Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Acronvm
Hachiman
Level 53
God Stats
32W - 36L
1,425 SR
Queue Stats
304W - 285L
1,463 Elo+
Solo
Izanami
Izanami
JyaTen
Izanami
Level 157
God Stats
30W - 15L
1,292 SR
Queue Stats
128W - 131L
1,383 Elo+
Solo
Loki
Loki
Pralle0815
Loki
Level 128
God Stats
53W - 34L
1,619 SR
Queue Stats
353W - 366L
1,443 Elo+
Solo
Ymir
Ymir
diegoelrudo
Ymir
Level 87
God Stats
11W - 4L
1,756 SR
Queue Stats
53W - 56L
1,476 Elo+
Solo
Team Averages
Level 104
1,518 SR
1,453 Elo+

VS

Team Averages
Level 100
1,644 SR
1,470 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
FinallHitT
Xing Tian
Level 145
God Stats
0W - 1L
1,942 SR
Queue Stats
63W - 67L
1,452 Elo+
Solo
Danzaburou
Danzaburou
ToiletSaucy
Danzaburou
Level 68
God Stats
6W - 5L
1,591 SR
Queue Stats
483W - 497L
1,441 Elo+
Solo
Ne Zha
Ne Zha
frigo46
Ne Zha
Level 71
God Stats
14W - 11L
1,685 SR
Queue Stats
232W - 227L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 0 / 2
8,998
500
6,755
5,853
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Acronvm
Hachiman
16
4 / 1 / 5
10,262
570
8,135
9,953
3,425
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
JyaTen
Izanami
17
3 / 4 / 1
10,875
604
11,283
13,508
5,737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 0 / 3
9,891
550
7,834
10,739
5,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 4
8,389
466
2,682
13,251
13,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
1 / 2 / 1
8,994
500
8,925
16,729
16,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Janus
 
Janus
12
0 / 5 / 1
7,579
421
6,091
10,079
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
FinallHitT
Xing Tian
13
3 / 2 / 2
8,165
454
5,967
9,666
9,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
ToiletSaucy
Danzaburou
14
1 / 2 / 2
8,542
475
4,465
7,873
3,093
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
frigo46
Ne Zha
14
2 / 6 / 2
8,487
472
5,525
11,579
4,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
17
Kills
7
7
Deaths
17
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
2
3
L
Cu Chulainn
 
Cu Chulainn
1
2
1
0.75
L
Janus
 
Janus
0
5
1
0.1
W
Hachiman
Acronvm
Hachiman
4
1
5
6.5
L
Xing Tian
FinallHitT
Xing Tian
3
2
2
2
W
Izanami
JyaTen
Izanami
3
4
1
0.88
W
7
0
3
8.5
L
Danzaburou
ToiletSaucy
Danzaburou
1
2
2
1
W
1
2
4
1.5
L
Ne Zha
frigo46
Ne Zha
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,689
Damage
30,973
53,304
Taken
55,926
30,698
Mitigated
36,450
18,744
Healing
12,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,755
257
0
3,019
5,853
2,082
1,132
2,701
2,992
57,651
0
L
Cu Chulainn
 
Cu Chulainn
8,925
1,486
529
3,636
16,729
16,798
0
1,748
14,921
16,664
47,044
L
Janus
 
Janus
6,091
172
0
2,512
10,079
2,834
0
1,597
8,292
55,992
0
W
Hachiman
Acronvm
Hachiman
8,135
5,653
0
4,289
9,953
3,425
2,968
1,874
8,029
0
76,292
L
Xing Tian
FinallHitT
Xing Tian
5,967
649
0
1,610
9,666
9,086
0
2,773
6,695
18,319
0
W
Izanami
JyaTen
Izanami
11,283
7,884
0
4,354
13,508
5,737
1,542
3,050
10,410
0
85,267
W
7,834
1,994
0
4,546
10,739
5,656
0
2,363
8,254
0
64,895
L
Danzaburou
ToiletSaucy
Danzaburou
4,465
2,194
0
2,113
7,873
3,093
0
1,041
6,792
0
60,666
W
2,682
531
0
2,536
13,251
13,798
70
3,858
9,173
23,350
0
L
Ne Zha
frigo46
Ne Zha
5,525
881
0
2,214
11,579
4,639
0
1,610
9,789
0
51,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,415
Gold Earned
41,767
583
Minions Killed
483
0
Camps Cleared
0
1,747,699
Distance Traveled
1,741,410
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,998
500
129
7
0
360,386
4
L
Cu Chulainn
8,994
500
144
8
0
342,612
8
L
Janus
7,579
421
121
7
0
345,641
4
W
Hachiman
10,262
570
137
8
0
330,235
4
L
Xing Tian
8,165
454
10
1
0
367,568
10
W
Izanami
10,875
604
171
10
0
308,065
6
W
Loki
9,891
550
113
6
0
411,429
4
L
Danzaburou
8,542
475
116
6
0
332,855
3
W
Ymir
8,389
466
33
2
0
337,584
6
L
Ne Zha
8,487
472
92
5
0
352,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role