Player Matchup

Freya
Freya
Josiah n
Freya
Level 27
God Stats
1W - 5L
1,062 SR
Queue Stats
1W - 5L
963 Elo+
Party 1
Bacchus
Bacchus
ShwnyBoyWrld
Bacchus
Level 69
God Stats
6W - 8L
1,296 SR
Queue Stats
74W - 77L
1,425 Elo+
Party 1
Chaac
Chaac
WorriedKoala868
Chaac
Level 47
God Stats
6W - 13L
1,630 SR
Queue Stats
63W - 52L
1,425 Elo+
Solo
Team Averages
Level 48
1,329 SR
1,271 Elo+

VS

Team Averages
Level 79
1,573 SR
1,327 Elo+
Izanami
Izanami
Bald Matangi
Izanami
Level 28
God Stats
5W - 3L
1,502 SR
Queue Stats
10W - 20L
1,297 Elo+
Party 2
Kuzenbo
Kuzenbo
NattoGohan
Kuzenbo
Level 83
God Stats
1W - 0L
1,707 SR
Queue Stats
24W - 37L
1,364 Elo+
Party 2
Ah Puch
Ah Puch
badvibes666
Ah Puch
Level 125
God Stats
18W - 16L
1,509 SR
Queue Stats
64W - 103L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Josiah n
Freya
14
5 / 4 / 1
11,550
608
8,674
13,466
6,379
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
ShwnyBoyWrld
Bacchus
13
0 / 9 / 6
10,912
574
7,146
18,724
22,728
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 3
10,801
568
13,543
21,940
19,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bald Matangi
Izanami
17
10 / 1 / 4
12,886
678
17,004
12,184
4,407
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
NattoGohan
Kuzenbo
16
4 / 3 / 11
11,902
626
10,470
17,576
19,514
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
badvibes666
Ah Puch
13
2 / 4 / 9
11,400
600
17,243
13,677
6,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
8
Kills
16
16
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bald Matangi
Izanami
10
1
4
12
L
Freya
Josiah n
Freya
5
4
1
1.38
W
Kuzenbo
NattoGohan
Kuzenbo
4
3
11
3.17
L
Bacchus
ShwnyBoyWrld
Bacchus
0
9
6
0.33
L
3
3
3
1.5
W
Ah Puch
badvibes666
Ah Puch
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,363
Damage
44,717
54,130
Taken
43,437
48,261
Mitigated
30,349
12,979
Healing
13,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bald Matangi
Izanami
17,004
11,850
0
6,357
12,184
4,407
1,511
4,498
7,019
0
71,538
L
Freya
Josiah n
Freya
8,674
2,409
0
2,129
13,466
6,379
258
7,625
5,841
32,956
0
W
Kuzenbo
NattoGohan
Kuzenbo
10,470
3,628
0
3,099
17,576
19,514
391
5,020
12,077
24,583
0
L
Bacchus
ShwnyBoyWrld
Bacchus
7,146
1,106
129
1,354
18,724
22,728
0
8,109
10,615
28,416
0
L
13,543
1,474
1,449
7,918
21,940
19,154
0
13,099
8,841
0
43,259
W
Ah Puch
badvibes666
Ah Puch
17,243
646
937
2,680
13,677
6,428
186
6,921
6,364
41,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,263
Gold Earned
36,188
186
Minions Killed
206
4
Camps Cleared
9
928,915
Distance Traveled
902,044
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,886
678
121
6
7
318,262
0
L
Freya
11,550
608
82
4
2
301,987
7
W
Kuzenbo
11,902
626
26
1
2
305,802
2
L
Bacchus
10,912
574
36
2
2
287,851
0
L
Chaac
10,801
568
68
4
0
339,077
0
W
Ah Puch
11,400
600
59
3
0
277,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role