Player Matchup

Cu Chulainn
Cu Chulainn
BMG_OptimusSlime
Cu Chulainn
Level 88
God Stats
11W - 12L
1,444 SR
Queue Stats
361W - 472L
1,398 Elo+
Party 2
Hachiman
Hachiman
Saint_Rayd
Hachiman
Level 153
God Stats
3W - 0L
1,878 SR
Queue Stats
374W - 394L
1,438 Elo+
Party 2
Tiamat
Tiamat
WokeNecromancer
Tiamat
Level 107
God Stats
1W - 2L
1,370 SR
Queue Stats
135W - 143L
1,505 Elo+
Solo
Team Averages
Level 116
1,564 SR
1,447 Elo+

VS

Team Averages
Level 96
1,468 SR
1,400 Elo+
Vulcan
Vulcan
Finesse2Infinity
Vulcan
Level 69
God Stats
0W - 3L
1,520 SR
Queue Stats
439W - 445L
1,433 Elo+
Party 1
Sun Wukong
Sun Wukong
L-MONEY-WINS
Sun Wukong
Level 114
God Stats
7W - 7L
1,472 SR
Queue Stats
295W - 323L
1,423 Elo+
Party 1
Ymir
Ymir
PrecutMike
Ymir
Level 105
God Stats
28W - 52L
1,411 SR
Queue Stats
28W - 52L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BMG_OptimusSlime
Cu Chulainn
16
4 / 5 / 7
12,979
618
10,980
22,958
21,478
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
Saint_Rayd
Hachiman
19
14 / 5 / 4
15,745
750
35,354
17,643
6,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 6 / 12
12,141
578
15,420
16,589
15,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 10
12,002
572
15,548
17,174
8,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
L-MONEY-WINS
Sun Wukong
18
12 / 3 / 4
14,583
694
23,720
30,556
40,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 8 / 6
11,729
559
7,879
22,774
11,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
18
Kills
16
16
Deaths
19
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BMG_OptimusSlime
Cu Chulainn
4
5
7
1.5
L
2
8
10
0.88
L
Sun Wukong
L-MONEY-WINS
Sun Wukong
12
3
4
4.67
L
2
8
6
0.63
W
Hachiman
Saint_Rayd
Hachiman
14
5
4
3.2
W
0
6
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,754
Damage
47,147
57,190
Taken
70,504
44,024
Mitigated
61,323
11,460
Healing
20,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BMG_OptimusSlime
Cu Chulainn
10,980
1,444
857
2,668
22,958
21,478
200
9,785
11,921
2,032
29,740
L
15,548
3,825
193
1,657
17,174
8,872
0
5,110
12,064
47,371
0
L
Sun Wukong
L-MONEY-WINS
Sun Wukong
23,720
2,959
583
13,148
30,556
40,842
0
6,220
24,336
8,444
63,616
L
7,879
955
0
4,685
22,774
11,609
100
4,981
17,793
29,027
0
W
Hachiman
Saint_Rayd
Hachiman
35,354
19,427
0
4,984
17,643
6,877
2,437
7,674
9,237
0
92,756
W
15,420
2,545
0
2,951
16,589
15,669
349
7,716
7,837
49,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,865
Gold Earned
38,314
236
Minions Killed
298
5
Camps Cleared
8
1,073,255
Distance Traveled
988,526
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,979
618
47
2
0
391,818
6
L
Vulcan
12,002
572
113
5
3
329,375
0
L
Sun Wukong
14,583
694
119
6
3
396,263
3
L
Ymir
11,729
559
66
3
2
262,888
2
W
Hachiman
15,745
750
120
6
4
324,893
8
W
Tiamat
12,141
578
69
3
1
356,544
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role