Player Matchup

Danzaburou
Danzaburou
Svani24
Danzaburou
Level 108
God Stats
58W - 47L
1,516 SR
Queue Stats
361W - 360L
1,501 Elo+
Solo
Chaac
Chaac
ViPS-ARMyN
Chaac
Level 125
God Stats
8W - 4L
1,527 SR
Queue Stats
211W - 204L
1,482 Elo+
Solo
Cerberus
Cerberus
W3BBY_ENG
Cerberus
Level 93
God Stats
5W - 4L
1,500 SR
Queue Stats
54W - 63L
1,350 Elo+
Solo
Loki
Loki
event208lucky
Loki
Level 128
God Stats
52W - 39L
1,544 SR
Queue Stats
755W - 773L
1,443 Elo+
Solo
Nu Wa
Nu Wa
fly375riotous
Nu Wa
Level 68
God Stats
82W - 66L
1,536 SR
Queue Stats
347W - 323L
1,422 Elo+
Solo
Team Averages
Level 104
1,525 SR
1,439 Elo+

VS

Team Averages
Level 89
1,575 SR
1,444 Elo+
Kukulkan
Kukulkan
A503s-
Kukulkan
Level 68
God Stats
16W - 14L
1,567 SR
Queue Stats
276W - 286L
1,444 Elo+
Solo
Medusa
Medusa
CrownMe_Alpha
Medusa
Level 68
God Stats
2W - 1L
1,712 SR
Queue Stats
176W - 185L
1,467 Elo+
Solo
Ares
Ares
IllMakeUEargasm
Ares
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
79W - 91L
1,445 Elo+
Solo
Geb
Geb
Odintologo
Geb
Level 105
God Stats
25W - 18L
1,750 SR
Queue Stats
331W - 319L
1,471 Elo+
Solo
Thanatos
Thanatos
art_steppa
Thanatos
Level 61
God Stats
7W - 14L
1,347 SR
Queue Stats
515W - 548L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Svani24
Danzaburou
18
9 / 2 / 4
11,767
619
14,813
17,981
7,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
16
1 / 2 / 12
9,836
518
10,450
20,845
21,436
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
W3BBY_ENG
Cerberus
16
1 / 4 / 7
10,183
536
10,542
21,515
16,102
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
11 / 5 / 4
11,261
593
9,349
14,824
6,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
7 / 2 / 4
10,773
567
17,273
15,183
6,656
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
A503s-
Kukulkan
16
5 / 4 / 1
10,091
531
13,551
11,936
5,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 3
8,151
429
7,755
13,990
4,904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
3 / 6 / 2
9,194
484
16,347
19,310
19,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 5 / 8
8,942
471
11,266
19,579
18,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
art_steppa
Thanatos
14
3 / 8 / 1
9,030
475
6,851
15,539
7,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
29
Kills
14
15
Deaths
29
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
A503s-
Kukulkan
5
4
1
1.38
L
1
6
3
0.42
L
3
6
2
0.67
L
2
5
8
1.2
W
Danzaburou
Svani24
Danzaburou
9
2
4
5.5
W
Chaac
1
2
12
3.5
W
Cerberus
W3BBY_ENG
Cerberus
1
4
7
1.13
L
Thanatos
art_steppa
Thanatos
3
8
1
0.44
W
11
5
4
2.6
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,427
Damage
55,770
90,348
Taken
80,354
57,936
Mitigated
54,668
39,292
Healing
24,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
A503s-
Kukulkan
13,551
1,950
0
2,828
11,936
5,374
0
3,870
8,066
71,401
0
L
7,755
2,190
98
2,700
13,990
4,904
0
2,991
10,999
0
53,529
L
16,347
261
0
4,584
19,310
19,004
0
10,150
9,160
49,435
0
L
11,266
565
443
4,418
19,579
18,359
0
6,493
13,086
29,959
0
W
Danzaburou
Svani24
Danzaburou
14,813
7,728
101
9,591
17,981
7,590
4,419
3,913
14,018
0
89,167
W
Chaac
10,450
1,350
1,935
6,361
20,845
21,436
253
8,923
11,872
109
44,855
W
Cerberus
W3BBY_ENG
Cerberus
10,542
593
0
9,108
21,515
16,102
327
11,065
8,906
66,891
0
L
Thanatos
art_steppa
Thanatos
6,851
1,774
0
9,110
15,539
7,027
0
4,499
11,040
0
65,026
W
9,349
5,182
896
4,987
14,824
6,152
0
5,504
9,200
0
52,231
W
17,273
5,061
194
6,119
15,183
6,656
460
10,132
5,002
90,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,820
Gold Earned
45,408
616
Minions Killed
407
0
Camps Cleared
0
1,790,281
Distance Traveled
1,737,453
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,091
531
129
7
0
322,958
5
L
Medusa
8,151
429
98
5
0
362,278
6
L
Ares
9,194
484
66
3
0
338,760
4
L
Geb
8,942
471
11
1
0
357,235
5
W
Danzaburou
11,767
619
149
8
0
334,942
3
W
Chaac
9,836
518
53
3
0
408,726
10
W
Cerberus
10,183
536
175
9
0
350,220
6
L
Thanatos
9,030
475
103
5
0
356,222
5
W
Loki
11,261
593
102
5
0
350,418
0
W
Nu Wa
10,773
567
137
7
0
345,975
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role