Player Matchup

Guan Yu
Guan Yu
Antimater1a
Guan Yu
Level 7
God Stats
0W - 1L
1,402 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Anubis
Anubis
Br0ch
Anubis
Level 26
God Stats
3W - 9L
1,370 SR
Queue Stats
7W - 12L
1,402 Elo+
Party 1
Ares
Ares
flyveren
Ares
Level 29
God Stats
11W - 15L
1,394 SR
Queue Stats
18W - 25L
1,445 Elo+
Party 1
Fenrir
Fenrir
sharkzxdytt
Fenrir
Level 8
God Stats
0W - 1L
1,270 SR
Queue Stats
4W - 4L
1,534 Elo+
Solo
Ra
Ra
汀朴48
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,681 Elo+
Solo
Team Averages
Level 16
1,387 SR
1,512 Elo+

VS

Team Averages
Level 14
1,530 SR
1,524 Elo+
Thor
Thor
 
Thor
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
LordShambler
Xing Tian
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,447 Elo+
Party 2
Ra
Ra
Tieulongcdbk
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Tridas
Sylvanus
Level 26
God Stats
16W - 9L
1,652 SR
Queue Stats
92W - 56L
1,672 Elo+
Party 3
Neith
Neith
krahefriend
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Antimater1a
Guan Yu
8
3 / 3 / 1
5,655
566
2,835
6,099
2,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Br0ch
Anubis
7
1 / 5 / 1
4,632
463
3,292
5,428
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
5
0 / 3 / 1
3,920
392
875
5,350
2,314
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
7
0 / 7 / 0
4,525
453
2,532
7,802
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 7 / 2
4,980
498
597
5,790
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
18 / 3 / 0
7,826
783
12,089
7,796
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
LordShambler
Xing Tian
8
0 / 2 / 1
5,229
523
1,653
5,501
3,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

2
0 / 0 / 0
3,788
379
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Tridas
Sylvanus
12
6 / 0 / 0
7,349
735
3,759
3,981
4,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 1 / 2
5,253
525
3,612
3,319
833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
25
25
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
18
3
0
6
L
Guan Yu
Antimater1a
Guan Yu
3
3
1
1.17
L
Anubis
Br0ch
Anubis
1
5
1
0.3
W
Xing Tian
LordShambler
Xing Tian
0
2
1
0.25
W
0
0
0
0
W
Sylvanus
Tridas
Sylvanus
6
0
0
6
L
Ares
0
3
1
0.17
W
1
1
2
2
L
Fenrir
0
7
0
0
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,131
Damage
21,113
30,469
Taken
20,597
9,754
Mitigated
10,607
3,820
Healing
4,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
12,089
6,847
0
1,476
7,796
2,210
0
851
6,889
0
36,913
L
Guan Yu
Antimater1a
Guan Yu
2,835
494
110
946
6,099
2,385
0
0
6,099
0
16,645
L
Anubis
Br0ch
Anubis
3,292
499
0
886
5,428
1,197
0
526
4,902
19,296
0
W
Xing Tian
LordShambler
Xing Tian
1,653
238
178
1,388
5,501
3,314
96
2,639
2,822
9,515
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
Tridas
Sylvanus
3,759
1,175
0
1,536
3,981
4,250
2,438
106
3,875
30,267
6,898
L
Ares
875
88
0
250
5,350
2,314
0
1,127
4,223
5,871
0
W
3,612
2,138
0
279
3,319
833
1,219
1,072
2,247
0
21,399
L
Fenrir
2,532
992
0
1,505
7,802
2,583
0
2,536
5,266
0
19,738
L
597
106
0
123
5,790
1,275
277
836
4,954
9,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,712
Gold Earned
29,445
141
Minions Killed
191
0
Camps Cleared
0
848,656
Distance Traveled
633,709
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,826
783
52
5
0
198,904
2
L
Guan Yu
5,655
566
34
3
0
188,580
0
L
Anubis
4,632
463
30
3
0
170,265
0
W
Xing Tian
5,229
523
14
1
0
169,038
2
W
Ra
3,788
379
0
0
0
0
0
W
Sylvanus
7,349
735
79
8
0
123,266
0
L
Ares
3,920
392
13
1
0
178,768
1
W
Neith
5,253
525
46
5
0
142,501
1
L
Fenrir
4,525
453
40
4
0
182,662
0
L
Ra
4,980
498
24
2
0
128,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role