Player Matchup

Charybdis
Charybdis
Arsenal009
Charybdis
Level 154
God Stats
1W - 2L
1,515 SR
Queue Stats
306W - 304L
1,500 Elo+
Solo
Nemesis
Nemesis
Eludia_
Nemesis
Level 128
God Stats
10W - 6L
1,661 SR
Queue Stats
148W - 124L
1,521 Elo+
Party 1
Arachne
Arachne
The_Counsalor
Arachne
Level 126
God Stats
5W - 4L
1,488 SR
Queue Stats
347W - 390L
1,369 Elo+
Party 1
Sobek
Sobek
W3BBY_ENG
Sobek
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 63L
1,360 Elo+
Solo
Janus
Janus
XxDissaRealxX
Janus
Level 129
God Stats
1W - 1L
1,382 SR
Queue Stats
102W - 99L
1,494 Elo+
Party 1
Team Averages
Level 126
1,509 SR
1,449 Elo+

VS

Team Averages
Level 99
1,639 SR
1,471 Elo+
Bakasura
Bakasura
 
Bakasura
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Cxlw
Ah Puch
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 110L
1,469 Elo+
Party 3
Khepri
Khepri
DJBlicky
Khepri
Level 120
God Stats
3W - 1L
1,732 SR
Queue Stats
394W - 325L
1,463 Elo+
Party 2
Sun Wukong
Sun Wukong
JR13758
Sun Wukong
Level 108
God Stats
45W - 34L
1,563 SR
Queue Stats
306W - 277L
1,452 Elo+
Party 2
Cupid
Cupid
NotSpike____
Cupid
Level 95
God Stats
5W - 3L
1,902 SR
Queue Stats
268W - 273L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arsenal009
Charybdis
13
2 / 4 / 5
8,345
464
5,890
11,773
3,813
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Eludia_
Nemesis
16
9 / 2 / 3
10,182
566
13,617
14,220
7,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
14
1 / 5 / 5
8,434
469
9,968
13,474
6,806
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
W3BBY_ENG
Sobek
11
1 / 5 / 6
7,654
425
4,757
19,757
18,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 4 / 5
9,176
510
11,365
11,441
3,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
6 / 4 / 5
10,009
556
9,672
16,590
6,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Cxlw
Ah Puch
16
4 / 3 / 9
10,144
564
14,623
15,672
6,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
DJBlicky
Khepri
13
2 / 3 / 7
8,403
467
3,451
10,303
11,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
JR13758
Sun Wukong
16
4 / 3 / 4
9,778
543
8,197
15,095
11,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
4 / 4 / 5
9,374
521
13,396
10,570
3,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
50
17
Kills
20
20
Deaths
17
24
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
4
5
2.13
L
Charybdis
Arsenal009
Charybdis
2
4
5
1.13
W
Ah Puch
Cxlw
Ah Puch
4
3
9
2.83
W
Khepri
DJBlicky
Khepri
2
3
7
1.83
L
Nemesis
Eludia_
Nemesis
9
2
3
5.25
W
Sun Wukong
JR13758
Sun Wukong
4
3
4
2
W
4
4
5
1.63
L
Arachne
1
5
5
0.7
L
Sobek
W3BBY_ENG
Sobek
1
5
6
0.8
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,597
Damage
49,339
70,665
Taken
68,230
40,735
Mitigated
40,234
20,071
Healing
25,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
9,672
5,745
0
5,726
16,590
6,514
482
1,515
14,861
0
54,017
L
Charybdis
Arsenal009
Charybdis
5,890
2,646
0
3,011
11,773
3,813
208
2,207
9,535
0
53,950
W
Ah Puch
Cxlw
Ah Puch
14,623
844
0
9,750
15,672
6,500
468
5,241
10,103
71,141
0
W
Khepri
DJBlicky
Khepri
3,451
538
0
929
10,303
11,344
204
3,032
7,144
15,209
0
L
Nemesis
Eludia_
Nemesis
13,617
6,546
0
3,763
14,220
7,371
705
2,573
11,313
0
68,140
W
Sun Wukong
JR13758
Sun Wukong
8,197
1,753
0
5,207
15,095
11,886
579
1,231
13,731
0
53,407
W
13,396
6,976
937
3,067
10,570
3,990
1,343
4,366
6,104
0
75,236
L
Arachne
9,968
6,317
0
3,767
13,474
6,806
1,032
3,338
9,757
0
43,901
L
Sobek
W3BBY_ENG
Sobek
4,757
350
1,809
4,602
19,757
18,762
26
5,016
14,531
15,454
0
L
11,365
147
0
3,119
11,441
3,983
0
4,940
6,333
61,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,791
Gold Earned
47,708
445
Minions Killed
503
0
Camps Cleared
0
1,630,413
Distance Traveled
1,649,234
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,009
556
110
6
0
364,497
1
L
Charybdis
8,345
464
115
6
0
299,246
2
W
Ah Puch
10,144
564
135
8
0
333,723
6
W
Khepri
8,403
467
22
1
0
275,202
0
L
Nemesis
10,182
566
105
6
0
358,213
2
W
Sun Wukong
9,778
543
119
7
0
365,635
5
W
Cupid
9,374
521
117
7
0
310,177
2
L
Arachne
8,434
469
90
5
0
329,250
0
L
Sobek
7,654
425
10
1
0
302,101
5
L
Janus
9,176
510
125
7
0
341,603
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role