Player Matchup

Danzaburou
Danzaburou
Adriancamara8
Danzaburou
Level 16
God Stats
1W - 12L
953 SR
Queue Stats
5W - 33L
934 Elo+
Party 2
Thanatos
Thanatos
Revy Ignite
Thanatos
Level 27
God Stats
64W - 79L
1,470 SR
Queue Stats
81W - 89L
1,404 Elo+
Solo
Ymir
Ymir
manuelk142
Ymir
Level 15
God Stats
1W - 8L
1,026 SR
Queue Stats
3W - 23L
913 Elo+
Party 2
Team Averages
Level 19
1,150 SR
1,084 Elo+

VS

Team Averages
Level 53
1,615 SR
1,407 Elo+
Eset
Eset
Lord Indol
Eset
Level 68
God Stats
7W - 4L
1,716 SR
Queue Stats
119W - 126L
1,467 Elo+
Party 1
Bastet
Bastet
Psylent_Echo
Bastet
Level 85
God Stats
13W - 20L
1,435 SR
Queue Stats
226W - 309L
1,434 Elo+
Party 1
Ymir
Ymir
YourLordRICO
Ymir
Level 6
God Stats
6W - 0L
1,694 SR
Queue Stats
6W - 2L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Adriancamara8
Danzaburou
13
0 / 12 / 4
10,353
518
8,606
21,379
6,176
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
Revy Ignite
Thanatos
14
8 / 9 / 2
12,980
649
14,002
20,491
6,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 7 / 3
10,878
544
3,519
24,625
7,898

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 3 / 10
14,941
747
24,627
12,807
5,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
15
10 / 6 / 11
14,016
701
23,489
14,898
5,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 1 / 19
13,512
676
10,157
12,999
17,596
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
10
Kills
28
28
Deaths
10
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Adriancamara8
Danzaburou
0
12
4
0.17
W
14
3
10
6.33
W
Bastet
10
6
11
2.58
L
Thanatos
Revy Ignite
Thanatos
8
9
2
1
W
4
1
19
13.5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,127
Damage
58,273
66,495
Taken
40,704
20,235
Mitigated
28,223
5,745
Healing
7,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Adriancamara8
Danzaburou
8,606
3,253
0
1,001
21,379
6,176
0
12,681
8,698
0
47,118
W
24,627
649
1,190
4,576
12,807
5,609
1,280
1,486
11,321
78,822
0
W
Bastet
23,489
5,189
0
733
14,898
5,018
963
1,129
13,441
0
39,706
L
Thanatos
Revy Ignite
Thanatos
14,002
3,782
0
4,744
20,491
6,161
0
8,267
12,224
0
28,563
W
10,157
1,650
0
903
12,999
17,596
243
1,464
11,535
25,699
0
L
3,519
543
0
0
24,625
7,898
0
14,129
10,496
20,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,211
Gold Earned
42,469
140
Minions Killed
161
3
Camps Cleared
11
843,182
Distance Traveled
1,056,456
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,353
518
73
4
0
254,330
0
W
Eset
14,941
747
105
5
6
352,180
1
W
Bastet
14,016
701
31
2
5
367,241
3
L
Thanatos
12,980
649
31
2
1
287,253
2
W
Ymir
13,512
676
25
1
0
337,035
0
L
Ymir
10,878
544
36
2
2
301,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role