
2,048
4,233
1,787
495
1,053
3,180
0
65,170
W
Xing Tian
WiryZephyr
Xing Tian
3,043
218
0
1,227
8,472
8,094
184
571
7,901
16,126
0
W
Cthulhu
cone_2777
Cthulhu
2,028
227
0
2,189
7,505
4,671
918
0
7,505
31,928
0
L
616
559
0
489
2,609
431
0
762
1,847
0
7,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,369
Gold Earned
37,518
151
Minions Killed
371
0
Camps Cleared
0
1,059,269
Distance Traveled
1,402,324
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,873
420
31
2
0
233,181
0
L
Ares
5,502
393
22
2
0
245,218
2
W
Nemesis
8,103
579
111
8
0
328,817
0
W
Guan Yu
7,072
505
57
4
0
301,571
0
L
Ao Kuang
5,465
390
32
2
0
269,181
2
L
Arachne
6,010
429
46
3
0
241,406
0
W
Heimdallr
8,368
598
117
8
0
243,265
0
W
Xing Tian
7,073
505
19
1
0
271,970
7
W
Cthulhu
6,902
493
67
5
0
256,701
1
L
Rama
4,519
323
20
1
0
70,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role