Player Matchup

Gilgamesh
Gilgamesh
Emhu
Gilgamesh
Level 24
God Stats
11W - 5L
1,413 SR
Queue Stats
49W - 38L
1,486 Elo+
Party 1
King Arthur
King Arthur
Skylix36
King Arthur
Level 28
God Stats
1W - 2L
1,472 SR
Queue Stats
110W - 112L
1,506 Elo+
Solo
Thanatos
Thanatos
V0rtigan
Thanatos
Level 29
God Stats
16W - 8L
1,596 SR
Queue Stats
138W - 149L
1,520 Elo+
Party 1
Olorun
Olorun
egorste
Olorun
Level 24
God Stats
44W - 30L
1,592 SR
Queue Stats
64W - 61L
1,482 Elo+
Party 1
Scylla
Scylla
nojuszlt
Scylla
Level 27
God Stats
1W - 1L
1,772 SR
Queue Stats
18W - 19L
1,553 Elo+
Solo
Team Averages
Level 26
1,569 SR
1,509 Elo+

VS

Team Averages
Level 19
1,455 SR
1,529 Elo+
Tyr
Tyr
 
Tyr
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ImpepataDiCatzi
Raijin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,542 Elo+
Solo
Thor
Thor
MarkelofTT
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,606 Elo+
Solo
Jing Wei
Jing Wei
Nathanyael
Jing Wei
Level 27
God Stats
2W - 2L
1,306 SR
Queue Stats
122W - 123L
1,503 Elo+
Solo
Khepri
Khepri
Хиус
Khepri
Level 8
God Stats
2W - 2L
1,469 SR
Queue Stats
11W - 15L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Emhu
Gilgamesh
10
2 / 3 / 3
6,499
464
4,934
15,352
6,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Skylix36
King Arthur
11
0 / 5 / 0
6,408
458
4,720
12,025
8,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
V0rtigan
Thanatos
10
4 / 6 / 1
6,748
482
6,395
10,231
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
egorste
Olorun
12
4 / 5 / 5
7,878
563
6,071
6,984
1,928
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
nojuszlt
Scylla
4
1 / 2 / 3
5,007
358
275
1,512
265
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
4 / 0 / 2
8,212
587
6,124
9,892
5,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 4 / 4
7,852
561
5,371
7,536
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 2 / 7
8,151
582
4,551
6,542
2,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
Nathanyael
Jing Wei
12
7 / 2 / 4
7,702
550
12,242
6,826
2,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Хиус
Khepri
11
2 / 3 / 7
7,078
506
2,776
9,840
9,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
11
Kills
21
21
Deaths
11
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
0
2
5
L
Gilgamesh
Emhu
Gilgamesh
2
3
3
1.17
W
4
4
4
1.5
W
4
2
7
3.75
W
Jing Wei
Nathanyael
Jing Wei
7
2
4
4.5
L
King Arthur
Skylix36
King Arthur
0
5
0
0
L
Thanatos
V0rtigan
Thanatos
4
6
1
0.75
L
Olorun
egorste
Olorun
4
5
5
1.3
L
Scylla
nojuszlt
Scylla
1
2
3
1.25
W
Khepri
Хиус
Khepri
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,395
Damage
31,064
46,104
Taken
40,636
20,299
Mitigated
22,400
15,003
Healing
13,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,124
1,285
0
6,441
9,892
5,362
1,746
170
9,722
0
49,630
L
Gilgamesh
Emhu
Gilgamesh
4,934
1,465
0
4,150
15,352
6,790
0
1,635
13,717
0
25,294
W
5,371
494
0
589
7,536
2,378
0
2,312
5,224
39,724
0
W
4,551
1,678
0
1,372
6,542
2,842
221
1,289
5,253
0
47,350
W
Jing Wei
Nathanyael
Jing Wei
12,242
10,429
0
2,613
6,826
2,405
807
1,271
5,555
0
54,848
L
King Arthur
Skylix36
King Arthur
4,720
1,342
0
2,915
12,025
8,441
0
1,288
10,689
290
33,780
L
Thanatos
V0rtigan
Thanatos
6,395
2,553
0
6,260
10,231
2,875
0
2,362
7,761
0
35,604
L
Olorun
egorste
Olorun
6,071
5,051
69
1,609
6,984
1,928
400
2,004
4,840
42,221
0
L
Scylla
nojuszlt
Scylla
275
0
0
0
1,512
265
0
484
950
6,275
0
W
Khepri
Хиус
Khepri
2,776
1,040
0
2,241
9,840
9,413
221
1,772
8,068
13,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,540
Gold Earned
38,995
273
Minions Killed
376
0
Camps Cleared
0
1,104,807
Distance Traveled
1,260,190
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,212
587
101
7
0
288,260
1
L
Gilgamesh
6,499
464
43
3
0
272,822
3
W
Raijin
7,852
561
80
6
0
234,630
5
W
Thor
8,151
582
96
7
0
249,029
1
W
Jing Wei
7,702
550
81
6
0
245,050
2
L
King Arthur
6,408
458
81
6
0
251,848
1
L
Thanatos
6,748
482
58
4
0
264,722
1
L
Olorun
7,878
563
78
6
0
250,478
3
L
Scylla
5,007
358
13
1
0
64,937
0
W
Khepri
7,078
506
18
1
0
243,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role