Player Matchup

Jormungandr
Jormungandr
ivanahmed
Jormungandr
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 99L
1,345 Elo+
Solo
Baron Samedi
Baron Samedi
quart-jokker
Baron Samedi
Level 25
God Stats
9W - 9L
1,609 SR
Queue Stats
148W - 223L
1,333 Elo+
Solo
Arachne
Arachne
élégance
Arachne
Level 8
God Stats
0W - 1L
1,228 SR
Queue Stats
1W - 7L
1,188 Elo+
Solo
Team Averages
Level 20
1,446 SR
1,289 Elo+

VS

Team Averages
Level 31
1,315 SR
1,199 Elo+
Ra
Ra
DrfrankensteinR6
Ra
Level 60
God Stats
1W - 0L
1,690 SR
Queue Stats
10W - 39L
1,140 Elo+
Party 1
Ymir
Ymir
SpartaAssassin
Ymir
Level 18
God Stats
3W - 6L
1,066 SR
Queue Stats
3W - 11L
1,011 Elo+
Party 1
Danzaburou
Danzaburou
compte8849
Danzaburou
Level 16
God Stats
1W - 2L
1,188 SR
Queue Stats
31W - 34L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ivanahmed
Jormungandr
15
2 / 5 / 9
11,863
624
7,353
17,862
16,244
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
quart-jokker
Baron Samedi
17
10 / 4 / 2
13,636
718
18,221
16,644
6,943
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
élégance
Arachne
13
3 / 14 / 6
11,275
593
6,347
17,371
5,863
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 12
12,517
659
13,451
13,994
5,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 12
12,475
657
4,368
15,713
19,554
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
compte8849
Danzaburou
18
16 / 4 / 6
15,239
802
26,594
18,751
7,388
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
15
Kills
23
23
Deaths
15
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
9
12
1.11
W
3
2
12
4.5
W
Danzaburou
compte8849
Danzaburou
16
4
6
4.75
L
Jormungandr
ivanahmed
Jormungandr
2
5
9
1.3
L
Baron Samedi
quart-jokker
Baron Samedi
10
4
2
2.75
L
Arachne
élégance
Arachne
3
14
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,921
Damage
44,413
51,877
Taken
48,458
29,050
Mitigated
32,036
6,168
Healing
9,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,451
553
919
2,870
13,994
5,094
1,118
8,277
5,717
36,217
0
W
4,368
506
0
1,031
15,713
19,554
187
7,493
8,220
22,278
0
W
Danzaburou
compte8849
Danzaburou
26,594
11,412
0
4,405
18,751
7,388
1,508
10,604
8,147
0
65,609
L
Jormungandr
ivanahmed
Jormungandr
7,353
2,879
0
906
17,862
16,244
467
6,044
11,398
21,390
0
L
Baron Samedi
quart-jokker
Baron Samedi
18,221
1,557
1,931
2,751
16,644
6,943
876
4,338
11,937
61,632
0
L
Arachne
élégance
Arachne
6,347
4,970
0
580
17,371
5,863
0
6,345
10,682
0
13,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,774
Gold Earned
40,231
133
Minions Killed
167
2
Camps Cleared
6
803,016
Distance Traveled
862,441
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,517
659
62
3
1
283,378
0
W
Ymir
12,475
657
32
2
3
276,406
6
W
Danzaburou
15,239
802
73
4
2
302,657
1
L
Jormungandr
11,863
624
31
2
0
274,901
0
L
Baron Samedi
13,636
718
82
4
1
290,386
3
L
Arachne
11,275
593
20
1
1
237,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role