Player Matchup

Pele
Pele
 
Pele
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
SodiumThiopental
Ah Puch
Level 146
God Stats
7W - 4L
1,525 SR
Queue Stats
601W - 633L
1,510 Elo+
Solo
Baba Yaga
Baba Yaga
lifewf13
Baba Yaga
Level 86
God Stats
12W - 12L
1,488 SR
Queue Stats
304W - 270L
1,560 Elo+
Solo
Team Averages
Level 123
1,503 SR
1,514 Elo+

VS

Team Averages
Level 97
1,549 SR
1,390 Elo+
Bakasura
Bakasura
 
Bakasura
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DankerLettuce6
Hou Yi
Level 140
God Stats
3W - 5L
1,660 SR
Queue Stats
204W - 188L
1,541 Elo+
Solo
Thor
Thor
HellsRebel
Thor
Level 33
God Stats
0W - 1L
1,557 SR
Queue Stats
1W - 8L
1,206 Elo+
Party 1
Ra
Ra
VingadorYoutube
Ra
Level 143
God Stats
0W - 1L
1,528 SR
Queue Stats
184W - 165L
1,538 Elo+
Solo
Ganesha
Ganesha
flumbleb
Ganesha
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
7 / 5 / 10
8,229
823
11,796
11,929
7,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
 
Horus
14
0 / 2 / 15
7,757
776
2,650
11,731
9,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
 
Loki
11
2 / 5 / 9
7,415
742
3,827
7,890
2,254
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
8 / 1 / 13
10,097
1,010
21,708
4,724
2,001
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Baba Yaga
lifewf13
Baba Yaga
18
7 / 1 / 14
9,415
942
13,577
9,284
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
5 / 7 / 6
7,403
740
5,391
12,719
4,714
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 4 / 6
7,755
776
8,736
12,155
4,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 10
7,033
703
3,963
8,975
3,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 4 / 9
8,650
865
10,592
12,524
4,496
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ganesha
flumbleb
Ganesha
13
0 / 5 / 13
6,800
680
4,627
11,207
10,385
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
58
24
Kills
14
14
Deaths
24
61
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
5
10
2.4
W
Horus
 
Horus
0
2
15
3.75
W
Loki
 
Loki
2
5
9
1.3
L
Bakasura
 
Bakasura
5
7
6
1.14
L
6
4
6
2.25
L
1
4
10
1.5
W
8
1
13
14.5
L
2
4
9
1.63
L
Ganesha
flumbleb
Ganesha
0
5
13
1.3
W
Baba Yaga
lifewf13
Baba Yaga
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,558
Damage
33,309
45,558
Taken
57,580
24,240
Mitigated
26,719
24,485
Healing
19,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,796
1,790
576
3,141
11,929
7,242
0
4,729
7,063
0
14,175
W
Horus
 
Horus
2,650
1,716
6,231
5,622
11,731
9,001
410
2,962
7,807
0
6,421
W
Loki
 
Loki
3,827
444
1,157
1,616
7,890
2,254
0
3,627
4,168
0
6,915
L
Bakasura
 
Bakasura
5,391
3,630
441
2,528
12,719
4,714
0
7,032
5,687
0
4,544
L
8,736
2,984
1,510
2,591
12,155
4,109
172
8,188
3,967
0
14,840
L
3,963
184
693
1,172
8,975
3,015
136
6,182
2,793
0
5,733
W
21,708
861
1,209
1,375
4,724
2,001
580
949
3,634
43,374
0
L
10,592
923
4,083
4,463
12,524
4,496
99
7,619
4,905
37,388
0
L
Ganesha
flumbleb
Ganesha
4,627
454
1,212
1,129
11,207
10,385
210
6,264
4,943
6,808
0
W
Baba Yaga
lifewf13
Baba Yaga
13,577
1,019
270
3,288
9,284
3,742
948
2,952
6,192
31,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,913
Gold Earned
37,641
110
Minions Killed
104
0
Camps Cleared
0
936,363
Distance Traveled
867,438
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,229
823
8
1
0
176,271
0
W
Horus
7,757
776
9
1
0
202,763
1
W
Loki
7,415
742
4
0
0
163,583
0
L
Bakasura
7,403
740
13
1
0
160,385
0
L
Hou Yi
7,755
776
18
2
0
149,457
0
L
Thor
7,033
703
7
1
0
190,416
0
W
Ah Puch
10,097
1,010
65
7
0
193,837
1
L
Ra
8,650
865
64
6
0
182,178
3
L
Ganesha
6,800
680
2
0
0
185,002
1
W
Baba Yaga
9,415
942
24
2
0
199,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role