Player Matchup

Cu Chulainn
Cu Chulainn
KingCrimson2794
Cu Chulainn
Level 6
God Stats
4W - 3L
1,488 SR
Queue Stats
12W - 12L
1,447 Elo+
Solo
Yemoja
Yemoja
Redwazer
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,651 Elo+
Solo
Cupid
Cupid
UncleSaloma
Cupid
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 47L
1,536 Elo+
Solo
Izanami
Izanami
iam-cardib
Izanami
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 69L
1,455 Elo+
Solo
Merlin
Merlin
o__Robb
Merlin
Level 27
God Stats
1W - 2L
1,527 SR
Queue Stats
112W - 104L
1,485 Elo+
Solo
Team Averages
Level 14
1,503 SR
1,515 Elo+

VS

Team Averages
Level 21
1,675 SR
1,475 Elo+
Geb
Geb
AgT_Keqing7_
Geb
Level 20
God Stats
8W - 4L
1,825 SR
Queue Stats
36W - 38L
1,471 Elo+
Solo
Fenrir
Fenrir
FerdiF94
Fenrir
Level 8
God Stats
4W - 4L
1,804 SR
Queue Stats
9W - 17L
1,426 Elo+
Solo
Thor
Thor
KjacMyers2
Thor
Level 26
God Stats
3W - 1L
1,825 SR
Queue Stats
38W - 30L
1,622 Elo+
Solo
Ah Puch
Ah Puch
dentaltech32
Ah Puch
Level 28
God Stats
10W - 13L
1,468 SR
Queue Stats
105W - 123L
1,435 Elo+
Solo
Hachiman
Hachiman
valdinho0371
Hachiman
Level 24
God Stats
3W - 3L
1,452 SR
Queue Stats
57W - 62L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KingCrimson2794
Cu Chulainn
5
1 / 4 / 0
6,633
316
2,139
5,582
1,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yemoja
Redwazer
Yemoja
13
0 / 7 / 2
8,644
412
2,450
13,696
10,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 6 / 1
8,625
411
6,712
14,252
4,109
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
iam-cardib
Izanami
18
6 / 5 / 1
11,354
541
13,112
18,668
5,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
o__Robb
Merlin
16
1 / 8 / 3
9,755
465
3,883
17,145
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 4
10,989
523
4,923
15,404
14,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
FerdiF94
Fenrir
16
1 / 7 / 3
10,753
512
4,888
12,940
7,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
18 / 0 / 0
15,447
736
22,018
17,575
7,356
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
dentaltech32
Ah Puch
19
5 / 2 / 5
12,908
615
12,503
8,800
3,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
valdinho0371
Hachiman
17
4 / 3 / 6
11,773
561
8,363
12,519
4,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
9
Kills
30
30
Deaths
14
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Fenrir
FerdiF94
Fenrir
1
7
3
0.36
L
Cu Chulainn
KingCrimson2794
Cu Chulainn
1
4
0
0.25
W
18
0
0
18
L
Yemoja
Redwazer
Yemoja
0
7
2
0.14
L
1
6
1
0.25
W
Ah Puch
dentaltech32
Ah Puch
5
2
5
3.75
L
Izanami
iam-cardib
Izanami
6
5
1
1.3
L
Merlin
o__Robb
Merlin
1
8
3
0.31
W
Hachiman
valdinho0371
Hachiman
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,296
Damage
52,695
69,343
Taken
67,238
26,150
Mitigated
37,094
13,400
Healing
21,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,923
505
206
4,406
15,404
14,312
842
2,007
13,397
38,303
0
W
Fenrir
FerdiF94
Fenrir
4,888
1,302
0
1,572
12,940
7,666
0
3,402
9,538
0
41,841
L
Cu Chulainn
KingCrimson2794
Cu Chulainn
2,139
574
0
1,328
5,582
1,155
0
515
5,033
0
12,666
W
22,018
4,990
0
8,232
17,575
7,356
8,108
1,577
15,018
0
132,684
L
Yemoja
Redwazer
Yemoja
2,450
998
383
633
13,696
10,683
661
6,617
6,845
26,922
0
L
6,712
3,073
44
3,227
14,252
4,109
391
2,860
11,340
0
44,532
W
Ah Puch
dentaltech32
Ah Puch
12,503
474
0
3,052
8,800
3,198
590
1,891
6,909
89,095
0
L
Izanami
iam-cardib
Izanami
13,112
10,289
0
5,212
18,668
5,497
1,197
2,296
16,290
0
79,601
L
Merlin
o__Robb
Merlin
3,883
164
0
2,573
17,145
4,706
0
4,440
12,409
60,190
0
W
Hachiman
valdinho0371
Hachiman
8,363
5,200
0
4,425
12,519
4,562
6,153
1,673
10,846
0
75,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,011
Gold Earned
61,870
450
Minions Killed
586
0
Camps Cleared
0
1,432,992
Distance Traveled
1,989,993
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,989
523
48
2
0
382,412
7
W
Fenrir
10,753
512
71
3
0
361,588
5
L
Cu Chulainn
6,633
316
25
1
0
116,146
0
W
Thor
15,447
736
177
8
0
469,584
2
L
Yemoja
8,644
412
40
2
0
277,604
0
L
Cupid
8,625
411
95
5
0
352,679
3
W
Ah Puch
12,908
615
171
8
0
398,910
6
L
Izanami
11,354
541
165
8
0
366,082
1
L
Merlin
9,755
465
125
6
0
320,481
7
W
Hachiman
11,773
561
119
6
0
377,499
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role