Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
jelloy
He Bo
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 60L
1,442 Elo+
Solo
Jing Wei
Jing Wei
orzank5
Jing Wei
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,471 Elo+
Solo
Agni
Agni
zBaws
Agni
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,221 Elo+
Solo
Team Averages
Level 104
1,500 SR
1,427 Elo+

VS

Team Averages
Level 88
1,530 SR
1,474 Elo+
Vulcan
Vulcan
 
Vulcan
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Blazelow
Danzaburou
Level 79
God Stats
10W - 7L
1,416 SR
Queue Stats
384W - 366L
1,449 Elo+
Solo
Tiamat
Tiamat
SabZeroDK
Tiamat
Level 109
God Stats
1W - 0L
1,567 SR
Queue Stats
44W - 36L
1,530 Elo+
Solo
Ymir
Ymir
utekajpredomnou
Ymir
Level 19
God Stats
1W - 0L
1,762 SR
Queue Stats
7W - 11L
1,348 Elo+
Solo
Baba Yaga
Baba Yaga
xGeceKusu
Baba Yaga
Level 100
God Stats
8W - 10L
1,406 SR
Queue Stats
651W - 619L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
6 / 5 / 4
9,152
832
10,906
13,839
5,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anhur
 
Anhur
14
2 / 9 / 9
8,306
755
6,381
13,348
4,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
jelloy
He Bo
16
6 / 3 / 6
9,278
843
9,708
8,854
3,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jing Wei
orzank5
Jing Wei
14
0 / 3 / 5
7,043
640
4,978
7,650
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
zBaws
Agni
11
0 / 5 / 8
6,835
621
7,759
10,250
3,670
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
4 / 3 / 15
9,893
899
12,127
9,918
5,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Blazelow
Danzaburou
17
6 / 2 / 14
9,990
908
10,436
8,558
4,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
SabZeroDK
Tiamat
18
8 / 3 / 13
10,335
940
14,118
10,041
8,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 3 / 10
8,370
761
5,170
13,539
15,230
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
xGeceKusu
Baba Yaga
16
6 / 3 / 8
9,612
874
9,720
10,456
5,207
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
85
14
Kills
25
25
Deaths
14
32
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
6
5
4
1.6
L
Anhur
 
Anhur
2
9
9
0.72
W
Vulcan
 
Vulcan
4
3
15
3.83
W
Danzaburou
Blazelow
Danzaburou
6
2
14
6.5
W
Tiamat
SabZeroDK
Tiamat
8
3
13
4.83
L
He Bo
jelloy
He Bo
6
3
6
3
L
Jing Wei
orzank5
Jing Wei
0
3
5
0.83
W
1
3
10
2
W
Baba Yaga
xGeceKusu
Baba Yaga
6
3
8
3.33
L
Agni
zBaws
Agni
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,732
Damage
51,571
53,941
Taken
52,512
20,436
Mitigated
38,024
16,897
Healing
17,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,906
2,197
0
3,842
13,839
5,644
0
10,673
3,166
0
31,070
L
Anhur
 
Anhur
6,381
2,078
987
1,064
13,348
4,886
0
10,662
2,686
0
12,904
W
Vulcan
 
Vulcan
12,127
3,451
1,771
1,943
9,918
5,056
1,875
3,409
6,509
29,948
0
W
Danzaburou
Blazelow
Danzaburou
10,436
2,561
1,951
2,841
8,558
4,349
1,826
2,868
5,690
0
23,654
W
Tiamat
SabZeroDK
Tiamat
14,118
582
570
2,733
10,041
8,182
452
2,634
7,407
25,879
0
L
He Bo
jelloy
He Bo
9,708
183
1,658
3,661
8,854
3,356
0
6,909
1,945
18,149
0
L
Jing Wei
orzank5
Jing Wei
4,978
1,552
553
1,643
7,650
2,880
0
5,235
2,415
0
10,484
W
5,170
149
195
383
13,539
15,230
289
4,525
9,014
9,403
0
W
Baba Yaga
xGeceKusu
Baba Yaga
9,720
266
2,465
2,983
10,456
5,207
1,486
4,031
6,425
22,379
0
L
Agni
zBaws
Agni
7,759
94
643
2,846
10,250
3,670
0
7,656
2,594
15,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,614
Gold Earned
48,200
105
Minions Killed
124
0
Camps Cleared
0
935,029
Distance Traveled
1,121,262
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,152
832
45
4
0
171,275
0
L
Anhur
8,306
755
11
1
0
152,915
0
W
Vulcan
9,893
899
35
3
0
225,414
1
W
Danzaburou
9,990
908
25
2
0
215,596
0
W
Tiamat
10,335
940
20
2
0
216,984
0
L
He Bo
9,278
843
20
2
0
217,348
0
L
Jing Wei
7,043
640
17
2
0
202,992
0
W
Ymir
8,370
761
14
1
0
219,943
2
W
Baba Yaga
9,612
874
30
3
0
243,325
0
L
Agni
6,835
621
12
1
0
190,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role