Player Matchup

Yemoja
Yemoja
AcidDig590
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 78L
1,329 Elo+
Solo
Gilgamesh
Gilgamesh
JFCI
Gilgamesh
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,020 Elo+
Party 1
Odin
Odin
Mapen1
Odin
Level 14
God Stats
117W - 84L
1,467 SR
Queue Stats
166W - 145L
1,271 Elo+
Solo
Zeus
Zeus
Robertozxd55
Zeus
Level 29
God Stats
0W - 4L
1,263 SR
Queue Stats
36W - 35L
1,355 Elo+
Solo
Janus
Janus
TxSlick
Janus
Level 24
God Stats
15W - 16L
1,538 SR
Queue Stats
50W - 61L
1,417 Elo+
Party 1
Team Averages
Level 20
1,454 SR
1,278 Elo+

VS

Team Averages
Level 27
1,475 SR
1,358 Elo+
Charybdis
Charybdis
BlaCk_Eyes5682
Charybdis
Level 92
God Stats
2W - 0L
1,376 SR
Queue Stats
172W - 224L
1,359 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LvY--Aixs
Tsukuyomi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 47L
1,292 Elo+
Solo
Ymir
Ymir
PandaOFF3036
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 59L
1,500 Elo+
Solo
Bellona
Bellona
cerbere-toxic
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hades
Hades
vGrimey
Hades
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 3L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AcidDig590
Yemoja
12
0 / 3 / 2
8,527
426
3,077
11,029
9,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
JFCI
Gilgamesh
13
2 / 10 / 4
8,121
406
6,383
14,321
5,757
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
Mapen1
Odin
15
4 / 4 / 7
9,333
467
8,577
15,807
14,897
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
6 / 4 / 0
9,340
467
10,290
10,549
4,949
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
TxSlick
Janus
11
1 / 5 / 2
8,005
400
3,496
6,297
1,734
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlaCk_Eyes5682
Charybdis
20
13 / 1 / 1
13,007
650
17,697
20,876
8,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
LvY--Aixs
Tsukuyomi
15
3 / 1 / 4
10,247
512
3,828
13,784
4,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 5 / 3
9,730
487
5,545
15,495
17,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
13
3 / 9 / 4
9,438
472
8,291
13,082
13,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
vGrimey
Hades
16
7 / 2 / 5
10,826
541
8,343
10,392
4,530
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
13
Kills
26
26
Deaths
18
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AcidDig590
Yemoja
0
3
2
0.33
W
Charybdis
BlaCk_Eyes5682
Charybdis
13
1
1
13.5
L
Gilgamesh
JFCI
Gilgamesh
2
10
4
0.4
W
Tsukuyomi
LvY--Aixs
Tsukuyomi
3
1
4
5
L
Odin
Mapen1
Odin
4
4
7
1.88
W
0
5
3
0.3
L
6
4
0
1.5
L
Janus
TxSlick
Janus
1
5
2
0.4
W
Bellona
3
9
4
0.56
W
Hades
vGrimey
Hades
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,823
Damage
43,704
58,003
Taken
73,629
37,229
Mitigated
48,011
11,796
Healing
25,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AcidDig590
Yemoja
3,077
1,148
2,494
2,826
11,029
9,892
468
4,814
6,215
13,798
0
W
Charybdis
BlaCk_Eyes5682
Charybdis
17,697
8,912
0
11,082
20,876
8,494
5,327
5,132
15,599
0
117,637
L
Gilgamesh
JFCI
Gilgamesh
6,383
1,968
0
126
14,321
5,757
1,214
3,555
10,766
0
41,053
W
Tsukuyomi
LvY--Aixs
Tsukuyomi
3,828
1,101
0
6,887
13,784
4,693
214
624
12,909
0
63,322
L
Odin
Mapen1
Odin
8,577
1,766
0
3,333
15,807
14,897
0
4,393
11,414
945
46,656
W
5,545
1,296
0
1,588
15,495
17,124
766
8,822
6,673
38,237
0
L
10,290
2,587
0
3,017
10,549
4,949
906
3,579
6,970
52,682
0
L
Janus
TxSlick
Janus
3,496
505
0
0
6,297
1,734
504
737
5,560
30,784
0
W
Bellona
8,291
1,742
0
690
13,082
13,170
118
1,307
11,679
11,143
18,629
W
Hades
vGrimey
Hades
8,343
1,033
341
5,008
10,392
4,530
0
784
9,608
52,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,326
Gold Earned
53,248
311
Minions Killed
455
0
Camps Cleared
0
1,591,281
Distance Traveled
1,749,514
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,527
426
11
1
0
294,465
0
W
Charybdis
13,007
650
170
9
0
341,870
1
L
Gilgamesh
8,121
406
64
3
0
382,031
0
W
Tsukuyomi
10,247
512
106
5
0
413,539
2
L
Odin
9,333
467
82
4
0
373,609
0
W
Ymir
9,730
487
65
3
0
357,041
3
L
Zeus
9,340
467
97
5
0
294,320
0
L
Janus
8,005
400
57
3
0
246,856
0
W
Bellona
9,438
472
41
2
0
291,542
3
W
Hades
10,826
541
73
4
0
345,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role