Player Matchup

Cabrakan
Cabrakan
EinfachNurIljas
Cabrakan
Level 28
God Stats
2W - 4L
1,802 SR
Queue Stats
81W - 90L
1,372 Elo+
Party 1
Nemesis
Nemesis
Thessalos rex
Nemesis
Level 17
God Stats
2W - 0L
1,679 SR
Queue Stats
2W - 1L
1,311 Elo+
Solo
Fenrir
Fenrir
VBR merlve12
Fenrir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Sol
Sol
YTRinger
Sol
Level 22
God Stats
15W - 9L
1,608 SR
Queue Stats
43W - 44L
1,358 Elo+
Party 1
Cernunnos
Cernunnos
ellven0zz0
Cernunnos
Level 25
God Stats
5W - 2L
1,429 SR
Queue Stats
62W - 40L
1,483 Elo+
Solo
Team Averages
Level 21
1,604 SR
1,405 Elo+

VS

Team Averages
Level 14
1,508 SR
1,315 Elo+
Fenrir
Fenrir
FerdiF94
Fenrir
Level 8
God Stats
4W - 4L
1,865 SR
Queue Stats
9W - 17L
1,466 Elo+
Solo
Jing Wei
Jing Wei
Liberez_widdy91
Jing Wei
Level 27
God Stats
8W - 10L
1,465 SR
Queue Stats
34W - 60L
1,361 Elo+
Party 2
Sobek
Sobek
MrJirnich
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,101 Elo+
Solo
Hachiman
Hachiman
SHMALIUKA420PRET
Hachiman
Level 4
God Stats
1W - 4L
1,345 SR
Queue Stats
1W - 4L
1,241 Elo+
Solo
Tiamat
Tiamat
The_Gwak
Tiamat
Level 29
God Stats
4W - 6L
1,365 SR
Queue Stats
37W - 57L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
6 / 2 / 13
10,907
519
9,632
17,064
25,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
19
2 / 0 / 3
11,193
533
5,161
13,722
8,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
18
7 / 8 / 2
11,250
536
6,712
14,213
8,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
8 / 0 / 2
10,753
512
8,041
10,014
3,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
ellven0zz0
Cernunnos
17
12 / 2 / 8
11,542
550
19,601
13,622
7,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FerdiF94
Fenrir
16
5 / 7 / 0
10,569
503
5,477
13,261
8,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
12
1 / 8 / 0
8,124
387
8,227
13,435
3,838
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
MrJirnich
Sobek
11
0 / 5 / 2
7,761
370
4,389
16,043
16,617
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

13
0 / 10 / 0
8,060
384
5,995
15,158
4,857
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
The_Gwak
Tiamat
15
3 / 5 / 2
10,028
478
11,233
11,191
7,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
35
Kills
9
12
Deaths
35
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
6
2
13
6.25
L
Fenrir
FerdiF94
Fenrir
5
7
0
0.71
L
Jing Wei
1
8
0
0.13
L
Sobek
MrJirnich
Sobek
0
5
2
0.2
L
0
10
0
0
L
Tiamat
The_Gwak
Tiamat
3
5
2
0.8
W
Nemesis
2
0
3
3.5
W
Fenrir
7
8
2
1
W
8
0
2
9
W
Cernunnos
ellven0zz0
Cernunnos
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,147
Damage
35,321
68,635
Taken
69,088
53,926
Mitigated
41,640
22,343
Healing
12,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
9,632
2,571
0
3,968
17,064
25,702
554
3,574
13,256
21,945
0
L
Fenrir
FerdiF94
Fenrir
5,477
1,386
0
974
13,261
8,788
1,243
1,078
12,183
0
44,817
L
Jing Wei
8,227
6,042
0
3,063
13,435
3,838
635
4,408
9,027
0
28,138
L
Sobek
MrJirnich
Sobek
4,389
276
0
2,474
16,043
16,617
407
3,554
12,489
19,110
0
L
5,995
4,131
0
3,455
15,158
4,857
506
5,004
10,154
0
34,991
L
Tiamat
The_Gwak
Tiamat
11,233
1,794
0
2,608
11,191
7,540
746
3,435
7,756
54,070
0
W
Nemesis
5,161
3,026
0
4,359
13,722
8,566
441
1,840
11,842
0
118,972
W
Fenrir
6,712
3,036
0
3,143
14,213
8,587
708
1,684
12,489
0
69,653
W
8,041
2,334
0
5,217
10,014
3,624
1,172
4,632
4,962
40,302
3,858
W
Cernunnos
ellven0zz0
Cernunnos
19,601
10,957
0
5,656
13,622
7,447
2,669
4,010
9,373
0
84,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,645
Gold Earned
44,542
499
Minions Killed
329
0
Camps Cleared
0
1,719,446
Distance Traveled
1,706,089
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,907
519
17
1
0
348,103
2
L
Fenrir
10,569
503
87
4
0
372,379
7
L
Jing Wei
8,124
387
47
2
0
345,649
0
L
Sobek
7,761
370
32
2
0
319,702
1
L
Hachiman
8,060
384
61
3
0
299,467
1
L
Tiamat
10,028
478
102
5
0
368,892
0
W
Nemesis
11,193
533
153
7
0
384,426
0
W
Fenrir
11,250
536
94
4
0
360,525
0
W
Sol
10,753
512
88
4
0
293,007
0
W
Cernunnos
11,542
550
147
7
0
333,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role