Player Matchup

Loki
Loki
CinGrandKing
Loki
Level 151
God Stats
12W - 15L
1,565 SR
Queue Stats
372W - 345L
1,543 Elo+
Solo
Yemoja
Yemoja
LilCaptaiin
Yemoja
Level 104
God Stats
2W - 0L
1,880 SR
Queue Stats
70W - 41L
1,600 Elo+
Solo
Danzaburou
Danzaburou
Primespawn420
Danzaburou
Level 160
God Stats
8W - 8L
1,590 SR
Queue Stats
369W - 382L
1,537 Elo+
Solo
Freya
Freya
YourOnIgnore
Freya
Level 80
God Stats
2W - 3L
1,524 SR
Queue Stats
51W - 49L
1,602 Elo+
Solo
Chang'e
Chang'e
alemao12321
Chang'e
Level 146
God Stats
6W - 6L
1,454 SR
Queue Stats
60W - 59L
1,544 Elo+
Solo
Team Averages
Level 128
1,603 SR
1,565 Elo+

VS

Team Averages
Level 125
1,465 SR
1,489 Elo+
Charybdis
Charybdis
Bulletwave13
Charybdis
Level 157
God Stats
0W - 5L
1,083 SR
Queue Stats
430W - 408L
1,511 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Magneto76
Morgan Le Fay
Level 160
God Stats
5W - 1L
1,760 SR
Queue Stats
343W - 320L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
Malcolum
Cthulhu
Level 107
God Stats
7W - 5L
1,368 SR
Queue Stats
308W - 288L
1,450 Elo+
Party 2
Mercury
Mercury
rob78405
Mercury
Level 151
God Stats
29W - 25L
1,626 SR
Queue Stats
289W - 271L
1,563 Elo+
Solo
Nike
Nike
xCatra11
Nike
Level 50
God Stats
15W - 8L
1,489 SR
Queue Stats
152W - 168L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 3
6,567
657
5,659
4,820
1,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
8
0 / 2 / 8
5,509
551
2,150
7,547
3,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
Primespawn420
Danzaburou
10
2 / 1 / 1
5,597
560
3,880
6,597
1,918
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 3
6,419
642
3,884
5,147
1,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
alemao12321
Chang'e
9
3 / 1 / 3
5,618
562
4,558
6,055
1,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bulletwave13
Charybdis
7
0 / 3 / 0
4,618
462
1,912
4,669
906
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
Magneto76
Morgan Le Fay
9
2 / 3 / 1
5,644
564
6,061
5,358
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Malcolum
Cthulhu
7
1 / 3 / 1
4,501
450
3,613
7,293
3,831
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
rob78405
Mercury
10
1 / 1 / 1
5,586
559
1,971
6,451
1,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
8
0 / 4 / 1
4,537
454
4,128
5,982
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
14
Kills
4
4
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bulletwave13
Charybdis
0
3
0
0
W
6
0
3
7.5
W
Yemoja
0
2
8
2
L
Morgan Le Fay
Magneto76
Morgan Le Fay
2
3
1
0.83
L
Cthulhu
Malcolum
Cthulhu
1
3
1
0.5
W
Danzaburou
Primespawn420
Danzaburou
2
1
1
2.5
W
3
0
3
4.5
W
Chang'e
alemao12321
Chang'e
3
1
3
4.5
L
Mercury
rob78405
Mercury
1
1
1
1.5
L
Nike
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,131
Damage
17,685
30,166
Taken
29,753
10,293
Mitigated
10,090
15,639
Healing
4,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bulletwave13
Charybdis
1,912
615
0
865
4,669
906
0
167
4,502
0
24,739
W
5,659
859
0
2,398
4,820
1,517
0
965
3,807
0
34,585
W
Yemoja
2,150
877
1,920
3,008
7,547
3,777
243
3,406
4,013
12,724
0
L
Morgan Le Fay
Magneto76
Morgan Le Fay
6,061
83
0
943
5,358
1,409
0
1,770
3,588
29,198
0
L
Cthulhu
Malcolum
Cthulhu
3,613
229
132
984
7,293
3,831
0
3,488
3,805
12,676
0
W
Danzaburou
Primespawn420
Danzaburou
3,880
1,464
0
2,111
6,597
1,918
1,179
2,145
4,404
0
35,016
W
3,884
1,705
0
2,854
5,147
1,373
34
611
4,530
30,009
0
W
Chang'e
alemao12321
Chang'e
4,558
248
733
2,615
6,055
1,708
376
2,063
3,738
24,913
0
L
Mercury
rob78405
Mercury
1,971
1,080
0
1,424
6,451
1,728
0
1,431
5,020
0
32,994
L
Nike
4,128
1,487
0
375
5,982
2,216
0
3,736
2,246
0
17,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,710
Gold Earned
24,886
277
Minions Killed
242
0
Camps Cleared
0
910,438
Distance Traveled
956,612
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,618
462
51
5
0
163,836
2
W
Loki
6,567
657
74
7
0
223,435
3
W
Yemoja
5,509
551
9
1
0
164,959
2
L
Morgan Le Fay
5,644
564
57
6
0
190,241
2
L
Cthulhu
4,501
450
23
2
0
182,011
0
W
Danzaburou
5,597
560
75
8
0
157,874
0
W
Freya
6,419
642
67
7
0
184,431
1
W
Chang'e
5,618
562
52
5
0
179,739
2
L
Mercury
5,586
559
78
8
0
239,360
1
L
Nike
4,537
454
33
3
0
181,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role